Player Matchup

Ravana
Ravana
Genarik
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,629 Elo+
Party 2
Shiva
Shiva
Gobna97
Shiva
Level 154
God Stats
1W - 4L
1,266 SR
Queue Stats
46W - 62L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
Kerdrecan
Jormungandr
Level 46
God Stats
0W - 1L
1,887 SR
Queue Stats
49W - 67L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrSchtroumph
Ah Muzen Cab
Level 81
God Stats
1W - 7L
1,500 SR
Queue Stats
131W - 126L
1,539 Elo+
Party 1
Merlin
Merlin
PaddingtonFr
Merlin
Level 123
God Stats
6W - 3L
1,405 SR
Queue Stats
59W - 68L
1,467 Elo+
Party 1
Team Averages
Level 106
1,512 SR
1,512 Elo+

VS

Team Averages
Level 89
1,546 SR
1,546 Elo+
He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
zePonny
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 153L
1,447 Elo+
Solo
Anhur
Anhur
开心菠萝头
Anhur
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,629 Elo+
Party 3
Bastet
Bastet
蝉鸣在午时
Bastet
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
176W - 73L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Genarik
Ravana
10
1 / 9 / 2
7,070
393
6,265
14,515
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Gobna97
Shiva
13
1 / 8 / 1
8,145
453
7,555
15,937
14,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Kerdrecan
Jormungandr
12
1 / 5 / 5
8,141
452
8,251
16,214
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MrSchtroumph
Ah Muzen Cab
16
4 / 6 / 4
9,858
548
12,680
14,485
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
5 / 7 / 1
9,115
506
9,372
12,911
3,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
17 / 4 / 8
11,860
659
17,251
12,870
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
16
8 / 2 / 12
10,425
579
18,524
12,897
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
zePonny
Chiron
16
2 / 4 / 8
9,735
541
5,604
13,052
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 12
10,031
557
6,146
16,609
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 12
10,343
575
13,827
20,489
8,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
12
Kills
35
35
Deaths
13
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
17
4
8
5.25
W
Baron Samedi
 
Baron Samedi
8
2
12
7
L
Ravana
Genarik
Ravana
1
9
2
0.22
L
Shiva
Gobna97
Shiva
1
8
1
0.19
L
Jormungandr
Kerdrecan
Jormungandr
1
5
5
0.7
L
Ah Muzen Cab
MrSchtroumph
Ah Muzen Cab
4
6
4
1
L
Merlin
5
7
1
0.79
W
Chiron
zePonny
Chiron
2
4
8
1.5
W
4
2
12
5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
61,352
74,062
Taken
75,917
40,914
Mitigated
34,985
9,800
Healing
27,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,251
680
0
2,831
12,870
4,616
538
1,936
10,934
80,354
0
W
Baron Samedi
 
Baron Samedi
18,524
2,542
1,513
6,571
12,897
5,346
972
6,660
6,237
70,838
0
L
Ravana
Genarik
Ravana
6,265
1,843
0
296
14,515
4,407
0
6,406
8,109
0
32,821
L
Shiva
Gobna97
Shiva
7,555
2,571
0
1,284
15,937
14,687
41
3,791
12,146
0
43,040
L
Jormungandr
Kerdrecan
Jormungandr
8,251
1,285
0
1,923
16,214
15,199
0
9,376
6,838
30,919
0
L
Ah Muzen Cab
MrSchtroumph
Ah Muzen Cab
12,680
5,341
0
3,899
14,485
3,410
0
5,692
8,793
0
71,101
L
Merlin
9,372
558
0
2,398
12,911
3,211
0
10,510
2,401
48,522
0
W
Chiron
zePonny
Chiron
5,604
2,392
555
5,969
13,052
3,229
2,157
1,692
11,352
0
67,441
W
6,146
2,564
0
2,507
16,609
13,504
1,285
6,268
10,341
0
36,064
W
13,827
3,936
0
7,286
20,489
8,290
744
1,067
19,422
0
64,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
52,394
407
Minions Killed
527
0
Camps Cleared
0
1,640,920
Distance Traveled
1,738,376
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,860
659
110
6
0
388,412
2
W
Baron Samedi
10,425
579
132
7
0
315,850
0
L
Ravana
7,070
393
55
3
0
345,568
3
L
Shiva
8,145
453
88
5
0
321,809
4
L
Jormungandr
8,141
452
44
2
0
348,793
1
L
Ah Muzen Cab
9,858
548
129
7
0
312,008
1
L
Merlin
9,115
506
91
5
0
312,742
5
W
Chiron
9,735
541
137
8
0
334,104
6
W
Anhur
10,031
557
51
3
0
329,783
5
W
Bastet
10,343
575
97
5
0
370,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role