Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Ikritof
Atlas
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nicomanzur22
Morgan Le Fay
Level 25
God Stats
4W - 1L
1,732 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Sol
Sol
hahaimlast
Sol
Level 34
God Stats
5W - 9L
1,515 SR
Queue Stats
20W - 21L
1,262 Elo+
Solo
Team Averages
Level 39
1,549 SR
1,452 Elo+

VS

Team Averages
Level 37
1,430 SR
1,363 Elo+
Izanami
Izanami
MUÑAÑA
Izanami
Level 57
God Stats
8W - 12L
1,552 SR
Queue Stats
28W - 32L
1,418 Elo+
Party 2
Athena
Athena
NotoriousWIG
Athena
Level 55
God Stats
0W - 3L
1,267 SR
Queue Stats
66W - 95L
1,288 Elo+
Party 1
Merlin
Merlin
THR0ATG0AT
Merlin
Level 29
God Stats
0W - 2L
1,223 SR
Queue Stats
60W - 78L
1,294 Elo+
Party 1
Thanatos
Thanatos
adrianlokito98
Thanatos
Level 29
God Stats
3W - 4L
1,610 SR
Queue Stats
18W - 28L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
valorina
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 2 / 2
6,088
468
2,732
8,430
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
 
Thanatos
6
1 / 0 / 0
5,362
412
1,069
3,378
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Ikritof
Atlas
8
0 / 3 / 1
5,250
404
1,586
6,486
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Nicomanzur22
Morgan Le Fay
6
1 / 1 / 0
5,092
392
1,107
1,906
439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 2 / 1
8,274
636
10,086
8,804
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MUÑAÑA
Izanami
11
1 / 3 / 4
6,651
512
4,872
6,372
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
10
1 / 3 / 4
6,840
526
4,009
10,216
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
THR0ATG0AT
Merlin
12
3 / 2 / 0
7,159
551
6,024
5,737
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
9
2 / 2 / 0
6,003
462
2,680
7,186
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
valorina
Amaterasu
11
0 / 4 / 0
6,159
474
1,575
8,281
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
12
Kills
7
8
Deaths
14
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
2
1.5
W
Thanatos
 
Thanatos
1
0
0
1
W
Atlas
Ikritof
Atlas
0
3
1
0.17
L
Izanami
MUÑAÑA
Izanami
1
3
4
1
W
Morgan Le Fay
Nicomanzur22
Morgan Le Fay
1
1
0
1
L
Athena
1
3
4
1
L
Merlin
THR0ATG0AT
Merlin
3
2
0
1.5
L
Thanatos
2
2
0
1
W
8
2
1
4.25
L
Amaterasu
valorina
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
19,160
29,004
Taken
37,792
10,780
Mitigated
19,654
9,792
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,732
666
74
1,245
8,430
5,213
141
3,817
4,613
11,896
0
W
Thanatos
 
Thanatos
1,069
444
0
2,372
3,378
884
0
84
3,270
0
17,489
W
Atlas
Ikritof
Atlas
1,586
590
280
650
6,486
1,910
224
2,630
3,856
11,043
0
L
Izanami
MUÑAÑA
Izanami
4,872
3,131
0
1,262
6,372
1,729
2,619
1,433
3,742
0
43,016
W
Morgan Le Fay
Nicomanzur22
Morgan Le Fay
1,107
300
0
110
1,906
439
0
1,162
744
11,764
0
L
Athena
4,009
1,548
0
1,321
10,216
9,802
699
4,251
5,965
14,524
0
L
Merlin
THR0ATG0AT
Merlin
6,024
388
0
481
5,737
1,926
1,399
2,926
2,811
41,253
0
L
Thanatos
2,680
694
0
5,064
7,186
2,205
147
2,002
5,184
0
17,355
W
10,086
4,022
0
5,061
8,804
2,334
878
2,340
6,321
46,247
0
L
Amaterasu
valorina
Amaterasu
1,575
572
0
762
8,281
3,992
2,071
4,899
3,382
0
22,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
32,812
188
Minions Killed
280
0
Camps Cleared
0
965,923
Distance Traveled
1,186,666
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,088
468
20
2
0
256,937
4
W
Thanatos
5,362
412
42
3
0
92,622
1
W
Atlas
5,250
404
13
1
0
249,305
3
L
Izanami
6,651
512
99
8
0
210,248
1
W
Morgan Le Fay
5,092
392
20
2
0
114,742
0
L
Athena
6,840
526
20
2
0
258,255
3
L
Merlin
7,159
551
77
6
0
235,088
2
L
Thanatos
6,003
462
35
3
0
269,509
0
W
Sol
8,274
636
93
7
0
252,317
5
L
Amaterasu
6,159
474
49
4
0
213,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role