Player Matchup

Cu Chulainn
Cu Chulainn
Blackson11
Cu Chulainn
Level 44
God Stats
12W - 14L
1,626 SR
Queue Stats
122W - 119L
1,579 Elo+
Party 1
He Bo
He Bo
Bleby
He Bo
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
402W - 443L
1,523 Elo+
Party 3
Nemesis
Nemesis
KristynEnjoyer
Nemesis
Level 14
God Stats
2W - 1L
1,733 SR
Queue Stats
26W - 16L
1,657 Elo+
Party 1
Izanami
Izanami
dude2430
Izanami
Level 24
God Stats
1W - 2L
1,744 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 1
Cerberus
Cerberus
goldenhedgehog9
Cerberus
Level 84
God Stats
31W - 17L
1,678 SR
Queue Stats
111W - 117L
1,484 Elo+
Party 3
Team Averages
Level 65
1,656 SR
1,553 Elo+

VS

Team Averages
Level 95
1,547 SR
1,591 Elo+
Chaac
Chaac
Argreion
Chaac
Level 49
God Stats
124W - 76L
1,776 SR
Queue Stats
504W - 400L
1,751 Elo+
Party 2
Hera
Hera
Sickaxx98
Hera
Level 68
God Stats
55W - 52L
1,504 SR
Queue Stats
410W - 450L
1,437 Elo+
Solo
Izanami
Izanami
ZelDUUUUUH
Izanami
Level 139
God Stats
5W - 1L
1,682 SR
Queue Stats
316W - 292L
1,558 Elo+
Solo
Bellona
Bellona
acoupleofbabies
Bellona
Level 158
God Stats
8W - 8L
1,226 SR
Queue Stats
745W - 608L
1,755 Elo+
Party 2
Hades
Hades
itsonlymemarvin
Hades
Level 61
God Stats
17W - 12L
1,548 SR
Queue Stats
235W - 294L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blackson11
Cu Chulainn
3
0 / 3 / 0
2,903
484
134
2,510
830
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Bleby
He Bo
5
0 / 1 / 0
3,215
536
801
2,505
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
3,427
571
1,091
5,058
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
dude2430
Izanami
6
3 / 1 / 1
4,001
667
2,580
2,712
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
6
1 / 0 / 3
4,119
687
1,890
3,602
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Argreion
Chaac
7
3 / 0 / 0
4,208
701
2,366
2,969
1,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
6
0 / 1 / 0
3,566
594
1,457
1,887
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ZelDUUUUUH
Izanami
6
1 / 1 / 0
3,824
637
1,196
1,837
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
5 / 0 / 2
5,504
917
4,179
2,788
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
3,551
592
2,197
4,879
1,265
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
9
9
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Argreion
Chaac
3
0
0
3
L
Cu Chulainn
Blackson11
Cu Chulainn
0
3
0
0
L
He Bo
Bleby
He Bo
0
1
0
0
L
0
4
0
0
W
Hera
0
1
0
0
W
Izanami
ZelDUUUUUH
Izanami
1
1
0
1
W
5
0
2
6
L
Izanami
dude2430
Izanami
3
1
1
3.5
L
Cerberus
1
0
3
2.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,496
Damage
11,395
16,387
Taken
14,360
4,620
Mitigated
5,676
3,807
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Argreion
Chaac
2,366
618
0
1,149
2,969
1,089
0
855
2,114
0
18,240
L
Cu Chulainn
Blackson11
Cu Chulainn
134
70
0
139
2,510
830
0
0
2,510
0
4,895
L
He Bo
Bleby
He Bo
801
42
0
610
2,505
562
0
849
1,656
12,111
0
L
1,091
489
0
550
5,058
1,205
0
608
4,450
0
12,438
W
Hera
1,457
515
0
222
1,887
406
0
181
1,706
16,485
0
W
Izanami
ZelDUUUUUH
Izanami
1,196
777
0
887
1,837
275
0
460
1,377
0
17,126
W
4,179
1,576
0
762
2,788
2,641
196
93
2,695
0
27,253
L
Izanami
dude2430
Izanami
2,580
1,949
0
972
2,712
649
0
1,215
1,497
0
21,418
L
Cerberus
1,890
332
0
1,536
3,602
1,374
0
982
2,620
9,560
0
W
2,197
531
0
1,608
4,879
1,265
0
1,102
3,777
11,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,665
Gold Earned
20,653
132
Minions Killed
204
0
Camps Cleared
0
472,236
Distance Traveled
599,541
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,208
701
44
7
0
135,695
0
L
Cu Chulainn
2,903
484
11
2
0
50,493
0
L
He Bo
3,215
536
23
4
0
99,706
2
L
Nemesis
3,427
571
30
5
0
127,222
2
W
Hera
3,566
594
27
5
0
110,077
0
W
Izanami
3,824
637
40
7
0
106,007
0
W
Bellona
5,504
917
73
12
0
138,880
1
L
Izanami
4,001
667
55
9
0
92,873
1
L
Cerberus
4,119
687
13
2
0
101,942
1
W
Hades
3,551
592
20
3
0
108,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role