Player Matchup

Scylla
Scylla
Adeeb2827killer
Scylla
Level 56
God Stats
5W - 5L
1,115 SR
Queue Stats
172W - 251L
1,401 Elo+
Party 2
He Bo
He Bo
Romura-san
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Solo
Cliodhna
Cliodhna
brnas1995
Cliodhna
Level 104
God Stats
3W - 2L
1,741 SR
Queue Stats
482W - 480L
1,386 Elo+
Solo
Merlin
Merlin
pashoking
Merlin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 160L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
thetarded
Kukulkan
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
53W - 58L
1,414 Elo+
Solo
Team Averages
Level 63
1,515 SR
1,342 Elo+

VS

Team Averages
Level 78
1,480 SR
1,402 Elo+
Jormungandr
Jormungandr
Lion-Magnus1794
Jormungandr
Level 106
God Stats
8W - 5L
1,500 SR
Queue Stats
190W - 226L
1,399 Elo+
Party 1
Artemis
Artemis
RailgunMikoto413
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 68L
1,432 Elo+
Party 1
Chronos
Chronos
RootedChimera81
Chronos
Level 79
God Stats
7W - 4L
1,624 SR
Queue Stats
230W - 211L
1,457 Elo+
Solo
Odin
Odin
nokigami-46
Odin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 88L
1,396 Elo+
Party 1
Discordia
Discordia
rin_61
Discordia
Level 109
God Stats
2W - 2L
1,274 SR
Queue Stats
239W - 295L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,042
731
4,199
11,735
5,528
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
13
2 / 7 / 3
7,941
722
7,356
8,202
2,847
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
brnas1995
Cliodhna
17
1 / 4 / 4
9,203
837
6,327
9,437
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
pashoking
Merlin
13
1 / 3 / 3
7,580
689
5,126
6,347
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
thetarded
Kukulkan
17
5 / 3 / 1
9,388
853
8,535
5,648
2,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lion-Magnus1794
Jormungandr
8
0 / 1 / 5
6,730
612
58
3,452
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 14
8,618
783
4,982
7,163
2,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 4 / 9
9,504
864
8,721
9,709
3,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 12
9,591
872
8,081
12,464
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
rin_61
Discordia
18
8 / 1 / 10
10,295
936
13,563
5,120
1,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
23
23
Deaths
10
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Jormungandr
Lion-Magnus1794
Jormungandr
0
1
5
2.5
W
2
3
14
3
L
He Bo
2
7
3
0.5
W
7
4
9
2.88
L
Cliodhna
brnas1995
Cliodhna
1
4
4
0.75
W
6
1
12
12
L
Merlin
pashoking
Merlin
1
3
3
0.83
W
Discordia
rin_61
Discordia
8
1
10
13
L
Kukulkan
thetarded
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
35,405
41,369
Taken
37,908
17,022
Mitigated
14,953
10,313
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
770
1,235
4,329
11,735
5,528
38
6,198
5,537
11,239
375
W
Jormungandr
Lion-Magnus1794
Jormungandr
58
22
0
945
3,452
1,512
0
2,570
882
904
0
W
4,982
1,531
1,159
1,058
7,163
2,364
1,181
4,965
2,198
0
16,283
L
He Bo
7,356
341
124
279
8,202
2,847
0
4,509
3,693
12,795
0
W
8,721
2,087
1,256
1,195
9,709
3,159
100
5,865
3,844
17,148
0
L
Cliodhna
brnas1995
Cliodhna
6,327
114
376
1,913
9,437
3,900
1,148
5,144
4,293
0
15,367
W
8,081
241
0
5,648
12,464
6,141
42
7,959
4,505
0
10,869
L
Merlin
pashoking
Merlin
5,126
196
450
1,607
6,347
2,446
0
3,335
3,012
17,766
0
W
Discordia
rin_61
Discordia
13,563
211
1,100
1,284
5,120
1,777
414
3,604
1,516
37,446
0
L
Kukulkan
thetarded
Kukulkan
8,535
472
0
0
5,648
2,301
244
3,156
2,492
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
44,738
108
Minions Killed
112
0
Camps Cleared
0
1,005,526
Distance Traveled
940,450
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,042
731
11
1
0
216,980
0
W
Jormungandr
6,730
612
0
0
0
61,884
0
W
Artemis
8,618
783
29
3
0
189,600
0
L
He Bo
7,941
722
16
1
0
186,282
0
W
Chronos
9,504
864
25
2
0
211,558
0
L
Cliodhna
9,203
837
23
2
0
219,359
3
W
Odin
9,591
872
7
1
0
247,841
1
L
Merlin
7,580
689
28
3
0
179,935
0
W
Discordia
10,295
936
51
5
0
229,567
0
L
Kukulkan
9,388
853
30
3
0
202,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role