Player Matchup

Xing Tian
Xing Tian
Cheff89
Xing Tian
Level 129
God Stats
4W - 4L
1,527 SR
Queue Stats
432W - 466L
1,528 Elo+
Party 1
Izanami
Izanami
Freelancer6
Izanami
Level 113
God Stats
4W - 7L
1,088 SR
Queue Stats
227W - 259L
1,512 Elo+
Party 1
Olorun
Olorun
RankedIoser
Olorun
Level 127
God Stats
56W - 46L
1,507 SR
Queue Stats
252W - 266L
1,528 Elo+
Party 3
Ravana
Ravana
Wildwíchsender
Ravana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,467 Elo+
Solo
Skadi
Skadi
robbenkloppen
Skadi
Level 89
God Stats
143W - 142L
1,413 SR
Queue Stats
174W - 186L
1,426 Elo+
Party 3
Team Averages
Level 103
1,407 SR
1,492 Elo+

VS

Team Averages
Level 104
1,760 SR
1,513 Elo+
Bastet
Bastet
BANANAiDED
Bastet
Level 63
God Stats
5W - 4L
1,860 SR
Queue Stats
174W - 197L
1,497 Elo+
Solo
Ymir
Ymir
DizzyMizzy
Ymir
Level 65
God Stats
15W - 7L
1,776 SR
Queue Stats
29W - 36L
1,489 Elo+
Party 2
Mulan
Mulan
GodSlayer6969
Mulan
Level 147
God Stats
28W - 19L
1,781 SR
Queue Stats
226W - 214L
1,595 Elo+
Party 2
Anhur
Anhur
Lugatoncix
Anhur
Level 120
God Stats
1W - 1L
1,698 SR
Queue Stats
86W - 89L
1,481 Elo+
Solo
Janus
Janus
VSEChicago
Janus
Level 126
God Stats
4W - 9L
1,683 SR
Queue Stats
306W - 300L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cheff89
Xing Tian
12
3 / 1 / 7
7,798
600
5,596
10,078
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Freelancer6
Izanami
12
2 / 4 / 2
7,291
561
5,471
8,374
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
7 / 3 / 3
8,803
677
11,349
7,712
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 5
7,008
539
4,880
8,736
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 3
7,723
594
5,561
6,617
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BANANAiDED
Bastet
11
4 / 3 / 4
6,841
526
6,693
7,461
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 5
7,217
555
1,475
9,868
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
5,957
458
2,769
8,931
3,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
11
2 / 3 / 2
6,509
501
3,326
8,954
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
14
5 / 3 / 4
8,173
629
7,488
8,088
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
14
14
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
BANANAiDED
Bastet
4
3
4
2
W
Xing Tian
Cheff89
Xing Tian
3
1
7
6.5
L
3
3
5
1.83
W
Izanami
Freelancer6
Izanami
2
4
2
0.75
L
0
4
1
0.13
L
Anhur
2
3
2
1
W
Olorun
7
3
3
2.83
L
Janus
5
3
4
2.33
W
2
4
5
1.13
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
21,751
41,517
Taken
43,302
21,196
Mitigated
15,367
12,485
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BANANAiDED
Bastet
6,693
1,737
0
2,549
7,461
2,108
0
2,739
4,722
0
26,230
W
Xing Tian
Cheff89
Xing Tian
5,596
375
271
2,572
10,078
10,288
0
1,317
8,375
22,954
5,456
L
1,475
439
179
1,894
9,868
5,028
0
3,870
5,998
8,953
0
W
Izanami
Freelancer6
Izanami
5,471
3,747
257
2,062
8,374
1,783
1,066
910
7,464
0
42,097
L
2,769
187
0
1,932
8,931
3,545
440
2,274
6,657
0
27,773
L
Anhur
3,326
1,375
0
2,745
8,954
2,389
0
2,136
6,818
0
41,408
W
Olorun
11,349
6,751
381
3,244
7,712
3,473
2,383
2,098
5,614
48,236
4,291
L
Janus
7,488
558
0
2,103
8,088
2,297
0
4,011
4,077
55,344
0
W
4,880
1,627
0
2,927
8,736
3,582
0
1,978
6,758
0
27,622
W
5,561
2,308
0
771
6,617
2,070
1,463
2,660
3,957
0
42,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
34,697
345
Minions Killed
318
0
Camps Cleared
0
1,226,978
Distance Traveled
1,201,457
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,841
526
39
3
0
296,968
3
W
Xing Tian
7,798
600
27
2
0
269,086
0
L
Ymir
7,217
555
17
1
0
239,449
4
W
Izanami
7,291
561
88
7
0
209,304
5
L
Mulan
5,957
458
63
5
0
209,674
1
L
Anhur
6,509
501
74
6
0
215,627
2
W
Olorun
8,803
677
95
7
0
226,570
0
L
Janus
8,173
629
125
10
0
239,739
4
W
Ravana
7,008
539
52
4
0
276,469
2
W
Skadi
7,723
594
83
6
0
245,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role