Player Matchup

Izanami
Izanami
NSNC71
Izanami
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 66L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Sonicmarios
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,559 Elo+
Solo
Horus
Horus
mihunikus
Horus
Level 67
God Stats
24W - 13L
1,687 SR
Queue Stats
164W - 153L
1,484 Elo+
Solo
Chronos
Chronos
先有圣人后有天我惠美如画中仙
Chronos
Level 141
God Stats
7W - 2L
1,620 SR
Queue Stats
62W - 48L
1,525 Elo+
Party 1
Ymir
Ymir
所有江湖偶遇都是宿命相逢
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 68
1,561 SR
1,524 Elo+

VS

Team Averages
Level 49
1,533 SR
1,309 Elo+
Thoth
Thoth
Cellularity9681
Thoth
Level 27
God Stats
4W - 4L
1,729 SR
Queue Stats
85W - 81L
1,554 Elo+
Party 3
Loki
Loki
JvstLeon
Loki
Level 36
God Stats
5W - 7L
1,500 SR
Queue Stats
73W - 83L
1,145 Elo+
Party 2
Mulan
Mulan
Normiemaster
Mulan
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 84L
1,145 Elo+
Party 2
Aphrodite
Aphrodite
Ronnyponny0203
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,145 Elo+
Party 2
Charybdis
Charybdis
benca0153
Charybdis
Level 103
God Stats
9W - 15L
1,437 SR
Queue Stats
86W - 84L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NSNC71
Izanami
16
3 / 2 / 0
9,090
699
4,392
7,043
2,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 6
8,000
615
7,301
6,826
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
mihunikus
Horus
14
3 / 0 / 3
8,193
630
3,585
9,683
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 2
8,122
625
9,572
10,234
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 9
7,392
569
4,667
7,780
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,672
590
3,867
7,162
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
1 / 5 / 2
6,494
500
6,983
9,351
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,128
471
3,702
9,603
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Ronnyponny0203
Aphrodite
10
0 / 5 / 0
5,715
440
1,791
7,203
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
benca0153
Charybdis
10
1 / 4 / 0
6,400
492
8,327
9,829
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
6
6
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Loki
1
5
2
0.4
W
Izanami
NSNC71
Izanami
3
2
0
1.5
L
1
3
0
0.33
L
Aphrodite
Ronnyponny0203
Aphrodite
0
5
0
0
W
3
3
6
2
L
Charybdis
benca0153
Charybdis
1
4
0
0.25
W
Horus
mihunikus
Horus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
24,670
41,566
Taken
43,148
16,248
Mitigated
14,532
16,166
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,867
505
0
1,278
7,162
1,638
0
4,116
3,046
57,859
0
L
Loki
6,983
2,355
0
3,395
9,351
2,801
0
3,475
5,876
0
39,056
W
Izanami
NSNC71
Izanami
4,392
3,156
0
2,956
7,043
2,366
2,825
180
6,687
0
69,734
L
3,702
1,010
0
3,997
9,603
4,801
147
540
9,063
0
29,364
L
Aphrodite
Ronnyponny0203
Aphrodite
1,791
486
1,349
1,881
7,203
2,590
0
6,136
1,067
22,441
0
W
7,301
2,306
0
1,261
6,826
1,758
615
2,907
3,919
40,178
0
L
Charybdis
benca0153
Charybdis
8,327
3,799
0
2,791
9,829
2,702
0
6,934
2,895
0
38,513
W
Horus
mihunikus
Horus
3,585
2,045
600
6,404
9,683
4,393
0
780
8,872
0
39,605
W
9,572
3,500
0
3,672
10,234
2,669
838
704
9,430
50,814
0
W
4,667
461
381
892
7,780
5,062
150
837
6,793
23,890
6,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
32,409
471
Minions Killed
361
0
Camps Cleared
0
1,297,233
Distance Traveled
1,262,583
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,672
590
105
8
0
244,169
7
L
Loki
6,494
500
66
5
0
296,418
6
W
Izanami
9,090
699
155
12
0
247,390
2
L
Mulan
6,128
471
59
5
0
256,857
0
L
Aphrodite
5,715
440
57
4
0
235,771
0
W
Nu Wa
8,000
615
98
8
0
236,382
4
L
Charybdis
6,400
492
74
6
0
229,368
5
W
Horus
8,193
630
82
6
0
300,080
5
W
Chronos
8,122
625
85
7
0
253,878
5
W
Ymir
7,392
569
51
4
0
259,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role