Player Matchup

Morgan Le Fay
Morgan Le Fay
BlockBusterALV
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Neith
Neith
Don_Dada_83
Neith
Level 64
God Stats
2W - 3L
1,651 SR
Queue Stats
100W - 116L
1,513 Elo+
Solo
Zeus
Zeus
Scorpionczech69
Zeus
Level 92
God Stats
0W - 2L
1,316 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Sylvanus
Sylvanus
TecmoBo
Sylvanus
Level 127
God Stats
3W - 4L
1,668 SR
Queue Stats
164W - 193L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
neji4152
Gilgamesh
Level 156
God Stats
3W - 6L
1,365 SR
Queue Stats
270W - 370L
1,463 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,525 Elo+

VS

Team Averages
Level 76
1,542 SR
1,458 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArmedNBearded
Medusa
Level 27
God Stats
4W - 4L
1,442 SR
Queue Stats
51W - 45L
1,488 Elo+
Solo
Amaterasu
Amaterasu
BanHammerGlamor
Amaterasu
Level 145
God Stats
9W - 5L
1,525 SR
Queue Stats
204W - 210L
1,410 Elo+
Solo
Ra
Ra
WaterMelonMan00
Ra
Level 60
God Stats
3W - 2L
1,495 SR
Queue Stats
121W - 125L
1,435 Elo+
Solo
Chronos
Chronos
itsthewax
Chronos
Level 18
God Stats
4W - 7L
1,746 SR
Queue Stats
22W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlockBusterALV
Morgan Le Fay
14
3 / 3 / 2
7,176
718
9,032
6,619
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
7,756
776
5,168
4,262
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 5
6,890
689
7,216
5,536
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TecmoBo
Sylvanus
11
1 / 8 / 2
6,376
638
5,469
12,770
10,740
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
neji4152
Gilgamesh
12
2 / 4 / 2
6,806
681
3,319
8,135
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 1 / 2
8,097
810
4,186
3,460
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 6
8,913
891
11,049
6,735
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
BanHammerGlamor
Amaterasu
14
1 / 1 / 9
7,944
794
2,864
12,092
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 7
7,069
707
3,750
6,985
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
itsthewax
Chronos
15
7 / 4 / 8
8,525
853
10,511
10,344
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
8
Kills
21
21
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
W
7
0
6
10
W
Amaterasu
BanHammerGlamor
Amaterasu
1
1
9
5.5
L
Morgan Le Fay
BlockBusterALV
Morgan Le Fay
3
3
2
1.33
L
2
2
4
2
L
0
4
5
0.63
L
Sylvanus
TecmoBo
Sylvanus
1
8
2
0.25
W
0
2
7
1.75
W
Chronos
itsthewax
Chronos
7
4
8
2.75
L
Gilgamesh
neji4152
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
32,360
37,322
Taken
39,616
21,200
Mitigated
21,275
4,320
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,186
3,775
0
546
3,460
1,477
23
1,342
2,038
0
19,749
W
11,049
5,209
0
1,354
6,735
2,693
1,186
4,054
2,545
0
36,302
W
Amaterasu
BanHammerGlamor
Amaterasu
2,864
728
229
5,491
12,092
10,953
73
5,779
6,102
0
17,609
L
Morgan Le Fay
BlockBusterALV
Morgan Le Fay
9,032
688
0
1,049
6,619
2,395
0
2,589
4,030
24,586
0
L
5,168
2,011
0
722
4,262
1,971
0
691
3,571
0
29,327
L
7,216
670
0
350
5,536
1,748
0
2,127
3,409
24,299
0
L
Sylvanus
TecmoBo
Sylvanus
5,469
1,713
308
1,464
12,770
10,740
0
4,682
8,088
8,055
881
W
3,750
348
653
1,545
6,985
2,211
958
3,773
3,070
19,438
0
W
Chronos
itsthewax
Chronos
10,511
5,021
0
2,525
10,344
3,941
69
5,542
4,628
19,868
1,650
L
Gilgamesh
neji4152
Gilgamesh
3,319
492
0
427
8,135
4,346
0
3,009
5,126
0
12,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
40,548
172
Minions Killed
210
0
Camps Cleared
0
802,129
Distance Traveled
1,036,336
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,097
810
29
3
0
227,060
0
W
Medusa
8,913
891
74
7
0
205,960
0
W
Amaterasu
7,944
794
36
4
0
219,452
0
L
Morgan Le Fay
7,176
718
40
4
0
181,817
3
L
Neith
7,756
776
63
6
0
172,389
0
L
Zeus
6,890
689
42
4
0
167,615
3
L
Sylvanus
6,376
638
8
1
0
156,343
2
W
Ra
7,069
707
46
5
0
196,940
0
W
Chronos
8,525
853
25
3
0
186,924
4
L
Gilgamesh
6,806
681
19
2
0
123,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role