Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Dizkaz
Horus
Level 25
God Stats
3W - 1L
1,539 SR
Queue Stats
48W - 34L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
TM_Nesquik
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,598 Elo+
Party 3
Rama
Rama
TyNai
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 41L
1,594 Elo+
Party 2
Sol
Sol
densi1993
Sol
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
888W - 877L
1,542 Elo+
Party 3
Team Averages
Level 111
1,508 SR
1,570 Elo+

VS

Team Averages
Level 92
1,491 SR
1,490 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GlizzyGøbbler
Zhong Kui
Level 126
God Stats
1W - 5L
1,308 SR
Queue Stats
326W - 304L
1,449 Elo+
Party 1
Camazotz
Camazotz
Torkeel
Camazotz
Level 85
God Stats
7W - 5L
1,645 SR
Queue Stats
264W - 225L
1,530 Elo+
Party 1
Bastet
Bastet
Warmogs
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 12
8,025
892
5,465
12,571
8,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Dizkaz
Horus
13
1 / 1 / 12
7,812
868
3,911
9,031
8,965
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TM_Nesquik
Xbalanque
13
1 / 2 / 11
7,809
868
7,045
7,582
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
TyNai
Rama
15
6 / 2 / 8
8,762
974
7,421
6,361
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 8
8,794
977
12,303
7,124
2,334
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 8
7,674
853
4,362
9,313
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 4
7,056
784
8,034
7,917
6,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
GlizzyGøbbler
Zhong Kui
13
2 / 3 / 2
7,650
850
8,992
7,435
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Torkeel
Camazotz
13
3 / 3 / 1
7,628
848
6,532
9,279
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Warmogs
Bastet
12
2 / 5 / 3
7,242
805
3,750
8,315
3,635
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
15
Kills
8
8
Deaths
15
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
12
8
L
Terra
 
Terra
0
2
8
2
L
Cu Chulainn
 
Cu Chulainn
1
2
4
1.5
W
Horus
Dizkaz
Horus
1
1
12
7
L
Zhong Kui
GlizzyGøbbler
Zhong Kui
2
3
2
1
W
Xbalanque
TM_Nesquik
Xbalanque
1
2
11
3.25
L
Camazotz
Torkeel
Camazotz
3
3
1
1.17
W
Rama
TyNai
Rama
6
2
8
5
L
Bastet
Warmogs
Bastet
2
5
3
0.7
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
31,670
42,669
Taken
42,259
25,105
Mitigated
28,845
22,824
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,465
696
1,296
4,828
12,571
8,751
184
4,398
8,040
10,662
0
L
Terra
 
Terra
4,362
484
3,804
2,448
9,313
8,407
364
2,837
6,476
8,427
0
L
Cu Chulainn
 
Cu Chulainn
8,034
856
0
0
7,917
6,544
0
3,860
4,057
4,734
12,911
W
Horus
Dizkaz
Horus
3,911
1,678
3,553
4,128
9,031
8,965
88
4,512
4,519
0
6,797
L
Zhong Kui
GlizzyGøbbler
Zhong Kui
8,992
222
432
1,166
7,435
5,582
414
3,201
4,234
19,595
0
W
Xbalanque
TM_Nesquik
Xbalanque
7,045
3,178
344
2,003
7,582
2,695
1,039
2,628
4,852
0
22,814
L
Camazotz
Torkeel
Camazotz
6,532
964
936
2,655
9,279
4,677
493
4,170
5,109
0
13,893
W
Rama
TyNai
Rama
7,421
6,227
1,287
2,144
6,361
2,360
2,253
1,687
4,674
0
21,090
L
Bastet
Warmogs
Bastet
3,750
1,565
0
319
8,315
3,635
574
3,700
4,615
0
6,621
W
12,303
2,609
1,416
1,825
7,124
2,334
1,287
2,177
4,808
28,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
37,250
123
Minions Killed
73
0
Camps Cleared
0
917,142
Distance Traveled
792,382
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,025
892
4
0
0
203,184
2
L
Terra
7,674
853
5
1
0
166,226
1
L
Cu Chulainn
7,056
784
18
2
0
149,871
0
W
Horus
7,812
868
8
1
0
196,361
0
L
Zhong Kui
7,650
850
35
4
0
160,454
0
W
Xbalanque
7,809
868
35
4
0
174,785
1
L
Camazotz
7,628
848
9
1
0
160,779
0
W
Rama
8,762
974
32
4
0
157,332
1
L
Bastet
7,242
805
6
1
0
155,052
0
W
Sol
8,794
977
44
5
0
185,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role