Player Matchup

Discordia
Discordia
Silver I
Dragneel-snow
Discordia
Silver I
Level 143
God Stats
0W - 1L
1,356 SR
Queue Stats
24W - 20L
1,468 MMR
Party 1
Achilles
Achilles
Silver I
IIMayers-
Achilles
Silver I
Level 41
God Stats
4W - 7L
1,577 SR
Queue Stats
23W - 20L
1,430 MMR
Party 1
Medusa
Medusa
Silver I
phayno
Medusa
Silver I
Level 118
God Stats
1W - 2L
1,612 SR
Queue Stats
24W - 20L
1,468 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,515 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,540 SR
1,404 MMR
Hera
Hera
Gold III
IHazeIWiZzI
Hera
Gold III
Level 123
God Stats
27W - 26L
1,586 SR
Queue Stats
133W - 181L
1,389 MMR
Party 2
Sobek
Sobek
Silver III
angeeel577
Sobek
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,491 MMR
Solo
Loki
Loki
Gold V
xBtSmoke
Loki
Gold V
Level 127
God Stats
29W - 25L
1,534 SR
Queue Stats
70W - 87L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragneel-snow
Discordia
16
5 / 5 / 3
11,719
617
17,887
14,163
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
IIMayers-
Achilles
16
3 / 4 / 4
10,984
578
10,827
18,488
24,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
phayno
Medusa
16
1 / 3 / 6
10,995
579
10,546
18,521
7,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThothPersephoneAphroditeBastetChaac

VS

Bans
GilgameshCu ChulainnAresHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 5
13,301
700
17,377
10,598
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
19
4 / 0 / 8
14,049
739
13,413
23,225
36,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
17
3 / 5 / 7
12,570
662
11,865
14,523
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
12
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dragneel-snow
Discordia
5
5
3
1.3
W
5
4
5
1.88
L
Achilles
IIMayers-
Achilles
3
4
4
1.25
W
Sobek
4
0
8
8
L
Medusa
phayno
Medusa
1
3
6
1.33
W
Loki
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
42,655
51,172
Taken
48,346
37,346
Mitigated
49,351
6,489
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dragneel-snow
Discordia
17,887
850
0
728
14,163
5,392
255
7,192
6,217
47,412
0
W
17,377
2,637
0
2,354
10,598
4,497
1,651
3,934
5,989
70,252
0
L
Achilles
IIMayers-
Achilles
10,827
2,733
468
3,363
18,488
24,781
0
10,261
7,375
0
16,234
W
Sobek
13,413
373
389
9,279
23,225
36,648
640
7,006
15,039
36,841
0
L
Medusa
phayno
Medusa
10,546
4,169
0
1,930
18,521
7,173
652
12,604
5,202
0
54,156
W
Loki
11,865
1,309
0
4,343
14,523
8,206
477
5,711
8,027
0
46,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
39,920
174
Minions Killed
210
4
Camps Cleared
10
1,041,026
Distance Traveled
1,078,801
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,719
617
83
4
2
336,332
3
W
Hera
13,301
700
118
6
4
328,192
6
L
Achilles
10,984
578
16
1
0
344,531
0
W
Sobek
14,049
739
37
2
0
392,376
4
L
Medusa
10,995
579
75
4
2
360,163
2
W
Loki
12,570
662
55
3
6
358,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role