Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Batmanllama
Mulan
Level 149
God Stats
4W - 1L
1,725 SR
Queue Stats
45W - 53L
1,475 Elo+
Party 1
Scylla
Scylla
GAHZz
Scylla
Level 124
God Stats
10W - 12L
1,500 SR
Queue Stats
244W - 264L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Vraal909
Heimdallr
Level 128
God Stats
3W - 1L
1,746 SR
Queue Stats
38W - 44L
1,489 Elo+
Party 1
Hera
Hera
Xxlilsavage8
Hera
Level 129
God Stats
58W - 64L
1,550 SR
Queue Stats
682W - 733L
1,482 Elo+
Party 2
Team Averages
Level 138
1,604 SR
1,490 Elo+

VS

Team Averages
Level 114
1,478 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lynf0rD
King Arthur
Level 80
God Stats
1W - 7L
1,331 SR
Queue Stats
52W - 44L
1,565 Elo+
Solo
Cupid
Cupid
iShyy
Cupid
Level 129
God Stats
6W - 5L
1,473 SR
Queue Stats
312W - 325L
1,529 Elo+
Solo
He Bo
He Bo
shockXD
He Bo
Level 151
God Stats
5W - 12L
1,587 SR
Queue Stats
286W - 288L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 7
8,853
1,265
9,119
9,749
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 0 / 9
7,916
1,131
3,094
7,555
5,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
GAHZz
Scylla
13
5 / 0 / 8
8,531
1,219
8,822
4,813
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Vraal909
Heimdallr
13
1 / 3 / 9
7,807
1,115
4,795
6,550
2,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 11
9,133
1,305
10,950
3,011
1,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

334

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 3
7,791
1,113
8,292
3,795
921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
12
0 / 2 / 4
7,269
1,038
2,678
4,964
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Lynf0rD
King Arthur
12
0 / 4 / 3
6,939
991
4,077
9,442
4,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
iShyy
Cupid
13
2 / 5 / 3
7,424
1,061
2,212
11,310
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
shockXD
He Bo
13
2 / 6 / 4
7,917
1,131
7,022
9,202
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
17
Kills
6
6
Deaths
17
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
7
2.17
L
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Izanami
 
Izanami
0
2
4
1
W
2
0
9
6.5
W
Scylla
GAHZz
Scylla
5
0
8
9
L
King Arthur
Lynf0rD
King Arthur
0
4
3
0.38
W
Heimdallr
Vraal909
Heimdallr
1
3
9
1.83
W
6
0
11
11.5
L
Cupid
iShyy
Cupid
2
5
3
0.7
L
He Bo
shockXD
He Bo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
24,281
31,678
Taken
38,713
14,578
Mitigated
13,181
2,851
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,119
1,051
0
1,401
9,749
4,792
0
3,446
5,639
0
16,494
L
Nu Wa
 
Nu Wa
8,292
1,778
0
0
3,795
921
0
3,457
338
28,456
0
L
Izanami
 
Izanami
2,678
2,211
233
469
4,964
1,457
0
3,150
1,814
0
16,065
W
3,094
264
285
307
7,555
5,251
0
2,621
3,226
0
13,410
W
Scylla
GAHZz
Scylla
8,822
768
0
512
4,813
1,307
0
2,760
2,053
25,764
0
L
King Arthur
Lynf0rD
King Arthur
4,077
579
0
943
9,442
4,771
0
3,690
5,752
0
11,111
W
Heimdallr
Vraal909
Heimdallr
4,795
1,681
0
200
6,550
2,161
0
4,598
1,952
0
25,182
W
10,950
2,006
0
146
3,011
1,067
0
1,889
1,122
20,770
0
L
Cupid
iShyy
Cupid
2,212
986
45
347
11,310
3,542
0
4,661
6,649
0
19,704
L
He Bo
shockXD
He Bo
7,022
342
0
90
9,202
2,490
0
4,814
4,385
10,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
37,340
130
Minions Killed
124
8
Camps Cleared
4
680,138
Distance Traveled
659,860
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,853
1,265
19
3
0
130,006
0
L
Nu Wa
7,791
1,113
42
6
1
140,655
3
L
Izanami
7,269
1,038
37
5
1
95,549
0
W
Mulan
7,916
1,131
21
3
0
148,277
3
W
Scylla
8,531
1,219
28
4
1
141,474
0
L
King Arthur
6,939
991
10
1
0
131,784
0
W
Heimdallr
7,807
1,115
49
7
7
125,668
1
W
Hera
9,133
1,305
13
2
0
134,713
3
L
Cupid
7,424
1,061
28
4
0
126,856
0
L
He Bo
7,917
1,131
7
1
2
165,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role