Player Matchup

Zeus
Zeus
Rjerry13
Zeus
Level 41
God Stats
9W - 17L
1,338 SR
Queue Stats
48W - 96L
1,187 Elo+
Party 2
Cerberus
Cerberus
SlippedRooK24
Cerberus
Level 87
God Stats
4W - 4L
1,318 SR
Queue Stats
9W - 22L
1,081 Elo+
Party 2
Neith
Neith
esteleomessi
Neith
Level 23
God Stats
1W - 3L
1,180 SR
Queue Stats
45W - 97L
1,115 Elo+
Party 2
Team Averages
Level 50
1,279 SR
1,128 Elo+

VS

Team Averages
Level 27
1,444 SR
1,208 Elo+
Hachiman
Hachiman
Juzo JIl5067
Hachiman
Level 6
God Stats
1W - 1L
1,611 SR
Queue Stats
19W - 27L
1,262 Elo+
Party 1
Odin
Odin
Kiroua7hxh7
Odin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
ceppi-soft
Kukulkan
Level 34
God Stats
0W - 2L
1,220 SR
Queue Stats
13W - 14L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 0 / 1
8,733
794
11,736
4,651
1,784
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
SlippedRooK24
Cerberus
13
0 / 1 / 8
8,085
735
4,382
14,608
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 3 / 4
7,220
656
3,536
6,664
2,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Juzo JIl5067
Hachiman
10
1 / 3 / 2
6,869
624
6,431
7,090
2,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 2
7,794
709
5,548
12,073
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ceppi-soft
Kukulkan
12
1 / 3 / 3
7,607
692
7,870
6,878
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Juzo JIl5067
Hachiman
1
3
2
0.67
L
2
2
2
1.5
W
Zeus
7
0
1
7.5
W
Cerberus
SlippedRooK24
Cerberus
0
1
8
4
L
Kukulkan
ceppi-soft
Kukulkan
1
3
3
0.83
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
19,849
25,923
Taken
26,041
17,005
Mitigated
15,665
7,137
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Juzo JIl5067
Hachiman
6,431
3,350
0
448
7,090
2,983
71
4,338
2,752
0
19,632
L
5,548
1,173
309
2,787
12,073
9,831
0
6,919
5,154
0
14,636
W
Zeus
11,736
1,745
0
472
4,651
1,784
0
1,241
3,410
41,641
0
W
Cerberus
SlippedRooK24
Cerberus
4,382
428
287
5,928
14,608
12,685
0
4,356
10,252
16,816
0
L
Kukulkan
ceppi-soft
Kukulkan
7,870
812
81
984
6,878
2,851
0
4,934
1,944
28,140
0
W
3,536
0
0
450
6,664
2,536
0
2,801
3,863
0
11,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
22,270
127
Minions Killed
106
5
Camps Cleared
2
591,617
Distance Traveled
598,586
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,869
624
23
2
1
184,863
3
L
Odin
7,794
709
24
2
0
211,889
3
W
Zeus
8,733
794
94
9
3
224,120
4
W
Cerberus
8,085
735
24
2
1
203,913
3
L
Kukulkan
7,607
692
59
5
1
201,834
2
W
Neith
7,220
656
9
1
1
163,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role