Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Itachsui
Baron Samedi
Platinum IV
Level 155
God Stats
10W - 3L
1,875 SR
Queue Stats
121W - 118L
1,794 MMR
Solo
Atlas
Atlas
Diamond V
JEFFCHINA
Atlas
Diamond V
Level 155
God Stats
57W - 39L
1,680 SR
Queue Stats
211W - 205L
1,956 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Spasyeniye
Ah Muzen Cab
Diamond V
Level 160
God Stats
21W - 15L
1,852 SR
Queue Stats
216W - 204L
1,956 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,681 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,482 SR
1,783 MMR
Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
KevoLong
Sun Wukong
Silver I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,692 MMR
Party 2
Ares
Ares
Gold II
Klzazy
Ares
Gold II
Level 149
God Stats
0W - 1L
1,820 SR
Queue Stats
15W - 9L
1,853 MMR
Party 2
Janus
Janus
Platinum III
PrettyPanesito
Janus
Platinum III
Level 67
God Stats
1W - 2L
1,321 SR
Queue Stats
25W - 12L
2,106 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum IV
Sir Brownnie
Cu Chulainn
Platinum IV
Level 128
God Stats
1W - 3L
1,269 SR
Queue Stats
740W - 761L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 3 / 10
13,822
601
18,971
24,988
24,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
 
Merlin
18
4 / 5 / 15
12,627
549
19,565
17,101
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Itachsui
Baron Samedi
20
6 / 3 / 14
13,249
576
19,184
16,331
8,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
JEFFCHINA
Atlas
17
2 / 5 / 17
11,387
495
4,963
31,933
38,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Spasyeniye
Ah Muzen Cab
20
9 / 4 / 10
13,358
581
16,807
15,271
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiShivaCliodhna

VS

Bans
BastetTyrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 6 / 3
13,118
570
19,038
22,203
8,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KevoLong
Sun Wukong
17
2 / 4 / 1
11,119
483
12,557
27,069
25,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ares
Klzazy
Ares
14
4 / 5 / 6
10,502
457
10,004
24,585
35,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 5 / 3
12,177
529
14,776
14,987
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Sir Brownnie
Cu Chulainn
17
0 / 6 / 3
10,231
445
8,653
20,048
14,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
26
Kills
20
20
Deaths
26
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
10
3.33
W
Merlin
 
Merlin
4
5
15
2.3
L
Jing Wei
 
Jing Wei
7
6
3
1.42
W
Baron Samedi
Itachsui
Baron Samedi
6
3
14
4.33
W
Atlas
JEFFCHINA
Atlas
2
5
17
2.1
L
Sun Wukong
KevoLong
Sun Wukong
2
4
1
0.63
L
Ares
Klzazy
Ares
4
5
6
1.4
L
7
5
3
1.7
L
Cu Chulainn
Sir Brownnie
Cu Chulainn
0
6
3
0.25
W
Ah Muzen Cab
Spasyeniye
Ah Muzen Cab
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,490
Damage
65,028
105,624
Taken
108,892
84,415
Mitigated
89,952
34,713
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,971
5,885
0
8,935
24,988
24,624
847
4,267
20,721
10,877
82,778
W
Merlin
 
Merlin
19,565
917
1,183
5,939
17,101
7,199
1,012
8,072
9,029
83,495
0
L
Jing Wei
 
Jing Wei
19,038
14,499
0
5,675
22,203
8,764
3,138
13,743
8,460
0
111,565
W
Baron Samedi
Itachsui
Baron Samedi
19,184
1,859
3,074
5,007
16,331
8,375
1,608
3,407
12,924
92,645
0
W
Atlas
JEFFCHINA
Atlas
4,963
1,767
0
5,266
31,933
38,556
280
7,718
23,657
26,593
0
L
Sun Wukong
KevoLong
Sun Wukong
12,557
1,828
0
8,878
27,069
25,224
120
7,510
19,559
0
79,572
L
Ares
Klzazy
Ares
10,004
1,160
0
2,135
24,585
35,172
0
9,116
14,506
23,629
707
L
14,776
437
0
1,079
14,987
5,934
0
8,690
6,297
94,750
0
L
Cu Chulainn
Sir Brownnie
Cu Chulainn
8,653
725
0
6,178
20,048
14,858
0
8,291
11,757
0
78,403
W
Ah Muzen Cab
Spasyeniye
Ah Muzen Cab
16,807
7,373
0
5,309
15,271
5,661
5,909
5,196
10,075
0
108,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
57,147
583
Minions Killed
686
0
Camps Cleared
0
2,345,636
Distance Traveled
2,209,316
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,822
601
164
7
0
496,122
3
W
Merlin
12,627
549
111
5
0
442,081
2
L
Jing Wei
13,118
570
218
9
0
433,784
6
W
Baron Samedi
13,249
576
132
6
0
436,816
7
W
Atlas
11,387
495
26
1
0
488,324
2
L
Sun Wukong
11,119
483
152
7
0
422,643
3
L
Ares
10,502
457
28
1
0
445,091
5
L
Janus
12,177
529
174
8
0
469,591
9
L
Cu Chulainn
10,231
445
114
5
0
438,207
6
W
Ah Muzen Cab
13,358
581
150
7
0
482,293
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role