Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Draukah
Chaac
Level 123
God Stats
11W - 3L
1,575 SR
Queue Stats
179W - 160L
1,575 Elo+
Party 2
Vamana
Vamana
Nickolli
Vamana
Level 127
God Stats
8W - 7L
1,401 SR
Queue Stats
172W - 161L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
Ryned1
Ah Puch
Level 130
God Stats
5W - 3L
1,553 SR
Queue Stats
295W - 300L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sokurblack
Ah Muzen Cab
Level 123
God Stats
27W - 13L
1,676 SR
Queue Stats
112W - 104L
1,561 Elo+
Party 2
Team Averages
Level 133
1,541 SR
1,552 Elo+

VS

Team Averages
Level 123
1,600 SR
1,572 Elo+
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Heddy91
Scylla
Level 126
God Stats
285W - 273L
1,661 SR
Queue Stats
293W - 282L
1,602 Elo+
Solo
Discordia
Discordia
Maqito
Discordia
Level 145
God Stats
1W - 1L
1,616 SR
Queue Stats
138W - 133L
1,600 Elo+
Solo
Atlas
Atlas
Marscel
Atlas
Level 68
God Stats
10W - 6L
1,542 SR
Queue Stats
30W - 22L
1,591 Elo+
Party 1
Rama
Rama
ReKz94
Rama
Level 129
God Stats
7W - 3L
1,680 SR
Queue Stats
69W - 74L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 0 / 12
10,372
943
5,344
8,106
9,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
Draukah
Chaac
17
1 / 0 / 12
10,433
948
10,372
11,217
9,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Nickolli
Vamana
17
8 / 1 / 4
11,750
1,068
8,764
13,803
11,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Ryned1
Ah Puch
17
3 / 0 / 10
11,260
1,024
16,893
6,124
2,870
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
sokurblack
Ah Muzen Cab
17
1 / 2 / 8
10,876
989
11,440
8,171
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

258

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 5 / 0
9,610
874
8,430
16,834
18,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Heddy91
Scylla
15
0 / 2 / 1
9,917
902
10,164
9,176
3,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Maqito
Discordia
16
0 / 0 / 0
10,083
917
11,767
4,657
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Marscel
Atlas
16
1 / 2 / 2
10,323
938
6,044
14,103
12,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
ReKz94
Rama
16
1 / 4 / 2
10,327
939
5,893
11,295
5,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
13
Kills
3
3
Deaths
13
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
12
6
L
Vamana
 
Vamana
1
5
0
0.2
W
Chaac
Draukah
Chaac
1
0
12
7
L
Scylla
Heddy91
Scylla
0
2
1
0.25
L
Discordia
Maqito
Discordia
0
0
0
0
L
Atlas
Marscel
Atlas
1
2
2
1
W
Vamana
Nickolli
Vamana
8
1
4
10
L
Rama
ReKz94
Rama
1
4
2
0.5
W
Ah Puch
Ryned1
Ah Puch
3
0
10
8
W
Ah Muzen Cab
sokurblack
Ah Muzen Cab
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
42,298
47,421
Taken
56,065
38,662
Mitigated
41,996
11,566
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,344
691
399
442
8,106
9,819
0
5,498
2,608
12,007
0
L
Vamana
 
Vamana
8,430
4,285
0
2,513
16,834
18,524
0
6,443
10,391
284
14,487
W
Chaac
Draukah
Chaac
10,372
1,275
0
5,603
11,217
9,957
0
6,836
4,081
0
23,204
L
Scylla
Heddy91
Scylla
10,164
819
0
679
9,176
3,678
0
5,287
3,889
35,142
0
L
Discordia
Maqito
Discordia
11,767
37
0
713
4,657
1,961
0
2,256
2,401
48,378
0
L
Atlas
Marscel
Atlas
6,044
1,735
0
0
14,103
12,504
0
4,603
9,500
14,331
0
W
Vamana
Nickolli
Vamana
8,764
4,349
0
1,985
13,803
11,844
0
8,391
3,758
0
19,604
L
Rama
ReKz94
Rama
5,893
5,068
0
1,217
11,295
5,329
0
3,648
7,647
0
20,321
W
Ah Puch
Ryned1
Ah Puch
16,893
398
0
1,383
6,124
2,870
0
3,469
2,655
40,460
0
W
Ah Muzen Cab
sokurblack
Ah Muzen Cab
11,440
5,608
0
1,754
8,171
4,172
0
4,065
4,106
0
50,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
50,260
220
Minions Killed
249
13
Camps Cleared
5
1,162,626
Distance Traveled
1,022,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,372
943
11
1
0
245,497
3
L
Vamana
9,610
874
20
2
2
203,063
2
W
Chaac
10,433
948
32
3
0
233,342
0
L
Scylla
9,917
902
66
6
1
199,126
0
L
Discordia
10,083
917
102
9
2
232,964
5
L
Atlas
10,323
938
21
2
0
217,771
0
W
Vamana
11,750
1,068
23
2
2
230,448
0
L
Rama
10,327
939
40
4
0
169,743
0
W
Ah Puch
11,260
1,024
64
6
7
228,901
2
W
Ah Muzen Cab
10,876
989
90
8
4
224,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role