Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CyberThePerv
Hou Yi
Level 157
God Stats
8W - 6L
1,498 SR
Queue Stats
162W - 153L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Jamurai1
Cthulhu
Level 122
God Stats
19W - 17L
1,694 SR
Queue Stats
271W - 307L
1,550 Elo+
Solo
Arachne
Arachne
Tballa34
Arachne
Level 88
God Stats
5W - 2L
1,650 SR
Queue Stats
213W - 204L
1,587 Elo+
Party 3
Osiris
Osiris
TheNewBowsr
Osiris
Level 128
God Stats
0W - 4L
1,326 SR
Queue Stats
394W - 366L
1,559 Elo+
Party 3
Team Averages
Level 130
1,534 SR
1,552 Elo+

VS

Team Averages
Level 110
1,557 SR
1,516 Elo+
Mulan
Mulan
Briscke
Mulan
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,584 Elo+
Solo
He Bo
He Bo
LoRd_FaRqUaAd0w0
He Bo
Level 122
God Stats
5W - 4L
1,707 SR
Queue Stats
443W - 453L
1,486 Elo+
Solo
Kali
Kali
MaxyPoo69
Kali
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 135L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
Level 107
God Stats
8W - 6L
1,576 SR
Queue Stats
74W - 74L
1,545 Elo+
Party 1
Skadi
Skadi
Thefro2244
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 131L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 8 / 7
9,428
496
10,424
17,979
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
16
5 / 6 / 4
10,040
528
12,269
15,936
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Jamurai1
Cthulhu
12
2 / 4 / 9
8,525
449
10,249
16,022
16,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Tballa34
Arachne
16
9 / 5 / 2
10,501
553
10,376
20,249
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
15
1 / 6 / 0
8,939
470
8,424
22,489
21,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Briscke
Mulan
17
4 / 8 / 7
10,415
548
8,223
22,401
22,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 2 / 5
10,715
564
10,639
10,999
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
9 / 4 / 11
11,126
586
12,790
18,929
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
NinjaLink2002
Morgan Le Fay
18
4 / 3 / 4
11,307
595
18,702
14,896
13,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
17
6 / 4 / 9
10,387
547
17,316
13,308
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
19
Kills
29
29
Deaths
21
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
7
0.69
W
Mulan
Briscke
Mulan
4
8
7
0.94
L
Hou Yi
5
6
4
1.17
L
Cthulhu
Jamurai1
Cthulhu
2
4
9
1.63
W
6
2
5
4.25
W
Kali
9
4
11
3.63
W
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
4
3
4
2
L
Arachne
Tballa34
Arachne
9
5
2
2
L
Osiris
1
6
0
0.17
W
Skadi
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,742
Damage
67,670
92,675
Taken
80,533
56,158
Mitigated
52,797
24,573
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,424
458
667
6,552
17,979
5,293
221
4,545
13,132
57,932
0
W
Mulan
Briscke
Mulan
8,223
1,110
2,605
3,963
22,401
22,896
413
4,722
17,327
5,018
31,223
L
Hou Yi
12,269
3,778
0
3,307
15,936
4,825
266
1,092
14,804
0
69,034
L
Cthulhu
Jamurai1
Cthulhu
10,249
519
410
1,728
16,022
16,398
264
4,699
11,188
27,774
0
W
10,639
743
0
255
10,999
3,343
189
3,997
7,002
65,825
0
W
Kali
12,790
6,399
0
9,060
18,929
8,864
29
6,274
12,655
0
67,046
W
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
18,702
1,575
0
6,772
14,896
13,522
42
1,982
12,914
81,662
0
L
Arachne
Tballa34
Arachne
10,376
8,004
0
3,966
20,249
8,250
99
7,432
12,713
0
60,748
L
Osiris
8,424
2,732
0
7,943
22,489
21,392
74
11,789
10,700
71
59,120
W
Skadi
17,316
8,359
0
487
13,308
4,172
3,637
3,729
9,579
0
78,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
53,950
445
Minions Killed
525
0
Camps Cleared
0
1,730,895
Distance Traveled
1,819,899
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,428
496
86
5
0
320,086
7
W
Mulan
10,415
548
38
2
0
350,837
3
L
Hou Yi
10,040
528
116
6
0
324,484
1
L
Cthulhu
8,525
449
43
2
0
387,319
2
W
He Bo
10,715
564
108
6
0
376,938
6
W
Kali
11,126
586
101
5
0
392,741
2
W
Morgan Le Fay
11,307
595
155
8
0
357,226
2
L
Arachne
10,501
553
88
5
0
369,781
3
L
Osiris
8,939
470
112
6
0
329,225
2
W
Skadi
10,387
547
123
6
0
342,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role