Player Matchup

Izanami
Izanami
Diamond II
 
Izanami
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
Lucaas Hood
Sobek
Diamond V
Level 149
God Stats
20W - 18L
1,524 SR
Queue Stats
430W - 428L
2,019 MMR
Solo
Fenrir
Fenrir
Diamond V
ZeKiaa is BacK
Fenrir
Diamond V
Level 134
God Stats
4W - 5L
1,515 SR
Queue Stats
286W - 280L
2,035 MMR
Solo
Vamana
Vamana
Diamond III
vann_4
Vamana
Diamond III
Level 160
God Stats
18W - 21L
1,556 SR
Queue Stats
629W - 640L
2,202 MMR
Solo
Scylla
Scylla
Diamond III
xNiceIcebaby
Scylla
Diamond III
Level 120
God Stats
6W - 7L
1,677 SR
Queue Stats
205W - 186L
2,245 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,554 SR
2,000 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,583 SR
2,191 MMR
Shiva
Shiva
Diamond V
Anhur-_4
Shiva
Diamond V
Level 82
God Stats
15W - 8L
1,445 SR
Queue Stats
859W - 863L
2,107 MMR
Solo
Thoth
Thoth
Diamond II
GOE Tite
Thoth
Diamond II
Level 104
God Stats
19W - 9L
1,833 SR
Queue Stats
121W - 100L
2,374 MMR
Solo
Awilix
Awilix
Masters
Jоhnstone
Awilix
Masters
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
2,517 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Perry8421
Sylvanus
Platinum III
Level 160
God Stats
2W - 1L
1,783 SR
Queue Stats
432W - 440L
2,050 MMR
Solo
Skadi
Skadi
Platinum I
SPL1T x SW1FT
Skadi
Platinum I
Level 158
God Stats
15W - 18L
1,353 SR
Queue Stats
245W - 242L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 4 / 2
7,986
570
8,740
10,897
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 4
6,400
457
3,965
14,514
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 6 / 2
7,119
509
3,807
11,691
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
vann_4
Vamana
12
1 / 4 / 1
7,277
520
7,088
16,365
13,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
2 / 5 / 1
6,604
472
4,782
6,892
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MedusaCliodhnaLoki

VS

Bans
Sun WukongAtlasNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Anhur-_4
Shiva
15
2 / 2 / 2
9,136
653
13,114
15,986
12,992
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
GOE Tite
Thoth
14
3 / 2 / 2
8,316
594
5,110
5,017
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Jоhnstone
Awilix
16
12 / 1 / 4
9,974
712
15,301
8,273
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Perry8421
Sylvanus
13
0 / 2 / 5
7,183
513
5,689
10,678
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 1
9,303
665
7,506
9,507
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
21
21
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
2
1.25
W
Shiva
Anhur-_4
Shiva
2
2
2
1.5
W
Thoth
GOE Tite
Thoth
3
2
2
2
W
Awilix
Jоhnstone
Awilix
12
1
4
14
L
0
2
4
1
W
Sylvanus
Perry8421
Sylvanus
0
2
5
1.25
W
4
3
1
1.5
L
3
6
2
0.67
L
Vamana
vann_4
Vamana
1
4
1
0.38
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
46,720
60,359
Taken
49,461
35,238
Mitigated
25,601
17,372
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,740
6,418
0
3,036
10,897
2,880
0
1,316
9,581
0
64,965
W
Shiva
Anhur-_4
Shiva
13,114
4,068
0
4,986
15,986
12,992
108
0
15,986
0
69,339
W
Thoth
GOE Tite
Thoth
5,110
446
0
1,000
5,017
1,473
170
1,729
3,176
59,995
0
W
Awilix
Jоhnstone
Awilix
15,301
5,135
0
370
8,273
2,476
0
1,662
6,489
0
79,301
L
3,965
459
0
3,555
14,514
13,628
0
6,034
8,480
16,097
0
W
Sylvanus
Perry8421
Sylvanus
5,689
1,761
1,032
4,201
10,678
6,267
32
3,528
7,032
27,110
9,090
W
7,506
3,791
0
3,221
9,507
2,393
23
1,476
8,031
0
66,561
L
3,807
510
0
2,808
11,691
3,232
0
270
11,421
0
35,772
L
Vamana
vann_4
Vamana
7,088
2,033
0
7,105
16,365
13,977
0
0
16,365
0
45,564
L
Scylla
4,782
511
0
868
6,892
1,521
0
2,531
4,361
39,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
43,912
408
Minions Killed
538
0
Camps Cleared
0
1,366,590
Distance Traveled
1,456,032
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,986
570
131
9
0
243,984
7
W
Shiva
9,136
653
134
10
0
278,684
1
W
Thoth
8,316
594
114
8
0
285,550
2
W
Awilix
9,974
712
111
8
0
345,007
2
L
Sobek
6,400
457
24
2
0
306,285
6
W
Sylvanus
7,183
513
58
4
0
267,153
6
W
Skadi
9,303
665
121
9
0
279,638
5
L
Fenrir
7,119
509
62
4
0
271,586
5
L
Vamana
7,277
520
101
7
0
279,296
2
L
Scylla
6,604
472
90
6
0
265,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role