Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aq Iconic
Danzaburou
Level 136
God Stats
13W - 14L
1,649 SR
Queue Stats
154W - 140L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
LebronsAxe
Kuzenbo
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
384W - 366L
1,585 Elo+
Solo
Mercury
Mercury
Snkenjoyer
Mercury
Level 85
God Stats
2W - 5L
1,349 SR
Queue Stats
177W - 161L
1,599 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,560 Elo+

VS

Team Averages
Level 113
1,646 SR
1,673 Elo+
Shiva
Shiva
Hy3_Quality
Shiva
Level 145
God Stats
20W - 7L
2,054 SR
Queue Stats
174W - 79L
1,771 Elo+
Party 1
Athena
Athena
JonnyQuest187
Athena
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 101L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
KimochiYamete
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 135L
1,710 Elo+
Party 1
Mercury
Mercury
SaySevy
Mercury
Level 120
God Stats
13W - 1L
1,723 SR
Queue Stats
137W - 72L
1,713 Elo+
Party 1
Izanami
Izanami
thundrrrrrrr
Izanami
Level 113
God Stats
7W - 6L
1,452 SR
Queue Stats
62W - 62L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 3 / 6
11,400
814
11,793
10,339
4,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
 
Thanatos
16
3 / 8 / 7
9,802
700
8,371
15,213
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Aq Iconic
Danzaburou
18
3 / 8 / 7
10,681
763
13,374
19,322
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LebronsAxe
Kuzenbo
14
1 / 4 / 6
9,056
647
5,124
11,050
12,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Snkenjoyer
Mercury
20
8 / 7 / 6
12,452
889
12,003
17,087
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
11,868
848
20,321
19,460
20,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
5 / 4 / 17
11,901
850
9,100
20,189
26,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
KimochiYamete
Baron Samedi
19
7 / 4 / 13
11,707
836
14,234
12,952
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SaySevy
Mercury
19
8 / 3 / 9
11,525
823
9,815
10,404
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
thundrrrrrrr
Izanami
18
3 / 6 / 11
10,654
761
8,727
11,853
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
19
Kills
30
30
Deaths
19
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
6
2.33
L
Thanatos
 
Thanatos
3
8
7
0.81
L
Danzaburou
Aq Iconic
Danzaburou
3
8
7
0.81
W
7
2
12
6.5
W
5
4
17
3.38
W
Baron Samedi
KimochiYamete
Baron Samedi
7
4
13
3.38
L
Kuzenbo
LebronsAxe
Kuzenbo
1
4
6
1
W
Mercury
SaySevy
Mercury
8
3
9
4.17
L
Mercury
Snkenjoyer
Mercury
8
7
6
1.57
W
Izanami
thundrrrrrrr
Izanami
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,665
Damage
62,197
73,011
Taken
74,858
39,887
Mitigated
62,123
11,080
Healing
26,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,793
878
0
235
10,339
4,230
621
3,612
6,727
51,731
0
L
Thanatos
 
Thanatos
8,371
1,579
0
5,360
15,213
7,815
0
4,642
10,571
0
20,877
L
Danzaburou
Aq Iconic
Danzaburou
13,374
6,231
0
3,810
19,322
8,169
1,667
5,581
13,741
0
35,374
W
20,321
3,688
1,055
8,756
19,460
20,227
124
3,305
15,842
0
53,242
W
9,100
3,396
1,422
4,429
20,189
26,292
225
2,158
17,256
18,406
0
W
Baron Samedi
KimochiYamete
Baron Samedi
14,234
1,359
2,920
3,772
12,952
6,924
489
3,886
8,974
42,199
0
L
Kuzenbo
LebronsAxe
Kuzenbo
5,124
1,305
0
0
11,050
12,406
770
3,592
7,458
8,131
0
W
Mercury
SaySevy
Mercury
9,815
4,076
0
1,551
10,404
4,407
847
2,907
7,370
0
27,521
L
Mercury
Snkenjoyer
Mercury
12,003
6,967
0
1,675
17,087
7,267
0
5,907
11,180
0
44,777
W
Izanami
thundrrrrrrr
Izanami
8,727
6,351
598
1,647
11,853
4,273
4,724
4,185
7,414
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
57,655
233
Minions Killed
276
0
Camps Cleared
0
1,315,460
Distance Traveled
1,393,704
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,400
814
91
7
0
290,232
3
L
Thanatos
9,802
700
26
2
0
291,389
4
L
Danzaburou
10,681
763
47
3
0
248,183
1
W
Shiva
11,868
848
85
6
0
302,059
2
W
Athena
11,901
850
16
1
0
292,196
0
W
Baron Samedi
11,707
836
60
4
0
254,798
0
L
Kuzenbo
9,056
647
5
0
0
172,022
3
W
Mercury
11,525
823
45
3
0
315,821
2
L
Mercury
12,452
889
64
5
0
313,634
4
W
Izanami
10,654
761
70
5
0
228,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role