Player Matchup

Cabrakan
Cabrakan
DaddySkousen
Cabrakan
Level 123
God Stats
1W - 0L
1,776 SR
Queue Stats
19W - 8L
1,623 Elo+
Party 1
Fafnir
Fafnir
KingMalino808
Fafnir
Level 110
God Stats
1W - 0L
1,709 SR
Queue Stats
21W - 8L
1,623 Elo+
Party 1
Ymir
Ymir
LethalChapo
Ymir
Level 95
God Stats
1W - 0L
1,643 SR
Queue Stats
19W - 5L
1,695 Elo+
Party 1
Athena
Athena
jaydensresume
Athena
Level 96
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 4L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
kekailoa
Sylvanus
Level 66
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Team Averages
Level 98
1,721 SR
1,617 Elo+

VS

Team Averages
Level 83
1,458 SR
1,408 Elo+
Artemis
Artemis
BOGEYMAN NL
Artemis
Level 129
God Stats
244W - 197L
1,547 SR
Queue Stats
533W - 564L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DatNikkaBlizzy
Ah Muzen Cab
Level 30
God Stats
37W - 45L
1,433 SR
Queue Stats
54W - 69L
1,340 Elo+
Party 2
Cliodhna
Cliodhna
Silent Breaker
Cliodhna
Level 66
God Stats
4W - 4L
1,562 SR
Queue Stats
36W - 42L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Soloriss
Kukulkan
Level 104
God Stats
82W - 106L
1,451 SR
Queue Stats
633W - 708L
1,548 Elo+
Solo
Ymir
Ymir
WeStayLifted420
Ymir
Level 85
God Stats
0W - 2L
1,297 SR
Queue Stats
54W - 69L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaddySkousen
Cabrakan
19
16 / 2 / 16
13,131
1,313
25,321
12,809
8,887
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 22
12,442
1,244
14,732
14,409
11,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 14
11,565
1,157
14,540
13,538
8,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 1 / 23
13,010
1,301
20,346
13,562
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
kekailoa
Sylvanus
18
3 / 1 / 27
12,132
1,213
6,510
12,965
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOGEYMAN NL
Artemis
16
3 / 12 / 7
11,217
1,122
14,043
20,300
5,712
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
DatNikkaBlizzy
Ah Muzen Cab
16
0 / 12 / 5
9,854
985
9,592
18,394
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
17
5 / 5 / 5
12,304
1,230
14,890
15,616
7,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Soloriss
Kukulkan
16
2 / 10 / 5
11,098
1,110
16,791
15,252
4,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 2
9,324
932
3,087
20,365
13,986
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
34
47
Kills
10
11
Deaths
47
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
BOGEYMAN NL
Artemis
3
12
7
0.54
W
Cabrakan
DaddySkousen
Cabrakan
16
2
16
12
L
Ah Muzen Cab
DatNikkaBlizzy
Ah Muzen Cab
0
12
5
0.21
W
8
5
22
3.8
W
8
2
14
7.5
L
Cliodhna
5
5
5
1.5
L
Kukulkan
Soloriss
Kukulkan
2
10
5
0.45
L
0
8
2
0.13
W
12
1
23
23.5
W
Sylvanus
kekailoa
Sylvanus
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,449
Damage
58,403
67,283
Taken
89,927
57,881
Mitigated
37,848
18,345
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BOGEYMAN NL
Artemis
14,043
9,846
0
0
20,300
5,712
0
19,188
1,006
0
23,523
W
Cabrakan
DaddySkousen
Cabrakan
25,321
3,246
0
1,918
12,809
8,887
0
4,334
8,475
40,007
0
L
Ah Muzen Cab
DatNikkaBlizzy
Ah Muzen Cab
9,592
3,527
0
786
18,394
5,957
0
17,519
716
0
23,000
W
14,732
5,510
225
1,985
14,409
11,400
0
2,753
11,656
21,332
0
W
14,540
2,261
0
2,062
13,538
8,287
0
2,687
10,851
41,345
0
L
Cliodhna
14,890
1,894
0
2,644
15,616
7,376
0
14,434
953
0
37,245
L
Kukulkan
Soloriss
Kukulkan
16,791
913
0
0
15,252
4,817
0
13,983
1,213
38,812
0
L
3,087
608
192
1,293
20,365
13,986
0
15,643
4,590
9,869
0
W
20,346
3,561
873
3,173
13,562
7,258
0
4,383
8,927
38,493
0
W
Sylvanus
kekailoa
Sylvanus
6,510
1,663
3,532
4,577
12,965
22,049
0
5,721
7,244
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,280
Gold Earned
53,797
187
Minions Killed
157
6
Camps Cleared
9
908,540
Distance Traveled
847,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,217
1,122
15
2
4
160,310
2
W
Cabrakan
13,131
1,313
50
5
0
196,251
2
L
Ah Muzen Cab
9,854
985
29
3
1
181,460
0
W
Fafnir
12,442
1,244
20
2
0
161,328
3
W
Ymir
11,565
1,157
67
7
4
173,745
2
L
Cliodhna
12,304
1,230
44
4
2
203,213
1
L
Kukulkan
11,098
1,110
51
5
2
188,973
1
L
Ymir
9,324
932
18
2
0
113,420
0
W
Athena
13,010
1,301
35
4
2
204,660
1
W
Sylvanus
12,132
1,213
15
2
0
172,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role