Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
K1llKing
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,301 Elo+
Solo
Nox
Nox
Terrim
Nox
Level 158
God Stats
15W - 16L
1,301 SR
Queue Stats
1,235W - 1,252L
1,482 Elo+
Solo
Hachiman
Hachiman
alexthepro21
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Merlin
Merlin
bobanama
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,530 Elo+
Solo
Team Averages
Level 82
1,460 SR
1,399 Elo+

VS

Team Averages
Level 104
1,457 SR
1,445 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Azona88
Freya
Level 117
God Stats
3W - 2L
1,285 SR
Queue Stats
361W - 397L
1,425 Elo+
Solo
Sobek
Sobek
Bamchikolachi
Sobek
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
427W - 460L
1,432 Elo+
Solo
Merlin
Merlin
MaltoidSpace
Merlin
Level 47
God Stats
1W - 2L
1,276 SR
Queue Stats
243W - 263L
1,370 Elo+
Solo
Bakasura
Bakasura
shiko_89
Bakasura
Level 129
God Stats
4W - 1L
1,723 SR
Queue Stats
377W - 385L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 1 / 0
3,392
242
0
600
194
15
4 / 7 / 8
8,987
642
9,029
14,917
17,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
Terrim
Nox
18
8 / 5 / 4
10,443
746
11,590
10,897
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
alexthepro21
Hachiman
16
3 / 7 / 13
9,666
690
12,270
13,567
5,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
bobanama
Merlin
17
1 / 6 / 10
9,363
669
15,897
12,025
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 6 / 12
11,603
829
20,910
11,882
5,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Azona88
Freya
17
4 / 6 / 11
10,641
760
8,828
11,031
4,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 18
10,604
757
6,777
20,795
15,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
19
3 / 0 / 16
11,040
789
7,640
4,153
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
shiko_89
Bakasura
18
4 / 3 / 14
10,670
762
4,307
13,306
7,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
16
Kills
26
26
Deaths
18
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Artemis
 
Artemis
11
6
12
2.83
W
Freya
Azona88
Freya
4
6
11
1.58
W
4
3
18
4.33
L
4
7
8
1.14
W
Merlin
3
0
16
11
L
Nox
Terrim
Nox
8
5
4
2
L
Hachiman
alexthepro21
Hachiman
3
7
13
1.36
L
Merlin
bobanama
Merlin
1
6
10
1
W
Bakasura
shiko_89
Bakasura
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
48,462
52,006
Taken
61,167
33,171
Mitigated
34,361
12,041
Healing
24,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
600
194
0
0
600
0
0
W
Artemis
 
Artemis
20,910
9,872
341
2,111
11,882
5,111
868
5,359
6,300
0
32,557
W
Freya
Azona88
Freya
8,828
3,265
307
2,266
11,031
4,271
736
6,573
4,417
16,262
0
W
6,777
626
2,369
10,367
20,795
15,712
409
9,678
10,795
13,218
0
L
9,029
1,157
486
2,744
14,917
17,825
0
8,002
6,333
0
13,381
W
Merlin
7,640
323
1,253
1,064
4,153
1,842
1,527
2,330
1,823
38,018
0
L
Nox
Terrim
Nox
11,590
872
663
1,629
10,897
5,000
0
4,419
6,436
27,178
0
L
Hachiman
alexthepro21
Hachiman
12,270
7,820
419
2,483
13,567
5,177
0
4,706
8,811
0
28,107
L
Merlin
bobanama
Merlin
15,897
1,231
509
3,108
12,025
4,975
0
6,118
5,727
37,773
0
W
Bakasura
shiko_89
Bakasura
4,307
3,216
754
3,953
13,306
7,425
1,991
3,547
9,685
0
10,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
54,558
125
Minions Killed
141
0
Camps Cleared
0
857,939
Distance Traveled
1,242,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,392
242
0
0
0
0
0
W
Artemis
11,603
829
31
2
0
210,085
0
W
Freya
10,641
760
11
1
0
243,433
0
W
Sobek
10,604
757
8
1
0
250,446
0
L
Tyr
8,987
642
15
1
0
241,144
1
W
Merlin
11,040
789
62
4
0
280,702
0
L
Nox
10,443
746
37
3
0
219,716
1
L
Hachiman
9,666
690
40
3
0
173,912
0
L
Merlin
9,363
669
33
2
0
223,167
0
W
Bakasura
10,670
762
29
2
0
257,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role