Player Matchup

Raijin
Raijin
DragonDad219
Raijin
Level 134
God Stats
9W - 16L
1,393 SR
Queue Stats
801W - 959L
1,464 Elo+
Party 2
Khepri
Khepri
It is Diviy
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,476 Elo+
Solo
Izanami
Izanami
MermaidMama219
Izanami
Level 149
God Stats
94W - 86L
1,618 SR
Queue Stats
1,507W - 1,749L
1,474 Elo+
Party 2
Arachne
Arachne
TypicalBlack793
Arachne
Level 61
God Stats
16W - 11L
1,502 SR
Queue Stats
169W - 176L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
harmlis
Gilgamesh
Level 89
God Stats
11W - 7L
1,498 SR
Queue Stats
823W - 680L
1,498 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,461 Elo+

VS

Team Averages
Level 90
1,493 SR
1,642 Elo+
Artemis
Artemis
DoppeIl
Artemis
Level 17
God Stats
1W - 0L
1,264 SR
Queue Stats
36W - 11L
1,750 Elo+
Party 1
Freya
Freya
Fen Sins
Freya
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
347W - 173L
1,744 Elo+
Party 1
Sol
Sol
Fuzzyslipper213
Sol
Level 128
God Stats
2W - 0L
1,491 SR
Queue Stats
114W - 101L
1,475 Elo+
Solo
Izanami
Izanami
OtosanZayden
Izanami
Level 128
God Stats
23W - 16L
1,623 SR
Queue Stats
185W - 187L
1,565 Elo+
Party 1
Chiron
Chiron
Shlkimori
Chiron
Level 152
God Stats
11W - 5L
1,589 SR
Queue Stats
708W - 343L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 3 / 0
5,220
522
2,778
4,703
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
6
0 / 3 / 0
4,392
439
2,277
5,818
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 0
4,382
438
3,436
6,219
1,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,354
435
526
5,453
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
harmlis
Gilgamesh
6
0 / 6 / 0
4,256
426
4,316
9,335
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoppeIl
Artemis
10
4 / 0 / 8
6,719
672
6,982
6,098
1,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Fen Sins
Freya
11
2 / 0 / 3
6,341
634
1,770
4,473
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 4
5,970
597
2,834
4,206
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
OtosanZayden
Izanami
11
6 / 0 / 3
6,927
693
3,479
6,072
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Shlkimori
Chiron
12
7 / 0 / 1
7,532
753
9,623
6,754
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
20
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
DoppeIl
Artemis
4
0
8
8
L
Raijin
1
3
0
0.33
W
Freya
Fen Sins
Freya
2
0
3
3.5
W
1
1
4
3
L
Khepri
0
3
0
0
L
0
5
0
0
W
Izanami
OtosanZayden
Izanami
6
0
3
7.5
W
Chiron
Shlkimori
Chiron
7
0
1
7.5
L
0
3
0
0
L
Gilgamesh
harmlis
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
24,688
31,528
Taken
27,603
11,500
Mitigated
8,384
4,850
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DoppeIl
Artemis
6,982
4,377
465
1,540
6,098
1,990
0
1,529
4,569
0
20,763
L
Raijin
2,778
275
0
224
4,703
1,244
0
1,818
2,885
30,372
0
W
Freya
Fen Sins
Freya
1,770
670
0
1,660
4,473
1,254
0
287
4,186
35,369
0
W
2,834
679
386
1,501
4,206
1,386
1,480
1,606
2,600
27,184
4,080
L
Khepri
2,277
483
293
1,270
5,818
2,082
0
253
5,565
8,128
0
L
3,436
2,444
0
711
6,219
1,270
0
449
5,770
0
26,544
W
Izanami
OtosanZayden
Izanami
3,479
2,038
237
2,314
6,072
1,458
0
802
5,270
0
41,511
W
Chiron
Shlkimori
Chiron
9,623
3,453
0
2,618
6,754
2,296
0
831
5,923
0
43,274
L
526
376
0
746
5,453
1,561
0
1,526
3,927
0
17,934
L
Gilgamesh
harmlis
Gilgamesh
4,316
1,700
0
1,606
9,335
5,343
0
375
8,960
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
33,489
186
Minions Killed
339
0
Camps Cleared
0
885,527
Distance Traveled
942,108
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,719
672
25
3
0
180,981
4
L
Raijin
5,220
522
57
6
0
164,641
2
W
Freya
6,341
634
68
7
0
203,118
3
W
Sol
5,970
597
66
7
0
190,134
1
L
Khepri
4,392
439
6
1
0
185,234
3
L
Izanami
4,382
438
59
6
0
152,123
2
W
Izanami
6,927
693
80
8
0
190,801
1
W
Chiron
7,532
753
100
10
0
177,074
4
L
Arachne
4,354
435
38
4
0
225,751
0
L
Gilgamesh
4,256
426
26
3
0
157,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role