Player Matchup

Chaac
Chaac
Cryotechnic
Chaac
Level 104
God Stats
7W - 8L
1,651 SR
Queue Stats
109W - 132L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Dauntlessorion
Xing Tian
Level 48
God Stats
4W - 5L
1,456 SR
Queue Stats
60W - 82L
1,444 Elo+
Party 1
Zeus
Zeus
MaxBatchyKins
Zeus
Level 89
God Stats
14W - 9L
1,718 SR
Queue Stats
80W - 81L
1,527 Elo+
Party 1
Team Averages
Level 80
1,608 SR
1,489 Elo+

VS

Team Averages
Level 96
1,688 SR
1,469 Elo+
Zhong Kui
Zhong Kui
Ekpy
Zhong Kui
Level 67
God Stats
3W - 1L
1,833 SR
Queue Stats
28W - 18L
1,529 Elo+
Solo
Loki
Loki
Skírnír
Loki
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo
Ymir
Ymir
Нянсан
Ymir
Level 79
God Stats
2W - 0L
1,730 SR
Queue Stats
21W - 17L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
8,468
770
8,080
14,792
12,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Dauntlessorion
Xing Tian
10
0 / 5 / 4
7,045
640
4,894
12,962
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 5 / 3
8,171
743
9,570
9,508
2,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ekpy
Zhong Kui
13
6 / 4 / 8
8,676
789
16,287
10,458
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
13
4 / 3 / 8
8,466
770
9,055
8,022
2,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 10
8,939
813
6,156
9,959
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
14
14
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Xing Tian
Dauntlessorion
Xing Tian
0
5
4
0.4
W
Zhong Kui
Ekpy
Zhong Kui
6
4
8
2.5
L
4
5
3
1.1
W
Loki
4
3
8
2.67
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
31,498
37,262
Taken
28,439
26,006
Mitigated
20,004
7,785
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,080
2,022
600
5,633
14,792
12,797
0
8,750
6,042
0
19,589
L
Xing Tian
Dauntlessorion
Xing Tian
4,894
604
0
542
12,962
10,413
0
7,448
5,514
8,771
0
W
Zhong Kui
Ekpy
Zhong Kui
16,287
3,648
0
4,095
10,458
6,020
0
5,567
4,891
39,855
0
L
9,570
1,013
0
1,010
9,508
2,796
0
6,739
2,769
32,874
0
W
Loki
9,055
3,154
0
0
8,022
2,804
0
4,155
3,867
0
21,647
W
6,156
1,558
0
2,994
9,959
11,180
0
5,084
4,875
11,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
26,081
88
Minions Killed
93
3
Camps Cleared
4
544,916
Distance Traveled
535,118
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,468
770
28
3
2
199,280
3
L
Xing Tian
7,045
640
7
1
0
180,256
4
W
Zhong Kui
8,676
789
65
6
3
171,013
1
L
Zeus
8,171
743
53
5
1
165,380
1
W
Loki
8,466
770
20
2
1
203,137
0
W
Ymir
8,939
813
8
1
0
160,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role