Player Matchup

Janus
Janus
DARK0
Janus
Level 160
God Stats
57W - 65L
1,511 SR
Queue Stats
271W - 284L
1,554 Elo+
Solo
Bellona
Bellona
Jet_002_
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
Klingo
Neith
Level 142
God Stats
5W - 3L
1,751 SR
Queue Stats
176W - 192L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Le Sumerien
Nu Wa
Level 109
God Stats
108W - 86L
1,622 SR
Queue Stats
530W - 584L
1,585 Elo+
Solo
Tiamat
Tiamat
xxxmickxxx
Tiamat
Level 103
God Stats
1W - 2L
1,260 SR
Queue Stats
216W - 200L
1,493 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,536 Elo+

VS

Team Averages
Level 112
1,580 SR
1,551 Elo+
Ullr
Ullr
AlexUltimate54
Ullr
Level 129
God Stats
29W - 17L
1,681 SR
Queue Stats
150W - 114L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
BergBaumPelle
Baron Samedi
Level 87
God Stats
9W - 5L
1,500 SR
Queue Stats
37W - 33L
1,554 Elo+
Party 1
Izanami
Izanami
Kreudalis
Izanami
Level 88
God Stats
20W - 4L
1,560 SR
Queue Stats
38W - 35L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Lastear
Sylvanus
Level 109
God Stats
20W - 12L
1,662 SR
Queue Stats
238W - 255L
1,526 Elo+
Solo
Achilles
Achilles
MrKaiiser
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DARK0
Janus
15
3 / 3 / 1
8,467
847
9,474
6,368
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jet_002_
Bellona
14
1 / 6 / 3
8,123
812
4,724
14,249
8,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Klingo
Neith
14
1 / 5 / 2
7,385
739
10,015
10,068
2,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 2 / 1
7,946
795
11,191
7,729
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
xxxmickxxx
Tiamat
14
1 / 2 / 2
7,337
734
6,686
6,896
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,417
942
8,996
11,735
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BergBaumPelle
Baron Samedi
14
0 / 3 / 9
7,784
778
4,688
7,230
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kreudalis
Izanami
15
5 / 2 / 6
8,488
849
8,100
11,824
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lastear
Sylvanus
14
1 / 1 / 9
8,122
812
5,365
9,247
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
MrKaiiser
Achilles
15
4 / 2 / 8
8,392
839
11,214
15,164
14,936
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
18
18
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Baron Samedi
BergBaumPelle
Baron Samedi
0
3
9
1.5
L
Janus
DARK0
Janus
3
3
1
1.17
L
Bellona
Jet_002_
Bellona
1
6
3
0.42
L
Neith
Klingo
Neith
1
5
2
0.4
W
Izanami
Kreudalis
Izanami
5
2
6
4
W
Sylvanus
Lastear
Sylvanus
1
1
9
5.5
L
3
2
1
1.75
W
Achilles
MrKaiiser
Achilles
4
2
8
4
L
Tiamat
xxxmickxxx
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,090
Damage
38,363
45,310
Taken
55,200
18,469
Mitigated
33,504
7,048
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,996
2,628
0
1,980
11,735
4,241
1,019
6,323
5,412
0
40,158
W
Baron Samedi
BergBaumPelle
Baron Samedi
4,688
107
929
1,188
7,230
3,336
0
4,113
3,117
29,372
0
L
Janus
DARK0
Janus
9,474
463
0
581
6,368
1,388
628
2,529
3,839
30,041
0
L
Bellona
Jet_002_
Bellona
4,724
952
892
1,379
14,249
8,794
502
2,734
11,515
0
11,957
L
Neith
Klingo
Neith
10,015
2,927
0
2,571
10,068
2,536
0
1,608
8,460
0
24,443
W
Izanami
Kreudalis
Izanami
8,100
4,671
339
4,148
11,824
4,650
3,476
5,439
6,385
0
35,975
W
Sylvanus
Lastear
Sylvanus
5,365
899
2,363
5,136
9,247
6,341
168
4,764
4,483
12,778
0
L
11,191
5,074
0
767
7,729
2,264
0
952
6,777
31,197
0
W
Achilles
MrKaiiser
Achilles
11,214
2,003
0
508
15,164
14,936
0
6,712
8,452
0
29,516
L
Tiamat
xxxmickxxx
Tiamat
6,686
289
0
858
6,896
3,487
0
2,230
4,666
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
42,203
198
Minions Killed
233
0
Camps Cleared
0
960,524
Distance Traveled
1,090,282
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,417
942
72
7
0
234,327
0
W
Baron Samedi
7,784
778
50
5
0
198,791
2
L
Janus
8,467
847
53
5
0
168,495
0
L
Bellona
8,123
812
32
3
0
200,257
3
L
Neith
7,385
739
37
4
0
195,172
0
W
Izanami
8,488
849
67
7
0
191,672
2
W
Sylvanus
8,122
812
10
1
0
222,191
2
L
Nu Wa
7,946
795
36
4
0
185,284
5
W
Achilles
8,392
839
34
3
0
243,301
4
L
Tiamat
7,337
734
40
4
0
211,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role