Player Matchup

Chronos
Chronos
JonyMB_75
Chronos
Level 89
God Stats
1W - 5L
1,367 SR
Queue Stats
124W - 129L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
TERPI_LE_REQUIN_
Cthulhu
Level 45
God Stats
2W - 5L
1,470 SR
Queue Stats
120W - 115L
1,503 Elo+
Party 2
Thor
Thor
W1LL1AMTV
Thor
Level 43
God Stats
0W - 3L
1,158 SR
Queue Stats
235W - 250L
1,346 Elo+
Solo
Neith
Neith
daniof52
Neith
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
26W - 23L
1,545 Elo+
Party 1
Nox
Nox
josko91
Nox
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 70L
1,538 Elo+
Party 2
Team Averages
Level 51
1,358 SR
1,488 Elo+

VS

Team Averages
Level 49
1,463 SR
1,519 Elo+
Izanami
Izanami
Adam_HUN001
Izanami
Level 125
God Stats
19W - 14L
1,590 SR
Queue Stats
391W - 296L
1,555 Elo+
Party 3
Ganesha
Ganesha
BencenekDiaRewar
Ganesha
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,583 Elo+
Party 3
Achilles
Achilles
Nooby4564452
Achilles
Level 39
God Stats
3W - 3L
1,479 SR
Queue Stats
34W - 32L
1,526 Elo+
Solo
The Morrigan
The Morrigan
PPKIDS
The Morrigan
Level 49
God Stats
4W - 3L
1,224 SR
Queue Stats
150W - 138L
1,346 Elo+
Solo
Shiva
Shiva
mitfogadszel
Shiva
Level 24
God Stats
16W - 11L
1,521 SR
Queue Stats
317W - 225L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JonyMB_75
Chronos
14
0 / 5 / 4
7,850
462
6,111
11,469
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 0 / 3
9,574
563
9,690
11,216
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thor
15
5 / 5 / 5
9,486
558
6,149
14,023
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
daniof52
Neith
17
7 / 1 / 3
10,103
594
12,015
8,514
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
12
2 / 3 / 6
8,226
484
7,112
8,760
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adam_HUN001
Izanami
16
5 / 3 / 3
9,585
564
11,169
12,684
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 7
7,644
450
3,698
13,140
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nooby4564452
Achilles
14
0 / 3 / 1
8,045
473
6,522
13,557
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
PPKIDS
The Morrigan
14
0 / 3 / 3
8,245
485
2,461
5,906
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 2
9,901
582
14,576
18,651
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
17
Kills
14
14
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adam_HUN001
Izanami
5
3
3
2.17
W
0
3
7
1.17
L
Chronos
JonyMB_75
Chronos
0
5
4
0.4
W
Achilles
Nooby4564452
Achilles
0
3
1
0.17
W
The Morrigan
PPKIDS
The Morrigan
0
3
3
0.5
L
3
0
3
4.5
L
Thor
5
5
5
1.5
L
Neith
daniof52
Neith
7
1
3
8.5
L
Nox
2
3
6
1.67
W
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
38,426
53,982
Taken
63,938
25,732
Mitigated
39,114
14,810
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adam_HUN001
Izanami
11,169
7,190
0
3,890
12,684
4,415
760
4,916
7,768
0
82,984
W
3,698
365
597
1,948
13,140
11,547
0
4,031
9,068
17,922
0
L
Chronos
JonyMB_75
Chronos
6,111
2,585
0
3,780
11,469
2,972
0
1,373
10,096
44,104
2,159
W
Achilles
Nooby4564452
Achilles
6,522
1,290
0
2,872
13,557
11,803
43
7,746
5,002
48
45,932
W
The Morrigan
PPKIDS
The Morrigan
2,461
296
0
1,708
5,906
1,986
0
475
5,401
51,004
0
L
9,690
1,330
151
2,374
11,216
11,482
10
1,327
9,258
48,904
0
L
Thor
6,149
2,550
0
4,027
14,023
4,372
0
1,381
12,610
0
56,377
L
Neith
daniof52
Neith
12,015
4,654
0
3,006
8,514
3,277
327
2,023
6,491
0
77,490
L
Nox
7,112
1,112
0
1,472
8,760
3,629
357
957
7,762
20,367
0
W
14,576
3,408
330
4,565
18,651
9,363
0
4,734
13,840
0
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
43,420
471
Minions Killed
471
0
Camps Cleared
0
1,510,054
Distance Traveled
1,519,844
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,585
564
164
10
0
301,959
0
W
Ganesha
7,644
450
7
0
0
330,620
9
L
Chronos
7,850
462
88
5
0
304,124
2
W
Achilles
8,045
473
79
5
0
276,836
4
W
The Morrigan
8,245
485
100
6
0
300,229
7
L
Cthulhu
9,574
563
112
7
0
304,836
3
L
Thor
9,486
558
93
5
0
312,809
3
L
Neith
10,103
594
146
9
0
292,710
3
L
Nox
8,226
484
32
2
0
295,575
1
W
Shiva
9,901
582
121
7
0
310,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role