Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Emilio0
Merlin
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 58L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
KonoLokiDa
Tsukuyomi
Level 68
God Stats
2W - 0L
1,795 SR
Queue Stats
21W - 17L
1,767 Elo+
Solo
He Bo
He Bo
iamp173
He Bo
Level 82
God Stats
13W - 12L
1,340 SR
Queue Stats
70W - 90L
1,402 Elo+
Solo
Khepri
Khepri
stuffersz2
Khepri
Level 157
God Stats
1W - 0L
1,342 SR
Queue Stats
49W - 45L
1,589 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,562 Elo+

VS

Team Averages
Level 81
1,418 SR
1,525 Elo+
Athena
Athena
Agash-91
Athena
Level 85
God Stats
6W - 10L
1,424 SR
Queue Stats
40W - 40L
1,477 Elo+
Solo
Odin
Odin
DevinN-12
Odin
Level 18
God Stats
1W - 7L
1,162 SR
Queue Stats
23W - 56L
1,246 Elo+
Solo
Neith
Neith
Pepesima
Neith
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 59L
1,438 Elo+
Solo
Izanami
Izanami
klaver2428
Izanami
Level 144
God Stats
0W - 2L
1,502 SR
Queue Stats
49W - 42L
1,740 Elo+
Solo
Ah Puch
Ah Puch
mateau
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 76L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
11 / 6 / 8
11,719
781
18,722
14,999
6,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Emilio0
Merlin
20
7 / 0 / 12
13,106
874
23,571
5,808
2,344
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KonoLokiDa
Tsukuyomi
19
7 / 3 / 18
11,715
781
19,281
16,781
10,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
iamp173
He Bo
19
6 / 3 / 19
11,940
796
8,725
8,853
6,903
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
stuffersz2
Khepri
17
0 / 3 / 22
11,143
743
6,343
17,858
22,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Agash-91
Athena
17
2 / 5 / 6
10,399
693
8,118
22,234
23,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
15
0 / 12 / 3
9,247
616
1,165
17,303
5,292
Neith
Pepesima
Neith
16
0 / 6 / 7
9,542
636
7,276
14,874
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
klaver2428
Izanami
19
2 / 4 / 7
11,921
795
9,212
16,702
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mateau
Ah Puch
20
10 / 4 / 1
12,294
820
22,234
15,757
6,297
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
31
Kills
14
15
Deaths
31
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
6
8
2.5
L
Athena
Agash-91
Athena
2
5
6
1
L
Odin
0
12
3
0.13
W
Merlin
Emilio0
Merlin
7
0
12
13
W
Tsukuyomi
KonoLokiDa
Tsukuyomi
7
3
18
5.33
L
Neith
Pepesima
Neith
0
6
7
0.58
W
He Bo
iamp173
He Bo
6
3
19
5.17
L
Izanami
klaver2428
Izanami
2
4
7
1.38
L
Ah Puch
mateau
Ah Puch
10
4
1
2.63
W
Khepri
stuffersz2
Khepri
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,642
Damage
48,005
64,299
Taken
86,870
48,461
Mitigated
44,665
9,777
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,722
8,230
0
1,293
14,999
6,304
3,926
8,355
6,601
0
37,459
L
Athena
Agash-91
Athena
8,118
1,976
480
1,674
22,234
23,156
14
10,713
11,521
18,678
0
L
Odin
1,165
33
0
0
17,303
5,292
126
7,244
10,059
0
9,024
W
Merlin
Emilio0
Merlin
23,571
1,012
0
232
5,808
2,344
997
2,940
2,830
85,528
0
W
Tsukuyomi
KonoLokiDa
Tsukuyomi
19,281
5,364
0
4,973
16,781
10,903
641
7,622
8,951
0
52,968
L
Neith
Pepesima
Neith
7,276
2,111
0
2,153
14,874
4,914
0
7,315
7,559
0
22,189
W
He Bo
iamp173
He Bo
8,725
657
117
204
8,853
6,903
353
2,685
6,082
18,994
0
L
Izanami
klaver2428
Izanami
9,212
6,638
0
5,945
16,702
5,006
3,332
8,711
7,991
0
55,240
L
Ah Puch
mateau
Ah Puch
22,234
760
0
3,666
15,757
6,297
122
4,656
11,101
67,120
0
W
Khepri
stuffersz2
Khepri
6,343
613
1,089
1,869
17,858
22,007
0
8,094
9,483
24,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
53,403
310
Minions Killed
280
0
Camps Cleared
0
1,620,283
Distance Traveled
1,343,458
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,719
781
48
3
0
281,584
4
L
Athena
10,399
693
25
2
0
250,155
4
L
Odin
9,247
616
9
1
0
241,638
0
W
Merlin
13,106
874
129
9
0
313,104
3
W
Tsukuyomi
11,715
781
74
5
0
346,694
2
L
Neith
9,542
636
24
2
0
273,368
4
W
He Bo
11,940
796
22
1
0
340,405
0
L
Izanami
11,921
795
117
8
0
300,872
0
L
Ah Puch
12,294
820
105
7
0
277,425
0
W
Khepri
11,143
743
37
2
0
338,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role