Player Matchup

Ymir
Ymir
Daweba83
Ymir
Level 81
God Stats
11W - 7L
1,500 SR
Queue Stats
131W - 124L
1,414 Elo+
Solo
Loki
Loki
VaguestFilly741
Loki
Level 45
God Stats
3W - 6L
1,498 SR
Queue Stats
157W - 203L
1,391 Elo+
Solo
Shiva
Shiva
bishkekalex
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Discordia
Discordia
jameul67
Discordia
Level 38
God Stats
6W - 7L
1,500 SR
Queue Stats
88W - 115L
1,307 Elo+
Solo
Sol
Sol
xMoqa_Lalax
Sol
Level 69
God Stats
6W - 7L
1,591 SR
Queue Stats
72W - 70L
1,385 Elo+
Solo
Team Averages
Level 60
1,518 SR
1,366 Elo+

VS

Team Averages
Level 77
1,402 SR
1,403 Elo+
Cernunnos
Cernunnos
Damita_9613
Cernunnos
Level 103
God Stats
14W - 10L
1,303 SR
Queue Stats
84W - 80L
1,485 Elo+
Solo
Vamana
Vamana
JaMy_HeRbAsKy
Vamana
Level 85
God Stats
37W - 29L
1,513 SR
Queue Stats
301W - 332L
1,450 Elo+
Solo
Ymir
Ymir
LitelBig1
Ymir
Level 88
God Stats
7W - 4L
1,500 SR
Queue Stats
87W - 87L
1,347 Elo+
Solo
Bastet
Bastet
MuHaI_No_oToKo-_
Bastet
Level 41
God Stats
5W - 4L
1,577 SR
Queue Stats
178W - 174L
1,361 Elo+
Solo
He Bo
He Bo
zack1604za
He Bo
Level 69
God Stats
3W - 2L
1,119 SR
Queue Stats
85W - 76L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 3 / 4
7,126
509
3,271
12,057
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
6,339
453
4,628
9,942
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
5,268
376
1,612
3,888
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
jameul67
Discordia
12
1 / 6 / 0
6,731
481
3,500
7,401
1,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 2
6,794
485
10,836
8,142
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Damita_9613
Cernunnos
12
3 / 2 / 1
7,326
523
7,113
7,925
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 0
7,956
568
3,724
7,232
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 4 / 5
6,722
480
3,369
11,180
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 5
8,877
634
8,826
8,861
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
13
4 / 1 / 0
8,324
595
3,544
6,555
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
15
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Damita_9613
Cernunnos
3
2
1
1.75
L
Ymir
3
3
4
1.67
W
1
0
0
1
W
Ymir
0
4
5
0.63
W
7
1
5
9.5
L
0
4
1
0.13
L
0
1
0
0
L
Discordia
jameul67
Discordia
1
6
0
0.17
L
4
2
2
2.5
W
He Bo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
26,576
41,430
Taken
41,753
20,003
Mitigated
20,036
11,546
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Damita_9613
Cernunnos
7,113
3,791
0
1,754
7,925
2,469
927
4,175
3,750
0
41,281
L
Ymir
3,271
744
79
2,042
12,057
10,230
197
2,241
9,816
18,514
0
W
3,724
1,664
0
2,463
7,232
5,513
910
967
6,036
0
46,357
W
Ymir
3,369
818
165
2,284
11,180
7,236
125
7,056
4,124
20,413
0
W
8,826
2,112
0
5,549
8,861
2,830
1,157
2,862
5,999
0
54,215
L
4,628
994
0
3,831
9,942
2,797
85
1,724
8,122
0
32,691
L
1,612
275
0
774
3,888
3,148
240
0
3,553
0
12,670
L
Discordia
jameul67
Discordia
3,500
154
0
900
7,401
1,911
82
1,885
5,516
37,389
0
L
10,836
3,720
0
3,920
8,142
1,917
508
1,063
7,079
47,005
2,823
W
He Bo
3,544
273
0
1,260
6,555
1,988
773
2,136
4,419
46,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
39,205
258
Minions Killed
383
0
Camps Cleared
0
1,212,551
Distance Traveled
1,340,654
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,326
523
68
5
0
280,209
0
L
Ymir
7,126
509
33
2
0
253,718
0
W
Vamana
7,956
568
98
7
0
257,393
0
W
Ymir
6,722
480
23
2
0
236,689
3
W
Bastet
8,877
634
98
7
0
305,539
3
L
Loki
6,339
453
62
4
0
310,650
6
L
Shiva
5,268
376
21
2
0
154,335
0
L
Discordia
6,731
481
69
5
0
238,234
3
L
Sol
6,794
485
73
5
0
255,614
3
W
He Bo
8,324
595
96
7
0
260,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role