Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PeteDaSneak_415
Hou Yi
Level 160
God Stats
13W - 13L
1,748 SR
Queue Stats
882W - 916L
1,487 Elo+
Solo
Mulan
Mulan
RainbowKilla
Mulan
Level 71
God Stats
1W - 1L
1,342 SR
Queue Stats
10W - 7L
1,732 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,573 Elo+

VS

Team Averages
Level 76
1,460 SR
1,385 Elo+
Zhong Kui
Zhong Kui
garcier28
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,262 Elo+
Party 1
Cupid
Cupid
massimolopez
Cupid
Level 63
God Stats
1W - 1L
1,292 SR
Queue Stats
43W - 60L
1,347 Elo+
Party 1
Shiva
Shiva
ok im a beast
Shiva
Level 126
God Stats
25W - 34L
1,587 SR
Queue Stats
269W - 388L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 4 / 6
11,815
738
14,297
16,297
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 9
10,905
682
11,923
11,451
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 5 / 5
11,637
727
15,931
17,242
11,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
garcier28
Zhong Kui
15
1 / 8 / 7
10,438
652
9,345
14,992
15,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 8
12,130
758
7,484
17,111
8,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 5 / 6
12,901
806
22,235
20,412
10,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
14
14
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
6
2.25
L
3
5
9
1.5
L
6
5
5
1.7
W
Zhong Kui
garcier28
Zhong Kui
1
8
7
0.56
W
5
2
8
4.5
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
39,064
44,990
Taken
52,515
20,320
Mitigated
34,395
7,012
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,297
853
841
4,356
16,297
5,380
386
1,363
14,934
42,124
0
L
11,923
4,290
0
0
11,451
3,093
1,570
1,649
9,802
0
33,887
L
15,931
1,889
0
1,815
17,242
11,847
402
6,457
10,785
5,699
29,773
W
Zhong Kui
garcier28
Zhong Kui
9,345
1,494
138
2,533
14,992
15,274
441
3,717
11,275
38,326
0
W
7,484
2,574
836
6,271
17,111
8,787
1,021
5,296
11,815
0
49,474
W
22,235
3,967
1,911
5,228
20,412
10,334
1,049
8,259
12,153
6
60,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
35,469
168
Minions Killed
201
4
Camps Cleared
11
734,673
Distance Traveled
834,472
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,815
738
67
4
2
255,147
1
L
Hou Yi
10,905
682
52
3
2
248,838
1
L
Mulan
11,637
727
49
3
0
230,688
2
W
Zhong Kui
10,438
652
56
4
3
228,805
4
W
Cupid
12,130
758
68
4
5
293,419
0
W
Shiva
12,901
806
77
5
3
312,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role