Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FalcaBoss
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,573 Elo+
Solo
He Bo
He Bo
POLOTNO
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeychelleG
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
137W - 156L
1,529 Elo+
Solo
Sol
Sol
Wdowiar
Sol
Level 160
God Stats
5W - 2L
1,783 SR
Queue Stats
277W - 254L
1,556 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,552 Elo+

VS

Team Averages
Level 88
1,560 SR
1,485 Elo+
Izanami
Izanami
BannanamanAO
Izanami
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 39L
1,548 Elo+
Party 1
Anubis
Anubis
Hankmonster13
Anubis
Level 89
God Stats
0W - 1L
1,777 SR
Queue Stats
14W - 8L
1,445 Elo+
Party 1
Terra
Terra
Jahbri90
Terra
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
367W - 318L
1,474 Elo+
Party 1
Mulan
Mulan
MachineQuill IG
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 93L
1,477 Elo+
Party 1
Neith
Neith
Tinko Poof
Neith
Level 104
God Stats
8W - 6L
1,339 SR
Queue Stats
293W - 247L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 3 / 13
9,486
791
8,664
6,674
3,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
FalcaBoss
Horus
15
1 / 3 / 20
8,948
746
2,021
12,584
12,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
POLOTNO
He Bo
17
10 / 3 / 7
10,528
877
13,657
8,826
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
SeychelleG
Morgan Le Fay
17
7 / 1 / 16
10,420
868
10,990
8,575
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
16
5 / 2 / 15
9,800
817
15,209
11,314
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BannanamanAO
Izanami
14
2 / 8 / 3
8,474
706
6,878
12,918
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 8
8,131
678
10,445
8,692
4,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Jahbri90
Terra
14
4 / 5 / 5
8,097
675
3,807
13,728
19,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 5 / 6
7,486
624
4,560
11,311
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
4 / 4 / 4
8,548
712
7,466
7,820
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
27
Kills
11
12
Deaths
27
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
13
3.5
L
Izanami
BannanamanAO
Izanami
2
8
3
0.44
W
Horus
FalcaBoss
Horus
1
3
20
3.67
L
0
5
8
0.8
L
Terra
Jahbri90
Terra
4
5
5
1.3
L
1
5
6
0.8
W
He Bo
POLOTNO
He Bo
10
3
7
4.5
W
Morgan Le Fay
SeychelleG
Morgan Le Fay
7
1
16
15
L
Neith
4
4
4
1.5
W
Sol
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
33,156
47,973
Taken
54,469
23,770
Mitigated
41,461
23,535
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,664
356
1,272
788
6,674
3,034
232
1,516
5,158
20,953
0
L
Izanami
BannanamanAO
Izanami
6,878
2,262
308
1,750
12,918
4,444
249
11,841
839
0
15,291
W
Horus
FalcaBoss
Horus
2,021
1,186
3,153
2,488
12,584
12,036
0
3,892
8,489
179
5,218
L
10,445
49
0
1,727
8,692
4,481
0
8,052
466
31,475
0
L
Terra
Jahbri90
Terra
3,807
589
2,622
1,961
13,728
19,346
0
10,810
2,642
7,089
0
L
4,560
421
1,181
2,191
11,311
10,479
0
9,686
1,423
0
6,918
W
He Bo
POLOTNO
He Bo
13,657
1,123
3,241
2,047
8,826
2,218
0
3,606
5,180
33,379
0
W
Morgan Le Fay
SeychelleG
Morgan Le Fay
10,990
1,078
698
2,854
8,575
3,113
209
2,095
6,439
19,852
0
L
Neith
7,466
907
790
1,265
7,820
2,711
0
7,291
435
0
15,911
W
Sol
15,209
2,825
2,456
4,538
11,314
3,369
4,616
3,143
8,171
30,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
40,736
131
Minions Killed
95
0
Camps Cleared
0
1,151,343
Distance Traveled
1,036,105
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,486
791
31
3
0
218,952
1
L
Izanami
8,474
706
25
2
0
185,701
4
W
Horus
8,948
746
4
0
0
217,968
1
L
Anubis
8,131
678
39
3
0
215,847
2
L
Terra
8,097
675
6
1
0
200,756
0
L
Mulan
7,486
624
5
0
0
219,225
0
W
He Bo
10,528
877
33
3
0
244,333
0
W
Morgan Le Fay
10,420
868
18
2
0
246,674
0
L
Neith
8,548
712
20
2
0
214,576
3
W
Sol
9,800
817
45
4
0
223,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role