Player Matchup

Arachne
Arachne
BaAsTarD cL
Arachne
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 63L
1,539 Elo+
Solo
Achilles
Achilles
Choopapii
Achilles
Level 69
God Stats
15W - 20L
1,488 SR
Queue Stats
133W - 134L
1,511 Elo+
Solo
Izanami
Izanami
NightCore20
Izanami
Level 106
God Stats
5W - 7L
1,663 SR
Queue Stats
48W - 60L
1,444 Elo+
Solo
Anubis
Anubis
spongeTrigga
Anubis
Level 159
God Stats
7W - 5L
1,627 SR
Queue Stats
210W - 200L
1,509 Elo+
Solo
Fafnir
Fafnir
wind_water_moon
Fafnir
Level 158
God Stats
7W - 6L
1,349 SR
Queue Stats
25W - 27L
949 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,390 Elo+

VS

Team Averages
Level 122
1,554 SR
1,449 Elo+
Awilix
Awilix
ForeverTwisted-
Awilix
Level 62
God Stats
14W - 8L
1,575 SR
Queue Stats
22W - 21L
1,397 Elo+
Solo
Cthulhu
Cthulhu
IShockeyI
Cthulhu
Level 159
God Stats
9W - 11L
1,606 SR
Queue Stats
726W - 667L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
QuakeO07
Sylvanus
Level 128
God Stats
14W - 14L
1,574 SR
Queue Stats
83W - 68L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stud94
Morgan Le Fay
Level 160
God Stats
12W - 14L
1,597 SR
Queue Stats
783W - 692L
1,514 Elo+
Party 1
Apollo
Apollo
TheKidPaper
Apollo
Level 103
God Stats
121W - 86L
1,417 SR
Queue Stats
235W - 215L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaAsTarD cL
Arachne
10
1 / 1 / 5
5,826
583
2,510
7,262
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Choopapii
Achilles
10
1 / 0 / 6
5,948
595
3,726
4,714
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NightCore20
Izanami
11
5 / 1 / 1
6,706
671
4,724
4,498
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
5 / 1 / 1
6,429
643
4,024
2,480
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,895
590
1,432
8,007
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,561
456
780
6,059
1,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IShockeyI
Cthulhu
11
0 / 0 / 0
5,998
600
3,372
4,191
2,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
QuakeO07
Sylvanus
9
2 / 2 / 0
5,827
583
1,821
6,690
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Stud94
Morgan Le Fay
10
1 / 3 / 1
6,064
606
3,676
5,195
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
8
0 / 4 / 1
4,924
492
2,406
6,226
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaAsTarD cL
Arachne
1
1
5
3.5
W
Achilles
Choopapii
Achilles
1
0
6
4
L
0
3
0
0
L
Cthulhu
IShockeyI
Cthulhu
0
0
0
0
W
Izanami
NightCore20
Izanami
5
1
1
5.5
L
Sylvanus
QuakeO07
Sylvanus
2
2
0
1
L
Morgan Le Fay
Stud94
Morgan Le Fay
1
3
1
0.5
L
Apollo
0
4
1
0.13
W
Anubis
5
1
1
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
12,055
26,961
Taken
28,361
14,895
Mitigated
9,170
11,360
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaAsTarD cL
Arachne
2,510
1,442
0
3,559
7,262
4,614
0
1,945
5,317
0
32,341
W
Achilles
Choopapii
Achilles
3,726
852
0
1,588
4,714
2,709
0
2,138
2,576
0
17,538
L
780
116
0
1,113
6,059
1,437
137
1,211
4,776
0
17,441
L
Cthulhu
IShockeyI
Cthulhu
3,372
307
0
1,430
4,191
2,440
0
1,397
2,794
34,477
0
W
Izanami
NightCore20
Izanami
4,724
2,676
0
1,487
4,498
1,147
0
497
4,001
0
49,757
L
Sylvanus
QuakeO07
Sylvanus
1,821
568
650
2,672
6,690
2,607
0
441
6,161
14,046
0
L
Morgan Le Fay
Stud94
Morgan Le Fay
3,676
81
0
470
5,195
1,532
155
1,587
3,420
40,763
0
L
Apollo
2,406
1,510
0
1,252
6,226
1,154
0
430
5,754
0
24,468
W
Anubis
4,024
184
0
1,035
2,480
842
0
1,086
1,394
27,623
0
W
1,432
551
0
3,691
8,007
5,583
0
3,203
4,804
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
27,374
306
Minions Killed
289
0
Camps Cleared
0
1,000,252
Distance Traveled
949,217
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,826
583
57
6
0
209,661
2
W
Achilles
5,948
595
28
3
0
225,626
3
L
Awilix
4,561
456
35
4
0
203,060
0
L
Cthulhu
5,998
600
80
8
0
200,335
2
W
Izanami
6,706
671
104
10
0
198,484
4
L
Sylvanus
5,827
583
35
4
0
180,681
5
L
Morgan Le Fay
6,064
606
85
9
0
193,357
4
L
Apollo
4,924
492
54
5
0
171,784
0
W
Anubis
6,429
643
70
7
0
180,176
3
W
Fafnir
5,895
590
47
5
0
186,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role