Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
CheeseIsSourMilk
Mercury
Silver I
Level 36
God Stats
5W - 3L
1,565 SR
Queue Stats
100W - 87L
1,452 MMR
Solo
Neith
Neith
Bronze III
MisterStack
Neith
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
alih1997
Vulcan
Silver II
Level 159
God Stats
2W - 5L
1,586 SR
Queue Stats
225W - 226L
1,424 MMR
Solo
Amaterasu
Amaterasu
Silver I
iTheRonin
Amaterasu
Silver I
Level 126
God Stats
11W - 4L
1,704 SR
Queue Stats
20W - 12L
1,539 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,571 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,498 SR
1,479 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ILoveLamp89
Ymir
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,433 MMR
Solo
Thoth
Thoth
Gold IV
TuPrimaLaManca
Thoth
Gold IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 116L
1,419 MMR
Solo
Thanatos
Thanatos
Bronze V
jamieowns
Thanatos
Bronze V
Level 127
God Stats
25W - 28L
1,491 SR
Queue Stats
32W - 41L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 1 / 0
2,990
598
608
2,443
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 1
3,731
746
349
2,336
588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 2 / 0
2,995
599
1,361
2,808
256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
alih1997
Vulcan
3
1 / 0 / 0
3,017
603
698
399
90
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iTheRonin
Amaterasu
6
1 / 1 / 0
3,738
748
2,313
2,671
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaJanusGilgamesh

VS

Bans
BastetArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 1
3,532
706
1,812
1,549
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
 
Bacchus
5
0 / 0 / 2
3,193
639
434
2,201
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 1 / 1
3,263
653
889
3,673
1,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
3,449
690
382
783
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
jamieowns
Thanatos
5
2 / 1 / 1
3,490
698
1,473
2,770
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
Anhur
 
Anhur
2
0
1
2.5
W
Bacchus
 
Bacchus
0
0
2
1
L
0
0
1
0.5
W
0
1
1
0.5
L
0
2
0
0
W
0
0
0
0
L
Vulcan
alih1997
Vulcan
1
0
0
1
L
Amaterasu
iTheRonin
Amaterasu
1
1
0
1
W
Thanatos
jamieowns
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,329
Damage
4,990
10,657
Taken
10,976
2,697
Mitigated
3,371
5,267
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
608
61
0
943
2,443
897
0
428
2,015
8,395
0
W
Anhur
 
Anhur
1,812
946
0
912
1,549
305
363
306
1,243
0
12,970
W
Bacchus
 
Bacchus
434
184
0
1,396
2,201
1,056
0
171
2,030
6,083
0
L
349
269
0
1,973
2,336
588
0
145
2,191
0
15,493
W
889
97
90
1,340
3,673
1,239
0
0
3,673
12,023
0
L
1,361
745
0
823
2,808
256
0
117
2,691
0
7,979
W
382
120
0
385
783
146
62
101
682
20,590
0
L
Vulcan
alih1997
Vulcan
698
458
0
250
399
90
0
126
273
2,864
0
L
Amaterasu
iTheRonin
Amaterasu
2,313
816
0
1,278
2,671
866
0
889
1,782
0
14,416
W
Thanatos
jamieowns
Thanatos
1,473
699
0
2,536
2,770
625
0
706
2,042
0
8,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,471
Gold Earned
16,927
113
Minions Killed
122
0
Camps Cleared
0
468,971
Distance Traveled
472,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,990
598
6
1
0
103,149
1
W
Anhur
3,532
706
20
4
0
91,326
1
W
Bacchus
3,193
639
16
3
0
90,985
1
L
Mercury
3,731
746
46
9
0
122,306
2
W
Ymir
3,263
653
23
5
0
89,293
1
L
Neith
2,995
599
22
4
0
93,018
2
W
Thoth
3,449
690
38
8
0
98,930
2
L
Vulcan
3,017
603
7
1
0
30,413
0
L
Amaterasu
3,738
748
32
6
0
120,085
2
W
Thanatos
3,490
698
25
5
0
101,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role