Player Matchup

Hou Yi
Hou Yi
B1G_M34T187
Hou Yi
Level 106
God Stats
10W - 5L
1,643 SR
Queue Stats
42W - 41L
1,482 Elo+
Party 2
Susano
Susano
CaouetteUchiwa
Susano
Level 69
God Stats
3W - 3L
1,823 SR
Queue Stats
52W - 57L
1,462 Elo+
Solo
Pele
Pele
Noremac2k3000
Pele
Level 28
God Stats
10W - 7L
1,365 SR
Queue Stats
153W - 144L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 105
God Stats
120W - 95L
1,550 SR
Queue Stats
762W - 782L
1,449 Elo+
Solo
Ymir
Ymir
xIxPONExUx
Ymir
Level 151
God Stats
4W - 6L
1,398 SR
Queue Stats
47W - 36L
1,546 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,490 Elo+

VS

Team Averages
Level 63
1,465 SR
1,437 Elo+
Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Factor746
The Morrigan
Level 30
God Stats
1W - 2L
1,489 SR
Queue Stats
91W - 105L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
TNX_Alexdopa684
Jormungandr
Level 105
God Stats
3W - 1L
1,454 SR
Queue Stats
169W - 178L
1,427 Elo+
Party 1
Ymir
Ymir
TNX_TITO
Ymir
Level 24
God Stats
6W - 4L
1,404 SR
Queue Stats
87W - 106L
1,343 Elo+
Party 1
Da Ji
Da Ji
kirito1903
Da Ji
Level 27
God Stats
1W - 3L
1,476 SR
Queue Stats
45W - 44L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
8 / 2 / 5
8,276
517
8,441
9,120
2,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 8
7,631
477
5,956
6,915
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
13 / 1 / 7
10,364
648
19,457
16,095
6,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
14
3 / 4 / 1
8,184
512
7,289
12,061
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 8
8,663
541
7,644
12,228
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 8 / 1
6,960
435
5,159
11,563
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Factor746
The Morrigan
9
0 / 4 / 2
5,839
365
4,175
8,058
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TNX_Alexdopa684
Jormungandr
14
3 / 5 / 4
9,145
572
11,951
14,938
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
9
0 / 6 / 1
6,094
381
2,047
14,893
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
12
6 / 9 / 1
8,502
531
5,960
13,170
5,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
11
11
Deaths
32
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
1
0.31
W
Hou Yi
8
2
5
5.25
W
2
2
8
3
L
The Morrigan
Factor746
The Morrigan
0
4
2
0.25
W
13
1
7
16.5
L
Jormungandr
TNX_Alexdopa684
Jormungandr
3
5
4
1
L
Ymir
0
6
1
0.08
W
Cthulhu
3
4
1
0.88
L
Da Ji
6
9
1
0.72
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,787
Damage
29,292
56,419
Taken
62,622
29,157
Mitigated
26,150
19,643
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,159
1,401
0
1,674
11,563
3,725
175
1,503
10,060
0
33,402
W
Hou Yi
8,441
3,755
0
1,934
9,120
2,577
1,227
1,472
7,648
0
46,127
W
5,956
1,278
262
1,702
6,915
5,137
0
1,474
5,410
0
21,054
L
The Morrigan
Factor746
The Morrigan
4,175
586
0
500
8,058
2,208
0
966
7,054
22,176
0
W
19,457
6,336
0
8,821
16,095
6,401
1,612
6,244
9,851
0
84,768
L
Jormungandr
TNX_Alexdopa684
Jormungandr
11,951
2,868
0
1,250
14,938
5,956
221
6,574
7,772
43,775
0
L
Ymir
2,047
229
87
839
14,893
8,738
0
1,545
13,310
13,728
0
W
Cthulhu
7,289
875
114
3,480
12,061
9,138
102
5,966
6,095
39,745
0
L
Da Ji
5,960
363
0
1,169
13,170
5,523
0
3,580
9,493
0
32,282
W
7,644
2,060
0
3,330
12,228
5,904
1,686
2,956
9,242
45,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
36,540
402
Minions Killed
261
0
Camps Cleared
0
1,525,328
Distance Traveled
1,310,834
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,960
435
58
4
0
251,751
9
W
Hou Yi
8,276
517
68
4
0
287,242
3
W
Susano
7,631
477
28
2
0
321,846
3
L
The Morrigan
5,839
365
34
2
0
282,115
2
W
Pele
10,364
648
135
8
0
314,492
3
L
Jormungandr
9,145
572
98
6
0
244,157
1
L
Ymir
6,094
381
16
1
0
255,612
0
W
Cthulhu
8,184
512
88
6
0
272,826
4
L
Da Ji
8,502
531
55
3
0
277,199
0
W
Ymir
8,663
541
83
5
0
328,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role