Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jahbri90
Cabrakan
Level 129
God Stats
4W - 1L
1,552 SR
Queue Stats
367W - 318L
1,506 Elo+
Party 1
Medusa
Medusa
Lil Slurrin
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 31L
1,635 Elo+
Party 1
Geb
Geb
MachineQuill IG
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 93L
1,529 Elo+
Party 1
Chaac
Chaac
Tinko Poof
Chaac
Level 104
God Stats
5W - 5L
1,531 SR
Queue Stats
293W - 247L
1,511 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,536 Elo+

VS

Team Averages
Level 99
1,495 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ClipRinse
Chronos
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 77L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XRPUSDT
Ah Muzen Cab
Level 21
God Stats
0W - 3L
1,262 SR
Queue Stats
124W - 152L
1,448 Elo+
Solo
Jing Wei
Jing Wei
export_elite
Jing Wei
Level 125
God Stats
1W - 3L
1,716 SR
Queue Stats
452W - 457L
1,545 Elo+
Solo
Janus
Janus
wild_window900
Janus
Level 89
God Stats
9W - 8L
1,497 SR
Queue Stats
342W - 349L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 3 / 9
9,630
875
9,391
9,561
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Jahbri90
Cabrakan
18
10 / 4 / 11
10,836
985
13,133
14,441
21,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
9 / 5 / 11
11,096
1,009
14,574
11,697
5,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 13
9,518
865
4,495
17,399
22,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
17
5 / 4 / 14
9,883
898
11,536
14,359
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 6 / 11
8,583
780
9,887
12,047
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
ClipRinse
Chronos
16
3 / 6 / 13
9,320
847
7,813
10,811
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
XRPUSDT
Ah Muzen Cab
17
7 / 7 / 7
10,927
993
11,138
12,582
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
export_elite
Jing Wei
15
6 / 7 / 6
9,783
889
7,887
12,118
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 11
9,901
900
13,371
8,599
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
69
30
Kills
21
21
Deaths
30
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
9
2.5
L
Kukulkan
 
Kukulkan
1
6
11
1.08
L
Chronos
ClipRinse
Chronos
3
6
13
1.58
W
Cabrakan
Jahbri90
Cabrakan
10
4
11
3.88
W
Medusa
9
5
11
2.9
W
3
5
13
1.9
W
Chaac
5
4
14
3
L
Ah Muzen Cab
XRPUSDT
Ah Muzen Cab
7
7
7
1.5
L
Jing Wei
export_elite
Jing Wei
6
7
6
1.29
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,129
Damage
50,096
67,457
Taken
56,157
65,792
Mitigated
21,666
22,597
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,391
1,892
583
2,604
9,561
3,995
1,090
5,758
3,803
0
29,301
L
Kukulkan
 
Kukulkan
9,887
1,146
1,315
2,296
12,047
4,688
260
5,190
6,576
22,113
0
L
Chronos
ClipRinse
Chronos
7,813
1,762
1,099
634
10,811
4,181
832
2,221
8,454
14,146
0
W
Cabrakan
Jahbri90
Cabrakan
13,133
1,680
1,471
2,811
14,441
21,403
603
5,453
8,988
22,181
0
W
Medusa
14,574
4,939
1,032
2,634
11,697
5,806
2,134
4,102
7,595
0
36,692
W
4,495
144
1,570
2,741
17,399
22,053
888
8,789
8,610
8,416
0
W
Chaac
11,536
1,034
2,187
4,964
14,359
12,535
1,234
6,969
7,390
0
23,013
L
Ah Muzen Cab
XRPUSDT
Ah Muzen Cab
11,138
2,894
753
2,137
12,582
4,823
1,481
3,823
8,496
0
20,017
L
Jing Wei
export_elite
Jing Wei
7,887
3,697
1,223
1,599
12,118
4,891
956
3,384
8,452
0
17,208
L
13,371
460
1,007
1,243
8,599
3,083
143
2,428
6,026
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
48,514
163
Minions Killed
119
0
Camps Cleared
0
1,020,124
Distance Traveled
910,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,630
875
46
4
0
176,632
1
L
Kukulkan
8,583
780
22
2
0
149,158
2
L
Chronos
9,320
847
16
1
0
176,452
0
W
Cabrakan
10,836
985
21
2
0
215,028
1
W
Medusa
11,096
1,009
63
6
0
195,885
0
W
Geb
9,518
865
7
1
0
219,647
0
W
Chaac
9,883
898
26
2
0
212,932
2
L
Ah Muzen Cab
10,927
993
28
3
0
203,206
0
L
Jing Wei
9,783
889
26
2
0
180,679
0
L
Janus
9,901
900
27
2
0
201,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role