Player Matchup

Hachiman
Hachiman
Ando148
Hachiman
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 184L
1,447 Elo+
Party 1
Arachne
Arachne
FleeingAgenda46
Arachne
Level 87
God Stats
6W - 8L
1,288 SR
Queue Stats
69W - 66L
1,314 Elo+
Solo
Bacchus
Bacchus
Itachiii6738
Bacchus
Level 88
God Stats
3W - 1L
1,849 SR
Queue Stats
436W - 407L
1,453 Elo+
Solo
Hera
Hera
RoberCS
Hera
Level 102
God Stats
3W - 2L
1,388 SR
Queue Stats
38W - 31L
1,521 Elo+
Solo
Zeus
Zeus
bradley8000
Zeus
Level 130
God Stats
25W - 11L
1,753 SR
Queue Stats
335W - 265L
1,544 Elo+
Party 1
Team Averages
Level 93
1,555 SR
1,456 Elo+

VS

Team Averages
Level 94
1,574 SR
1,491 Elo+
Atlas
Atlas
Patrick Lucas 6
Atlas
Level 118
God Stats
8W - 7L
1,679 SR
Queue Stats
87W - 76L
1,550 Elo+
Party 2
Mercury
Mercury
SOLDIER4434
Mercury
Level 85
God Stats
4W - 9L
1,500 SR
Queue Stats
171W - 199L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SpookyBagpiper
Baron Samedi
Level 66
God Stats
24W - 31L
1,450 SR
Queue Stats
35W - 58L
1,415 Elo+
Solo
Izanami
Izanami
WhiteDiamond9x9
Izanami
Level 103
God Stats
10W - 6L
1,743 SR
Queue Stats
246W - 271L
1,453 Elo+
Solo
Eset
Eset
saberstrike912
Eset
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 67L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ando148
Hachiman
8
0 / 0 / 0
4,777
597
1,066
3,833
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 1
5,259
657
3,541
5,379
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Itachiii6738
Bacchus
8
0 / 1 / 2
4,971
621
2,222
5,987
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
RoberCS
Hera
8
1 / 4 / 3
5,083
635
1,734
4,507
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,068
759
3,815
2,773
1,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,760
595
1,361
4,938
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
SOLDIER4434
Mercury
7
3 / 2 / 1
4,777
597
3,595
6,014
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SpookyBagpiper
Baron Samedi
6
0 / 2 / 0
4,062
508
1,524
3,578
1,615
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 0 / 0
4,826
603
1,376
2,012
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
4 / 3 / 2
5,616
702
4,591
4,334
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
7
7
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ando148
Hachiman
0
0
0
0
W
3
2
1
1.75
W
Bacchus
Itachiii6738
Bacchus
0
1
2
1
L
0
1
0
0
W
Hera
RoberCS
Hera
1
4
3
0.63
L
Mercury
SOLDIER4434
Mercury
3
2
1
1.75
L
Baron Samedi
SpookyBagpiper
Baron Samedi
0
2
0
0
L
0
0
0
0
W
3
0
0
3
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,378
Damage
12,447
22,479
Taken
20,876
8,910
Mitigated
7,695
6,490
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ando148
Hachiman
1,066
311
0
1,973
3,833
989
0
298
3,535
0
28,281
W
3,541
2,417
0
968
5,379
1,442
0
1,192
4,187
0
21,087
W
Bacchus
Itachiii6738
Bacchus
2,222
464
0
1,648
5,987
3,950
0
2,073
3,914
15,842
0
L
1,361
596
0
1,684
4,938
2,193
99
2,612
2,326
13,371
0
W
Hera
RoberCS
Hera
1,734
131
0
531
4,507
1,285
0
2,297
2,210
21,834
0
L
Mercury
SOLDIER4434
Mercury
3,595
1,575
0
1,796
6,014
1,884
0
1,047
4,967
0
13,048
L
Baron Samedi
SpookyBagpiper
Baron Samedi
1,524
74
66
1,454
3,578
1,615
112
1,693
1,885
12,634
0
L
1,376
790
32
944
2,012
558
728
378
1,634
0
33,606
W
3,815
222
0
1,370
2,773
1,244
590
1,616
1,157
29,751
0
L
4,591
866
90
792
4,334
1,445
347
2,041
2,293
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
24,041
245
Minions Killed
220
0
Camps Cleared
0
810,451
Distance Traveled
756,237
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,777
597
56
7
0
146,063
0
W
Arachne
5,259
657
35
4
0
202,998
3
W
Bacchus
4,971
621
36
5
0
165,371
0
L
Atlas
4,760
595
18
2
0
168,598
2
W
Hera
5,083
635
38
5
0
154,423
2
L
Mercury
4,777
597
29
4
0
211,986
0
L
Baron Samedi
4,062
508
23
3
0
82,687
2
L
Izanami
4,826
603
79
10
0
142,851
3
W
Zeus
6,068
759
80
10
0
141,596
5
L
Eset
5,616
702
71
9
0
150,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role