Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Fen Sins
Ares
Level 25
God Stats
4W - 2L
1,663 SR
Queue Stats
347W - 173L
1,718 Elo+
Party 1
Izanami
Izanami
WafflepantsHD
Izanami
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
1,216W - 855L
1,712 Elo+
Party 1
Awilix
Awilix
YN3C
Awilix
Level 149
God Stats
4W - 0L
1,676 SR
Queue Stats
412W - 329L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
facethemoo
Zhong Kui
Level 136
God Stats
5W - 6L
1,595 SR
Queue Stats
397W - 349L
1,663 Elo+
Party 1
Team Averages
Level 118
1,587 SR
1,642 Elo+

VS

Team Averages
Level 92
1,568 SR
1,591 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Black kinght185
Bacchus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,834 Elo+
Party 2
Izanami
Izanami
JurokuDaisa
Izanami
Level 46
God Stats
7W - 11L
1,438 SR
Queue Stats
162W - 154L
1,442 Elo+
Solo
Tiamat
Tiamat
Kiken3itor
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 119L
1,607 Elo+
Solo
Shiva
Shiva
NBAkuMb0y
Shiva
Level 45
God Stats
5W - 2L
1,902 SR
Queue Stats
85W - 67L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 6 / 4
7,700
513
3,765
11,375
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
2 / 0 / 7
8,227
548
7,571
12,570
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
5 / 1 / 3
9,226
615
10,307
9,280
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
YN3C
Awilix
13
1 / 2 / 4
7,769
518
7,392
8,754
7,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
facethemoo
Zhong Kui
13
3 / 4 / 5
7,775
518
8,542
12,723
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 2
7,995
533
7,839
13,582
12,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 3
6,915
461
4,586
9,971
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JurokuDaisa
Izanami
13
0 / 2 / 1
7,164
478
3,475
7,031
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kiken3itor
Tiamat
13
0 / 5 / 3
7,574
505
7,218
10,907
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
NBAkuMb0y
Shiva
15
8 / 2 / 1
9,063
604
13,408
11,751
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
13
13
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
6
4
0.83
L
Chaac
 
Chaac
4
2
2
2.5
L
1
3
3
0.83
W
Ares
2
0
7
5.5
L
Izanami
JurokuDaisa
Izanami
0
2
1
0.25
L
Tiamat
Kiken3itor
Tiamat
0
5
3
0.3
L
Shiva
NBAkuMb0y
Shiva
8
2
1
4.25
W
Izanami
5
1
3
6.5
W
Awilix
YN3C
Awilix
1
2
4
1.5
W
Zhong Kui
facethemoo
Zhong Kui
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
36,526
54,702
Taken
53,242
33,851
Mitigated
30,163
13,797
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,765
1,254
0
3,741
11,375
2,874
0
600
10,685
42,637
1,311
L
Chaac
 
Chaac
7,839
1,651
0
5,197
13,582
12,845
0
2,433
11,149
0
40,623
L
4,586
816
0
1,821
9,971
6,111
0
4,550
5,421
17,162
0
W
Ares
7,571
712
0
2,235
12,570
12,044
0
3,932
8,482
16,719
6,437
L
Izanami
JurokuDaisa
Izanami
3,475
1,949
0
1,923
7,031
1,198
0
1,129
5,902
0
49,128
L
Tiamat
Kiken3itor
Tiamat
7,218
424
0
2,444
10,907
5,417
684
4,777
6,130
46,262
0
L
Shiva
NBAkuMb0y
Shiva
13,408
2,032
109
559
11,751
4,592
0
4,649
7,075
0
58,456
W
Izanami
10,307
7,467
0
3,687
9,280
3,018
620
1,909
7,273
0
82,659
W
Awilix
YN3C
Awilix
7,392
2,715
0
1,000
8,754
7,935
58
950
7,426
0
43,443
W
Zhong Kui
facethemoo
Zhong Kui
8,542
930
0
3,134
12,723
7,980
188
4,103
8,310
43,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
38,711
441
Minions Killed
408
0
Camps Cleared
0
1,435,010
Distance Traveled
1,374,566
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,700
513
71
5
0
255,686
3
L
Chaac
7,995
533
78
5
0
267,683
2
L
Bacchus
6,915
461
33
2
0
255,463
2
W
Ares
8,227
548
40
3
0
322,976
6
L
Izanami
7,164
478
98
7
0
269,702
3
L
Tiamat
7,574
505
108
7
0
253,316
4
L
Shiva
9,063
604
91
6
0
328,402
3
W
Izanami
9,226
615
143
10
0
262,694
3
W
Awilix
7,769
518
85
6
0
330,359
4
W
Zhong Kui
7,775
518
102
7
0
263,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role