Player Matchup

Ymir
Ymir
FLUXO4
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,800 Elo+
Party 1
Merlin
Merlin
HerАnalHunter
Merlin
Level 151
God Stats
3W - 0L
1,535 SR
Queue Stats
103W - 75L
1,614 Elo+
Party 1
Hercules
Hercules
Thurky
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chiron
Chiron
magicalgirll
Chiron
Level 125
God Stats
6W - 4L
1,570 SR
Queue Stats
59W - 38L
1,646 Elo+
Party 1
Chang'e
Chang'e
ДенисЛегко
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,800 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,672 Elo+

VS

Team Averages
Level 71
1,446 SR
1,422 Elo+
Jormungandr
Jormungandr
Akuma Kaisen
Jormungandr
Level 47
God Stats
23W - 30L
1,436 SR
Queue Stats
329W - 415L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
Arcturio
Nu Wa
Level 39
God Stats
68W - 92L
1,287 SR
Queue Stats
315W - 409L
1,414 Elo+
Party 3
Artemis
Artemis
CarT3rB01
Artemis
Level 35
God Stats
4W - 8L
1,357 SR
Queue Stats
14W - 25L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
D3fier
Hou Yi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
Nightrider344
Aphrodite
Level 146
God Stats
4W - 4L
1,647 SR
Queue Stats
134W - 163L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FLUXO4
Ymir
13
0 / 1 / 6
7,279
728
2,205
4,439
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 0 / 2
7,616
762
7,252
3,250
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Thurky
Hercules
13
2 / 2 / 8
7,362
736
7,850
10,345
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
13
2 / 0 / 5
7,222
722
5,332
5,652
2,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 0 / 6
9,002
900
9,421
6,798
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akuma Kaisen
Jormungandr
12
0 / 2 / 1
6,780
678
5,567
10,309
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Arcturio
Nu Wa
12
0 / 2 / 1
6,406
641
5,622
5,216
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
CarT3rB01
Artemis
12
0 / 5 / 2
6,704
670
2,462
6,558
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
D3fier
Hou Yi
13
2 / 4 / 0
6,808
681
3,901
8,021
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Nightrider344
Aphrodite
13
1 / 2 / 0
6,798
680
3,851
6,969
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akuma Kaisen
Jormungandr
0
2
1
0.25
L
Nu Wa
Arcturio
Nu Wa
0
2
1
0.25
L
Artemis
CarT3rB01
Artemis
0
5
2
0.2
L
Hou Yi
D3fier
Hou Yi
2
4
0
0.5
W
Ymir
FLUXO4
Ymir
0
1
6
3
W
4
0
2
5
L
Aphrodite
Nightrider344
Aphrodite
1
2
0
0.5
W
Hercules
Thurky
Hercules
2
2
8
3
W
Chiron
2
0
5
4.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,060
Damage
21,403
30,484
Taken
37,073
15,898
Mitigated
17,260
10,855
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akuma Kaisen
Jormungandr
5,567
663
0
457
10,309
7,510
0
5,790
4,451
13,928
0
L
Nu Wa
Arcturio
Nu Wa
5,622
2,464
0
1,010
5,216
1,625
0
2,282
2,808
20,633
0
L
Artemis
CarT3rB01
Artemis
2,462
1,013
35
78
6,558
2,254
0
3,581
2,878
0
15,020
L
Hou Yi
D3fier
Hou Yi
3,901
1,241
142
322
8,021
2,788
0
4,599
3,302
0
13,993
W
Ymir
FLUXO4
Ymir
2,205
331
0
675
4,439
3,436
58
2,719
1,720
8,259
0
W
7,252
375
0
250
3,250
1,014
906
2,176
1,074
33,767
0
L
Aphrodite
Nightrider344
Aphrodite
3,851
430
1,426
2,467
6,969
3,083
0
2,626
4,243
21,328
0
W
Hercules
Thurky
Hercules
7,850
2,153
0
2,580
10,345
6,697
0
5,169
5,176
0
18,869
W
Chiron
5,332
2,264
824
1,687
5,652
2,144
842
3,818
1,834
0
23,438
W
9,421
189
1,037
3,802
6,798
2,607
585
1,158
5,640
43,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
33,496
226
Minions Killed
143
0
Camps Cleared
0
1,009,210
Distance Traveled
869,418
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,780
678
23
2
0
172,483
1
L
Nu Wa
6,406
641
30
3
0
182,842
2
L
Artemis
6,704
670
18
2
0
152,977
0
L
Hou Yi
6,808
681
32
3
0
183,357
1
W
Ymir
7,279
728
2
0
0
181,015
1
W
Merlin
7,616
762
54
5
0
189,056
2
L
Aphrodite
6,798
680
40
4
0
177,759
0
W
Hercules
7,362
736
15
2
0
216,111
3
W
Chiron
7,222
722
62
6
0
190,164
1
W
Chang'e
9,002
900
93
9
0
232,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role