Player Matchup

Osiris
Osiris
IceIceIcé
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,471 Elo+
Solo
Bakasura
Bakasura
NicEagle_
Bakasura
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
350W - 386L
1,353 Elo+
Party 1
Agni
Agni
conanelbárbaro
Agni
Level 114
God Stats
6W - 6L
1,503 SR
Queue Stats
44W - 66L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
payball27
Heimdallr
Level 127
God Stats
2W - 3L
1,317 SR
Queue Stats
137W - 140L
1,420 Elo+
Party 2
Shiva
Shiva
vlad2990
Shiva
Level 48
God Stats
4W - 4L
1,296 SR
Queue Stats
154W - 186L
1,374 Elo+
Party 1
Team Averages
Level 76
1,423 SR
1,410 Elo+

VS

Team Averages
Level 93
1,503 SR
1,441 Elo+
Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MGB09
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,300 Elo+
Solo
Fenrir
Fenrir
Roxsas
Fenrir
Level 103
God Stats
7W - 12L
1,145 SR
Queue Stats
276W - 297L
1,493 Elo+
Solo
Xing Tian
Xing Tian
ghost2k5x
Xing Tian
Level 63
God Stats
3W - 1L
1,754 SR
Queue Stats
155W - 159L
1,474 Elo+
Solo
Anhur
Anhur
Кента
Anhur
Level 59
God Stats
5W - 4L
1,613 SR
Queue Stats
13W - 8L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IceIceIcé
Osiris
14
8 / 3 / 4
8,495
607
9,163
13,105
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
NicEagle_
Bakasura
11
1 / 6 / 2
6,797
486
3,231
12,081
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 8 / 0
7,568
541
8,124
9,977
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
payball27
Heimdallr
11
2 / 4 / 4
7,026
502
6,369
8,692
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
vlad2990
Shiva
11
4 / 6 / 2
7,277
520
9,496
14,225
7,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 5 / 2
8,349
596
7,326
8,574
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
MGB09
Chang'e
11
3 / 5 / 3
7,163
512
8,200
12,074
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Roxsas
Fenrir
13
7 / 3 / 4
8,074
577
7,562
9,709
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ghost2k5x
Xing Tian
13
4 / 2 / 7
8,433
602
5,104
16,126
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
15
5 / 3 / 4
8,729
624
7,794
10,298
3,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
18
Kills
27
27
Deaths
18
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
5
2
1.8
L
Osiris
IceIceIcé
Osiris
8
3
4
3.33
W
Chang'e
MGB09
Chang'e
3
5
3
0.9
L
Bakasura
NicEagle_
Bakasura
1
6
2
0.33
W
Fenrir
Roxsas
Fenrir
7
3
4
3
L
3
8
0
0.38
W
Xing Tian
ghost2k5x
Xing Tian
4
2
7
3.75
L
Heimdallr
payball27
Heimdallr
2
4
4
1
L
Shiva
vlad2990
Shiva
4
6
2
0.83
W
Anhur
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
35,986
58,080
Taken
56,781
22,480
Mitigated
27,110
14,077
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,326
922
0
2,112
8,574
2,822
1,537
2,534
6,040
37,365
0
L
Osiris
IceIceIcé
Osiris
9,163
3,907
0
2,286
13,105
7,140
0
3,845
9,136
0
35,049
W
Chang'e
MGB09
Chang'e
8,200
298
459
3,072
12,074
3,495
597
100
11,949
35,401
0
L
Bakasura
NicEagle_
Bakasura
3,231
2,241
0
4,826
12,081
3,747
16
2,827
9,087
0
27,072
W
Fenrir
Roxsas
Fenrir
7,562
2,230
0
632
9,709
3,790
7
1,360
8,254
0
35,151
L
8,124
424
0
280
9,977
2,547
164
4,096
5,564
45,083
0
W
Xing Tian
ghost2k5x
Xing Tian
5,104
922
0
2,817
16,126
13,281
212
2,818
13,208
28,258
0
L
Heimdallr
payball27
Heimdallr
6,369
1,663
0
2,125
8,692
1,916
828
2,796
5,832
0
34,440
L
Shiva
vlad2990
Shiva
9,496
2,468
390
4,170
14,225
7,130
0
5,887
7,831
0
36,183
W
Anhur
7,794
5,167
0
3,230
10,298
3,722
1,134
1,312
8,986
0
47,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
40,748
310
Minions Killed
351
0
Camps Cleared
0
1,319,744
Distance Traveled
1,405,013
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,349
596
94
7
0
251,548
3
L
Osiris
8,495
607
55
4
0
276,815
1
W
Chang'e
7,163
512
62
4
0
248,732
4
L
Bakasura
6,797
486
67
5
0
294,959
4
W
Fenrir
8,074
577
60
4
0
299,630
3
L
Agni
7,568
541
68
5
0
261,888
3
W
Xing Tian
8,433
602
37
3
0
330,594
5
L
Heimdallr
7,026
502
58
4
0
225,756
1
L
Shiva
7,277
520
62
4
0
260,326
4
W
Anhur
8,729
624
98
7
0
274,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role