Player Matchup

Izanami
Izanami
Hoodiecam
Izanami
Level 84
God Stats
0W - 1L
1,664 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
desstoo
Kuzenbo
Level 107
God Stats
4W - 4L
1,655 SR
Queue Stats
71W - 28L
1,733 Elo+
Party 1
Nox
Nox
dxluman
Nox
Level 65
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 11L
1,592 Elo+
Party 1
Team Averages
Level 85
1,679 SR
1,608 Elo+

VS

Team Averages
Level 89
1,677 SR
1,528 Elo+
Zeus
Zeus
Neon CoBalt8442
Zeus
Level 30
God Stats
58W - 28L
1,874 SR
Queue Stats
87W - 34L
1,938 Elo+
Solo
Kali
Kali
OhMeGoodness
Kali
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
12W - 14L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
sakari_12
Gilgamesh
Level 109
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 10L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hoodiecam
Izanami
13
2 / 7 / 1
9,107
651
8,152
15,794
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
desstoo
Kuzenbo
12
1 / 3 / 3
9,650
689
8,480
12,862
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
13
3 / 5 / 2
9,688
692
8,892
10,603
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
10,865
776
18,049
8,310
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 8
9,935
710
10,013
14,372
6,057
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sakari_12
Gilgamesh
14
2 / 2 / 9
10,031
717
7,214
16,146
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hoodiecam
Izanami
2
7
1
0.36
W
10
2
3
5.75
W
3
2
8
3.5
L
Kuzenbo
desstoo
Kuzenbo
1
3
3
0.83
L
Nox
3
5
2
0.8
W
Gilgamesh
sakari_12
Gilgamesh
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
35,276
39,259
Taken
38,828
22,105
Mitigated
23,251
2,434
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hoodiecam
Izanami
8,152
3,915
0
609
15,794
4,444
0
7,891
7,541
0
41,592
W
18,049
1,485
0
1,095
8,310
2,685
953
4,058
4,252
44,764
0
W
10,013
4,059
34
5,105
14,372
6,057
1,289
8,387
5,985
0
41,414
L
Kuzenbo
desstoo
Kuzenbo
8,480
1,969
310
1,515
12,862
14,968
0
5,762
6,739
13,793
0
L
Nox
8,892
1,069
0
0
10,603
2,693
0
5,014
5,321
26,187
0
W
Gilgamesh
sakari_12
Gilgamesh
7,214
957
340
4,764
16,146
14,509
402
5,661
10,485
3,566
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
30,831
108
Minions Killed
146
2
Camps Cleared
8
678,039
Distance Traveled
767,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,107
651
56
4
1
213,513
3
W
Zeus
10,865
776
54
4
3
249,245
3
W
Kali
9,935
710
50
4
4
279,997
4
L
Kuzenbo
9,650
689
13
1
0
232,256
5
L
Nox
9,688
692
39
3
1
232,270
3
W
Gilgamesh
10,031
717
42
3
1
237,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role