Player Matchup

Izanami
Izanami
Gotchathinkin
Izanami
Level 17
God Stats
15W - 16L
1,391 SR
Queue Stats
258W - 256L
1,350 Elo+
Party 2
Shiva
Shiva
Kbdavis
Shiva
Level 78
God Stats
3W - 1L
1,352 SR
Queue Stats
425W - 396L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
Loliamdying
Cliodhna
Level 109
God Stats
2W - 0L
1,677 SR
Queue Stats
11W - 16L
1,818 Elo+
Solo
Team Averages
Level 68
1,473 SR
1,555 Elo+

VS

Team Averages
Level 88
1,612 SR
1,649 Elo+
Horus
Horus
JFrogger
Horus
Level 117
God Stats
10W - 9L
1,667 SR
Queue Stats
60W - 49L
1,622 Elo+
Party 1
Awilix
Awilix
ReclineEquinox
Awilix
Level 102
God Stats
0W - 1L
1,555 SR
Queue Stats
44W - 22L
1,742 Elo+
Party 1
Bacchus
Bacchus
UhOhhStinkyyy
Bacchus
Level 44
God Stats
46W - 35L
1,615 SR
Queue Stats
54W - 49L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
7 / 8 / 3
13,064
768
17,251
14,738
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Kbdavis
Shiva
17
6 / 9 / 7
13,616
801
17,780
19,688
26,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Loliamdying
Cliodhna
17
2 / 10 / 9
12,310
724
12,756
15,414
3,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JFrogger
Horus
17
6 / 5 / 16
12,374
728
16,817
18,914
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
14 / 5 / 8
13,415
789
13,875
15,601
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
16
7 / 5 / 14
12,665
745
9,814
24,210
41,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
15
Kills
27
27
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
8
3
1.06
L
Horus
JFrogger
Horus
6
5
16
2.8
W
Shiva
Kbdavis
Shiva
6
9
7
1.06
W
Cliodhna
Loliamdying
Cliodhna
2
10
9
0.65
L
14
5
8
3.6
L
Bacchus
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
40,506
49,840
Taken
58,725
35,366
Mitigated
58,386
6,383
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
17,251
9,077
0
2,332
14,738
5,140
528
1,966
12,589
0
53,379
L
Horus
JFrogger
Horus
16,817
7,194
2,160
6,529
18,914
10,081
406
132
18,377
0
39,799
W
Shiva
Kbdavis
Shiva
17,780
3,698
222
1,839
19,688
26,280
615
5,153
14,032
0
32,161
W
Cliodhna
Loliamdying
Cliodhna
12,756
2,047
0
1,990
15,414
3,946
140
3,475
11,592
0
40,099
L
13,875
4,935
491
738
15,601
6,811
474
60
15,315
0
46,275
L
Bacchus
9,814
1,699
346
6,865
24,210
41,494
209
18
23,720
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
38,454
164
Minions Killed
127
7
Camps Cleared
4
775,670
Distance Traveled
889,682
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,064
768
82
5
3
238,518
1
L
Horus
12,374
728
47
3
3
302,479
2
W
Shiva
13,616
801
26
2
0
244,180
0
W
Cliodhna
12,310
724
56
3
4
292,972
5
L
Awilix
13,415
789
70
4
1
289,798
1
L
Bacchus
12,665
745
10
1
0
297,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role