Player Matchup

Horus
Horus
Cicciobuddo97
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,256 Elo+
Party 3
Sylvanus
Sylvanus
ErikoY
Sylvanus
Level 105
God Stats
0W - 1L
1,687 SR
Queue Stats
304W - 302L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
MATTONEEEH
Ao Kuang
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 20L
1,212 Elo+
Party 3
Bastet
Bastet
RollerMill
Bastet
Level 24
God Stats
23W - 24L
1,513 SR
Queue Stats
36W - 41L
1,416 Elo+
Party 2
Chaac
Chaac
mugdala32
Chaac
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 14L
1,155 Elo+
Party 3
Team Averages
Level 45
1,544 SR
1,296 Elo+

VS

Team Averages
Level 64
1,513 SR
1,695 Elo+
Sobek
Sobek
Laaang
Sobek
Level 49
God Stats
18W - 25L
1,371 SR
Queue Stats
387W - 421L
1,415 Elo+
Solo
Bastet
Bastet
S0lik
Bastet
Level 48
God Stats
21W - 12L
1,694 SR
Queue Stats
138W - 130L
1,480 Elo+
Solo
Medusa
Medusa
dp1171671
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 1
He Bo
He Bo
forsenJoy
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,789 Elo+
Party 1
Ares
Ares
wqNN
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
12,054
1,096
10,924
26,134
27,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ErikoY
Sylvanus
19
5 / 10 / 12
13,559
1,233
16,452
31,718
37,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MATTONEEEH
Ao Kuang
18
7 / 17 / 10
13,011
1,183
15,778
27,316
7,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
RollerMill
Bastet
19
4 / 10 / 9
12,585
1,144
11,128
17,860
5,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
mugdala32
Chaac
18
2 / 8 / 10
12,365
1,124
18,443
27,109
13,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Laaang
Sobek
19
3 / 1 / 30
12,398
1,127
11,418
13,968
21,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
S0lik
Bastet
19
2 / 3 / 28
11,414
1,038
12,074
11,996
4,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
dp1171671
Medusa
20
11 / 6 / 29
14,697
1,336
35,455
16,756
7,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
forsenJoy
He Bo
20
24 / 6 / 21
17,205
1,564
38,442
17,639
6,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
wqNN
Ares
20
10 / 4 / 32
13,893
1,263
23,242
18,497
24,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
190
20
Kills
50
52
Deaths
20
53
Assists
140
Player
Kills
Deaths
Assists
KDA
L
2
7
12
1.14
L
Sylvanus
ErikoY
Sylvanus
5
10
12
1.1
W
Sobek
Laaang
Sobek
3
1
30
18
L
Ao Kuang
MATTONEEEH
Ao Kuang
7
17
10
0.71
L
Bastet
RollerMill
Bastet
4
10
9
0.85
W
Bastet
S0lik
Bastet
2
3
28
5.33
W
Medusa
dp1171671
Medusa
11
6
29
4.25
W
He Bo
forsenJoy
He Bo
24
6
21
5.75
L
Chaac
mugdala32
Chaac
2
8
10
0.88
W
Ares
wqNN
Ares
10
4
32
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,725
Damage
120,631
130,137
Taken
78,856
91,947
Mitigated
64,174
25,569
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,924
5,260
1,903
3,197
26,134
27,237
0
14,357
11,242
0
21,829
L
Sylvanus
ErikoY
Sylvanus
16,452
3,823
3,944
6,019
31,718
37,614
0
19,266
11,752
24,827
0
W
Sobek
Laaang
Sobek
11,418
1,369
1,059
3,669
13,968
21,512
0
4,440
9,528
26,638
0
L
Ao Kuang
MATTONEEEH
Ao Kuang
15,778
5,083
0
2,831
27,316
7,562
0
13,660
13,316
27,416
0
L
Bastet
RollerMill
Bastet
11,128
2,798
0
672
17,860
5,629
0
8,592
9,058
0
33,358
W
Bastet
S0lik
Bastet
12,074
4,261
0
799
11,996
4,319
0
3,807
8,189
0
17,133
W
Medusa
dp1171671
Medusa
35,455
22,344
0
5,038
16,756
7,023
0
8,019
8,737
0
56,809
W
He Bo
forsenJoy
He Bo
38,442
2,320
889
4,610
17,639
6,685
0
6,288
11,351
65,173
0
L
Chaac
mugdala32
Chaac
18,443
4,745
0
7,003
27,109
13,905
0
15,009
11,667
0
52,281
W
Ares
wqNN
Ares
23,242
1,140
0
1,329
18,497
24,635
0
9,676
8,821
26,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,574
Gold Earned
69,607
175
Minions Killed
190
6
Camps Cleared
8
992,143
Distance Traveled
1,041,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,054
1,096
19
2
0
200,856
0
L
Sylvanus
13,559
1,233
15
1
1
180,887
0
W
Sobek
12,398
1,127
27
2
0
222,798
0
L
Ao Kuang
13,011
1,183
17
2
2
181,777
3
L
Bastet
12,585
1,144
39
4
0
227,714
1
W
Bastet
11,414
1,038
24
2
0
231,322
1
W
Medusa
14,697
1,336
52
5
6
175,996
0
W
He Bo
17,205
1,564
79
7
0
193,211
0
L
Chaac
12,365
1,124
85
8
3
200,909
0
W
Ares
13,893
1,263
8
1
2
218,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role