Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Kugа
Aphrodite
Level 126
God Stats
3W - 2L
1,875 SR
Queue Stats
111W - 48L
1,708 Elo+
Party 1
Izanami
Izanami
Mupiyy
Izanami
Level 109
God Stats
18W - 4L
1,713 SR
Queue Stats
197W - 139L
1,674 Elo+
Party 1
Hera
Hera
Rize Kahnum
Hera
Level 160
God Stats
5W - 1L
1,734 SR
Queue Stats
61W - 44L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
Uyuic
Sylvanus
Level 18
God Stats
1W - 1L
1,351 SR
Queue Stats
91W - 23L
1,762 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,652 Elo+

VS

Team Averages
Level 74
1,577 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JOEYdesu
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Agni
Agni
OTT-rhysmartin-
Agni
Level 42
God Stats
5W - 5L
1,606 SR
Queue Stats
79W - 94L
1,355 Elo+
Party 2
Fenrir
Fenrir
RGrum
Fenrir
Level 88
God Stats
7W - 13L
1,721 SR
Queue Stats
178W - 213L
1,338 Elo+
Solo
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 105
God Stats
120W - 95L
1,558 SR
Queue Stats
762W - 782L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
9 / 1 / 7
8,505
654
9,092
11,137
7,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Kugа
Aphrodite
13
0 / 1 / 4
7,723
594
1,319
5,938
3,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mupiyy
Izanami
13
4 / 1 / 5
8,198
631
4,893
7,541
2,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 7
8,429
648
6,950
5,445
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Uyuic
Sylvanus
12
7 / 0 / 5
7,857
604
5,425
10,917
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 1
5,951
458
3,936
8,361
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 4 / 1
5,303
408
1,545
6,118
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 0
6,256
481
5,356
8,242
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RGrum
Fenrir
6
1 / 6 / 0
5,049
388
2,275
7,753
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
0 / 3 / 1
6,285
483
4,626
8,078
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
2
3
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
7
12.5
L
Danzaburou
 
Danzaburou
0
5
1
0.1
L
Ymir
0
4
1
0.13
W
Aphrodite
Kugа
Aphrodite
0
1
4
2
W
Izanami
Mupiyy
Izanami
4
1
5
6.5
L
1
6
0
0.17
L
Fenrir
RGrum
Fenrir
1
6
0
0.17
W
4
0
7
7.5
W
Sylvanus
Uyuic
Sylvanus
7
0
5
9.5
L
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
17,738
40,978
Taken
38,552
25,019
Mitigated
14,304
16,849
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,092
5,892
0
3,142
11,137
7,790
1,170
2,732
8,225
0
51,418
L
Danzaburou
 
Danzaburou
3,936
1,099
0
778
8,361
1,886
1,066
1,053
7,308
0
40,901
L
Ymir
1,545
0
0
197
6,118
2,602
208
1,806
4,312
8,157
0
W
Aphrodite
Kugа
Aphrodite
1,319
199
1,620
3,651
5,938
3,238
236
2,238
3,482
44,264
0
W
Izanami
Mupiyy
Izanami
4,893
3,192
0
1,691
7,541
2,174
876
446
7,029
0
52,181
L
5,356
319
0
1,183
8,242
2,693
0
4,382
3,860
32,662
0
L
Fenrir
RGrum
Fenrir
2,275
616
0
1,065
7,753
2,204
0
3,373
4,380
0
10,513
W
6,950
1,424
0
1,061
5,445
2,064
1,310
2,568
2,658
53,806
0
W
Sylvanus
Uyuic
Sylvanus
5,425
2,177
1,275
4,409
10,917
9,753
471
2,694
8,057
25,423
7,029
L
Cthulhu
4,626
373
65
1,366
8,078
4,919
0
2,192
5,886
31,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
28,844
434
Minions Killed
259
0
Camps Cleared
0
1,215,094
Distance Traveled
1,056,756
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,505
654
91
7
0
302,005
5
L
Danzaburou
5,951
458
82
6
0
223,576
3
L
Ymir
5,303
408
6
0
0
212,427
3
W
Aphrodite
7,723
594
80
6
0
199,307
5
W
Izanami
8,198
631
102
8
0
242,812
0
L
Agni
6,256
481
66
5
0
232,428
4
L
Fenrir
5,049
388
23
2
0
161,108
4
W
Hera
8,429
648
109
8
0
259,711
1
W
Sylvanus
7,857
604
52
4
0
211,259
1
L
Cthulhu
6,285
483
82
6
0
227,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role