Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dededeletion
Cu Chulainn
Level 127
God Stats
3W - 5L
1,523 SR
Queue Stats
196W - 221L
1,538 Elo+
Solo
Neith
Neith
KingLows
Neith
Level 128
God Stats
3W - 6L
1,357 SR
Queue Stats
153W - 148L
1,571 Elo+
Solo
Cthulhu
Cthulhu
bassman_08
Cthulhu
Level 88
God Stats
1W - 2L
1,199 SR
Queue Stats
64W - 79L
1,384 Elo+
Solo
Chang'e
Chang'e
ll aphrodite lI
Chang'e
Level 123
God Stats
75W - 71L
1,517 SR
Queue Stats
107W - 95L
1,557 Elo+
Solo
Team Averages
Level 111
1,419 SR
1,510 Elo+

VS

Team Averages
Level 133
1,540 SR
1,525 Elo+
Hel
Hel
JaXender
Hel
Level 67
God Stats
3W - 3L
1,363 SR
Queue Stats
158W - 158L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackRammitt
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
QuorthonBathory
Discordia
Level 157
God Stats
7W - 8L
1,517 SR
Queue Stats
169W - 166L
1,588 Elo+
Solo
Chernobog
Chernobog
Salcinro
Chernobog
Level 126
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 4L
1,434 Elo+
Party 1
Khepri
Khepri
TactlessTrack1
Khepri
Level 157
God Stats
2W - 3L
1,628 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
5 / 5 / 14
19,826
684
42,915
37,371
33,441
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Dededeletion
Cu Chulainn
20
5 / 6 / 13
18,967
654
26,401
40,984
35,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
KingLows
Neith
20
6 / 5 / 15
20,050
691
35,598
36,959
13,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
bassman_08
Cthulhu
20
1 / 5 / 15
17,775
613
15,084
43,406
38,402
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 4 / 11
22,145
764
42,350
39,317
13,502
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 16
18,582
641
20,171
36,738
44,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
JackRammitt
Tsukuyomi
20
12 / 12 / 9
21,881
755
50,983
37,132
21,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
QuorthonBathory
Discordia
20
5 / 7 / 9
19,272
665
40,105
30,365
22,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Salcinro
Chernobog
20
3 / 5 / 14
19,252
664
28,707
31,536
19,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 1 / 16
18,898
652
16,467
47,898
86,307
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
89
30
Kills
25
25
Deaths
30
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
5
14
2.4
L
Cu Chulainn
Dededeletion
Cu Chulainn
5
6
13
1.92
W
2
5
16
2
W
Tsukuyomi
JackRammitt
Tsukuyomi
12
12
9
1.38
L
Neith
KingLows
Neith
6
5
15
2.7
W
Discordia
QuorthonBathory
Discordia
5
7
9
1.36
W
Chernobog
Salcinro
Chernobog
3
5
14
2
W
3
1
16
11
L
Cthulhu
bassman_08
Cthulhu
1
5
15
1.7
L
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,348
Damage
156,433
198,037
Taken
183,669
134,673
Mitigated
194,904
81,536
Healing
50,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
42,915
3,335
0
10,394
37,371
33,441
1,494
16,347
20,402
112,403
0
L
Cu Chulainn
Dededeletion
Cu Chulainn
26,401
5,271
1,082
3,233
40,984
35,343
3,489
17,384
23,271
11,234
62,610
W
20,171
281
20,619
16,727
36,738
44,848
913
22,891
12,878
59,390
0
W
Tsukuyomi
JackRammitt
Tsukuyomi
50,983
10,949
0
1,567
37,132
21,843
4,053
18,913
17,679
339
133,881
L
Neith
KingLows
Neith
35,598
9,097
2,067
9,093
36,959
13,985
4,234
16,935
19,558
0
97,053
W
Discordia
QuorthonBathory
Discordia
40,105
2,086
0
1,853
30,365
22,020
1,970
19,181
10,559
100,907
0
W
Chernobog
Salcinro
Chernobog
28,707
15,315
0
6,857
31,536
19,886
3,791
15,462
15,760
0
116,383
W
16,467
1,103
0
2,559
47,898
86,307
462
22,525
23,065
44,011
0
L
Cthulhu
bassman_08
Cthulhu
15,084
110
7,294
7,669
43,406
38,402
879
8,621
34,311
59,568
0
L
42,350
1,141
21,971
18,733
39,317
13,502
1,630
15,496
23,413
120,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,763
Gold Earned
97,885
554
Minions Killed
488
0
Camps Cleared
0
2,761,510
Distance Traveled
2,707,991
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
19,826
684
132
5
0
572,603
6
L
Cu Chulainn
18,967
654
81
3
0
508,870
5
W
Hel
18,582
641
59
2
0
599,759
2
W
Tsukuyomi
21,881
755
144
5
0
542,337
1
L
Neith
20,050
691
128
4
0
540,278
1
W
Discordia
19,272
665
113
4
0
474,765
2
W
Chernobog
19,252
664
140
5
0
495,436
0
W
Khepri
18,898
652
32
1
0
595,694
8
L
Cthulhu
17,775
613
73
3
0
584,268
0
L
Chang'e
22,145
764
140
5
0
555,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role