Player Matchup

Artio
Artio
Asushin4life
Artio
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
323W - 304L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
BradleyRJ
Gilgamesh
Level 145
God Stats
4W - 2L
1,873 SR
Queue Stats
254W - 271L
1,523 Elo+
Solo
Freya
Freya
FluffierHit
Freya
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 123L
1,534 Elo+
Party 1
Ravana
Ravana
Frostwave27
Ravana
Level 81
God Stats
1W - 1L
1,307 SR
Queue Stats
92W - 80L
1,524 Elo+
Solo
Chiron
Chiron
blakjack101024
Chiron
Level 159
God Stats
1W - 0L
1,584 SR
Queue Stats
60W - 55L
1,557 Elo+
Party 1
Team Averages
Level 130
1,553 SR
1,547 Elo+

VS

Team Averages
Level 121
1,497 SR
1,519 Elo+
Discordia
Discordia
CelticRogue6
Discordia
Level 157
God Stats
19W - 17L
1,522 SR
Queue Stats
992W - 1,001L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
JackinFactotum
Sun Wukong
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 178L
1,538 Elo+
Party 2
Geb
Geb
K Wall85
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,441 Elo+
Solo
Mercury
Mercury
LastTeethBender
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,512 Elo+
Solo
Izanami
Izanami
Wartaff
Izanami
Level 155
God Stats
0W - 1L
1,463 SR
Queue Stats
114W - 109L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
10,010
834
9,445
20,584
23,918
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
BradleyRJ
Gilgamesh
16
4 / 6 / 8
9,736
811
8,730
16,152
14,799
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
11 / 2 / 3
11,112
926
15,261
11,204
4,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
15
2 / 4 / 13
9,264
772
7,211
16,569
8,418
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 3 / 16
11,112
926
16,033
14,863
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CelticRogue6
Discordia
17
9 / 3 / 9
10,149
846
23,395
7,866
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JackinFactotum
Sun Wukong
15
2 / 4 / 8
8,839
737
9,892
12,124
14,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 14
9,134
761
7,536
15,103
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 7
7,939
662
7,353
12,013
4,896
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Wartaff
Izanami
16
6 / 6 / 7
9,650
804
14,540
13,105
5,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
24
Kills
19
19
Deaths
24
54
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Gilgamesh
BradleyRJ
Gilgamesh
4
6
8
1.33
L
Discordia
CelticRogue6
Discordia
9
3
9
4.5
W
11
2
3
6.25
W
Ravana
2
4
13
2.13
L
Sun Wukong
JackinFactotum
Sun Wukong
2
4
8
1.5
L
1
4
14
2
L
1
7
7
0.64
L
Izanami
Wartaff
Izanami
6
6
7
1.58
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
62,716
79,372
Taken
60,211
58,283
Mitigated
45,028
28,969
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,445
685
3,192
5,594
20,584
23,918
277
7,111
13,473
24,945
0
W
Gilgamesh
BradleyRJ
Gilgamesh
8,730
1,432
1,913
1,273
16,152
14,799
231
6,037
10,115
0
21,701
L
Discordia
CelticRogue6
Discordia
23,395
1,253
428
210
7,866
3,332
424
3,548
4,318
35,419
0
W
15,261
4,286
947
5,320
11,204
4,839
1,508
3,248
7,956
25,693
0
W
Ravana
7,211
1,674
1,088
1,755
16,569
8,418
351
7,220
9,349
0
12,887
L
Sun Wukong
JackinFactotum
Sun Wukong
9,892
1,143
1,727
1,957
12,124
14,330
256
4,372
7,752
0
23,555
L
7,536
778
659
1,457
15,103
16,729
234
6,441
8,662
10,366
0
L
7,353
2,658
306
512
12,013
4,896
595
5,882
6,131
0
13,071
L
Izanami
Wartaff
Izanami
14,540
7,795
851
2,383
13,105
5,741
0
4,463
8,642
0
27,092
W
16,033
8,087
1,573
6,314
14,863
6,309
2,668
7,315
7,548
0
38,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
45,711
132
Minions Killed
106
0
Camps Cleared
0
1,092,288
Distance Traveled
1,019,706
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,010
834
26
2
0
207,508
0
W
Gilgamesh
9,736
811
24
2
0
202,859
0
L
Discordia
10,149
846
34
3
0
192,713
0
W
Freya
11,112
926
18
2
0
221,883
0
W
Ravana
9,264
772
12
1
0
239,366
1
L
Sun Wukong
8,839
737
21
2
0
193,333
1
L
Geb
9,134
761
13
1
0
216,476
1
L
Mercury
7,939
662
10
1
0
240,740
0
L
Izanami
9,650
804
28
2
0
176,444
1
W
Chiron
11,112
926
52
4
0
220,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role