Player Matchup

Nu Wa
Nu Wa
ComandoScuba
Nu Wa
Level 143
God Stats
5W - 5L
1,092 SR
Queue Stats
116W - 126L
1,544 Elo+
Party 1
Ares
Ares
MattiasWW
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cristianhash
Ah Muzen Cab
Level 137
God Stats
4W - 3L
1,330 SR
Queue Stats
136W - 146L
1,554 Elo+
Party 1
Team Averages
Level 101
1,307 SR
1,455 Elo+

VS

Team Averages
Level 94
1,423 SR
1,427 Elo+
Cthulhu
Cthulhu
HolyWhiteLie
Cthulhu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 41L
1,407 Elo+
Party 2
Merlin
Merlin
rascal3701
Merlin
Level 123
God Stats
1W - 3L
1,268 SR
Queue Stats
152W - 170L
1,445 Elo+
Solo
Thanatos
Thanatos
x2THEGAMER3x
Thanatos
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,914
682
9,629
9,708
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
6 / 2 / 6
12,227
764
9,786
20,198
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
cristianhash
Ah Muzen Cab
17
5 / 0 / 7
11,599
725
15,954
15,229
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyWhiteLie
Cthulhu
14
0 / 4 / 5
9,254
578
14,187
17,221
19,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
rascal3701
Merlin
14
1 / 5 / 2
9,603
600
10,589
11,337
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
x2THEGAMER3x
Thanatos
14
4 / 5 / 1
10,023
626
11,204
12,345
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Cthulhu
HolyWhiteLie
Cthulhu
0
4
5
0.63
W
Ares
6
2
6
4.5
W
Ah Muzen Cab
cristianhash
Ah Muzen Cab
5
0
7
8.5
L
Merlin
rascal3701
Merlin
1
5
2
0.4
L
Thanatos
x2THEGAMER3x
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
35,980
45,135
Taken
40,903
29,080
Mitigated
28,673
16,812
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,629
2,682
639
1,378
9,708
3,253
927
5,677
3,619
32,060
0
L
Cthulhu
HolyWhiteLie
Cthulhu
14,187
929
474
961
17,221
19,255
0
5,752
10,960
35,722
0
W
Ares
9,786
240
580
6,203
20,198
20,292
255
9,421
9,701
24,477
0
W
Ah Muzen Cab
cristianhash
Ah Muzen Cab
15,954
11,999
0
8,012
15,229
5,535
1,427
8,746
5,966
0
61,553
L
Merlin
rascal3701
Merlin
10,589
743
0
326
11,337
3,860
0
6,276
4,549
57,401
0
L
Thanatos
x2THEGAMER3x
Thanatos
11,204
1,760
0
6,836
12,345
5,558
0
6,404
5,595
0
24,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
28,880
164
Minions Killed
205
8
Camps Cleared
3
841,816
Distance Traveled
833,533
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,914
682
49
3
5
259,692
4
L
Cthulhu
9,254
578
56
4
0
299,786
4
W
Ares
12,227
764
31
2
1
272,793
2
W
Ah Muzen Cab
11,599
725
84
5
2
309,331
1
L
Merlin
9,603
600
99
6
2
252,207
2
L
Thanatos
10,023
626
50
3
1
281,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role