Player Matchup

Da Ji
Da Ji
General_Gurke44
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 347L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 68
God Stats
136W - 150L
1,448 SR
Queue Stats
263W - 290L
1,446 Elo+
Party 3
Achilles
Achilles
Noctros
Achilles
Level 45
God Stats
4W - 0L
1,802 SR
Queue Stats
18W - 1L
1,848 Elo+
Party 1
Cliodhna
Cliodhna
Rjim
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,727 Elo+
Party 1
Mulan
Mulan
zPANDORAz
Mulan
Level 102
God Stats
48W - 32L
1,613 SR
Queue Stats
403W - 442L
1,475 Elo+
Party 3
Team Averages
Level 76
1,573 SR
1,582 Elo+

VS

Team Averages
Level 87
1,509 SR
1,507 Elo+
Agni
Agni
Dodo-Daniel94
Agni
Level 144
God Stats
47W - 30L
1,631 SR
Queue Stats
351W - 350L
1,540 Elo+
Solo
Cthulhu
Cthulhu
TERPI_LE_REQUIN_
Cthulhu
Level 44
God Stats
2W - 5L
1,657 SR
Queue Stats
120W - 115L
1,519 Elo+
Party 2
Mercury
Mercury
jboys1970
Mercury
Level 123
God Stats
10W - 12L
1,210 SR
Queue Stats
764W - 748L
1,466 Elo+
Party 4
Charybdis
Charybdis
josko91
Charybdis
Level 57
God Stats
2W - 3L
1,512 SR
Queue Stats
75W - 70L
1,556 Elo+
Party 2
Achilles
Achilles
nosleepforme5
Achilles
Level 69
God Stats
5W - 9L
1,535 SR
Queue Stats
391W - 390L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,991
499
4,857
12,454
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Mik3-_-d0
Nu Wa
16
10 / 1 / 5
10,035
627
10,284
7,388
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Noctros
Achilles
17
7 / 3 / 7
9,988
624
10,792
13,461
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rjim
Cliodhna
17
6 / 2 / 3
9,870
617
11,426
11,094
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
zPANDORAz
Mulan
13
4 / 3 / 7
8,308
519
10,805
14,314
12,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
8,797
550
8,369
11,496
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 6 / 5
8,201
513
9,711
15,545
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
jboys1970
Mercury
12
0 / 7 / 2
7,157
447
3,281
13,691
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
josko91
Charybdis
14
5 / 5 / 2
8,783
549
7,210
10,936
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
nosleepforme5
Achilles
10
1 / 6 / 1
6,202
388
4,974
11,717
8,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
30
Kills
13
13
Deaths
30
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
3
4
2
1
W
Nu Wa
Mik3-_-d0
Nu Wa
10
1
5
12.5
W
Achilles
Noctros
Achilles
7
3
7
3.5
W
Cliodhna
Rjim
Cliodhna
6
2
3
3.75
L
5
6
5
1.25
L
Mercury
jboys1970
Mercury
0
7
2
0.14
L
Charybdis
josko91
Charybdis
5
5
2
1.2
L
Achilles
nosleepforme5
Achilles
1
6
1
0.25
W
Mulan
zPANDORAz
Mulan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,164
Damage
33,545
58,711
Taken
63,385
33,648
Mitigated
32,979
25,618
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,369
335
0
2,978
11,496
3,186
0
2,799
8,697
58,818
0
W
4,857
1,140
0
4,865
12,454
3,627
540
3,257
9,151
0
44,518
W
Nu Wa
Mik3-_-d0
Nu Wa
10,284
2,166
0
3,159
7,388
2,250
774
4,151
3,011
60,647
0
W
Achilles
Noctros
Achilles
10,792
3,563
0
4,764
13,461
5,843
0
3,141
10,154
0
71,050
W
Cliodhna
Rjim
Cliodhna
11,426
2,532
0
6,662
11,094
9,845
105
608
10,448
0
62,495
L
9,711
1,393
351
3,030
15,545
13,562
0
2,189
13,356
30,489
912
L
Mercury
jboys1970
Mercury
3,281
1,278
0
650
13,691
3,530
0
1,584
11,999
0
54,460
L
Charybdis
josko91
Charybdis
7,210
4,051
0
3,095
10,936
3,755
0
620
10,275
0
47,652
L
Achilles
nosleepforme5
Achilles
4,974
661
0
1,178
11,717
8,946
0
3,092
8,201
0
24,391
W
Mulan
zPANDORAz
Mulan
10,805
1,617
0
6,168
14,314
12,083
0
6,227
8,007
0
36,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
39,140
484
Minions Killed
393
0
Camps Cleared
0
1,673,486
Distance Traveled
1,466,402
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,797
550
127
8
0
268,627
3
W
Da Ji
7,991
499
85
5
0
323,419
3
W
Nu Wa
10,035
627
120
8
0
314,105
7
W
Achilles
9,988
624
103
6
0
364,747
4
W
Cliodhna
9,870
617
135
8
0
361,563
3
L
Cthulhu
8,201
513
34
2
0
288,172
3
L
Mercury
7,157
447
94
6
0
376,338
4
L
Charybdis
8,783
549
97
6
0
275,907
1
L
Achilles
6,202
388
41
3
0
257,358
5
W
Mulan
8,308
519
41
3
0
309,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role