Player Matchup

Chaac
Chaac
Garyo555
Chaac
Level 62
God Stats
4W - 2L
1,350 SR
Queue Stats
39W - 59L
1,348 Elo+
Solo
Cliodhna
Cliodhna
SleepyTurtIe
Cliodhna
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 128L
1,395 Elo+
Party 1
Vulcan
Vulcan
Wicked Uno
Vulcan
Level 159
God Stats
15W - 5L
1,500 SR
Queue Stats
836W - 817L
1,580 Elo+
Solo
Ymir
Ymir
kuybi-_6
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
musical_saucer5
Danzaburou
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,396 Elo+
Solo
Team Averages
Level 98
1,470 SR
1,382 Elo+

VS

Team Averages
Level 97
1,496 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
NrthSider614
Tsukuyomi
Level 78
God Stats
29W - 38L
1,398 SR
Queue Stats
112W - 111L
1,403 Elo+
Solo
Neith
Neith
Red42Tango
Neith
Level 98
God Stats
3W - 5L
1,417 SR
Queue Stats
47W - 40L
1,402 Elo+
Solo
Nu Wa
Nu Wa
kanaburi
Nu Wa
Level 104
God Stats
21W - 13L
1,518 SR
Queue Stats
271W - 275L
1,470 Elo+
Solo
Loki
Loki
saucykazi
Loki
Level 125
God Stats
65W - 56L
1,645 SR
Queue Stats
178W - 180L
1,563 Elo+
Solo
Aphrodite
Aphrodite
zeus_vibrant
Aphrodite
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
691W - 727L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garyo555
Chaac
12
0 / 4 / 0
6,789
453
3,056
8,892
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
SleepyTurtIe
Cliodhna
13
4 / 4 / 2
8,508
567
6,703
11,277
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Wicked Uno
Vulcan
15
4 / 0 / 3
9,248
617
6,241
4,325
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 2 / 4
7,419
495
2,933
9,688
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
musical_saucer5
Danzaburou
13
3 / 2 / 4
8,239
549
5,353
10,712
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NrthSider614
Tsukuyomi
13
3 / 1 / 4
7,716
514
4,110
10,930
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
12
3 / 5 / 2
7,726
515
6,338
9,782
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
kanaburi
Nu Wa
5
0 / 1 / 0
5,159
344
191
1,230
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
3 / 1 / 2
8,984
599
6,296
9,077
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
zeus_vibrant
Aphrodite
11
2 / 3 / 2
7,113
474
3,584
7,841
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
11
12
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Garyo555
Chaac
0
4
0
0
L
Tsukuyomi
NrthSider614
Tsukuyomi
3
1
4
5
L
Neith
3
5
2
0.8
W
Cliodhna
SleepyTurtIe
Cliodhna
4
4
2
1.25
W
Vulcan
Wicked Uno
Vulcan
4
0
3
5.5
L
Nu Wa
kanaburi
Nu Wa
0
1
0
0
W
Ymir
0
2
4
1
W
Danzaburou
musical_saucer5
Danzaburou
3
2
4
2.5
L
Loki
3
1
2
4
L
Aphrodite
zeus_vibrant
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
20,519
44,894
Taken
38,860
21,000
Mitigated
14,607
9,342
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Garyo555
Chaac
3,056
349
0
1,082
8,892
4,296
0
0
8,892
0
26,813
L
Tsukuyomi
NrthSider614
Tsukuyomi
4,110
1,147
0
3,841
10,930
3,122
0
1,757
9,173
0
39,515
L
Neith
6,338
1,773
0
2,465
9,782
3,496
0
3,658
6,124
0
39,041
W
Cliodhna
SleepyTurtIe
Cliodhna
6,703
1,111
0
842
11,277
3,258
0
609
10,245
0
53,299
W
Vulcan
Wicked Uno
Vulcan
6,241
1,504
0
1,025
4,325
2,071
938
191
4,134
65,721
0
L
Nu Wa
kanaburi
Nu Wa
191
93
0
335
1,230
341
0
829
401
7,772
0
W
Ymir
2,933
325
96
1,207
9,688
7,217
451
2,389
7,299
13,650
0
W
Danzaburou
musical_saucer5
Danzaburou
5,353
1,033
0
5,090
10,712
4,158
2,141
586
10,126
0
47,964
L
Loki
6,296
2,452
0
3,909
9,077
3,373
2,236
185
8,892
0
62,904
L
Aphrodite
zeus_vibrant
Aphrodite
3,584
563
1,377
3,045
7,841
4,275
0
2,745
5,096
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
36,698
352
Minions Killed
338
0
Camps Cleared
0
1,468,325
Distance Traveled
1,120,174
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,789
453
50
3
0
285,091
11
L
Tsukuyomi
7,716
514
75
5
0
305,395
3
L
Neith
7,726
515
85
6
0
250,858
3
W
Cliodhna
8,508
567
86
6
0
310,814
1
W
Vulcan
9,248
617
117
8
0
319,946
1
L
Nu Wa
5,159
344
18
1
0
51,320
0
W
Ymir
7,419
495
19
1
0
299,627
0
W
Danzaburou
8,239
549
80
5
0
252,847
0
L
Loki
8,984
599
132
9
0
301,840
6
L
Aphrodite
7,113
474
28
2
0
210,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role