Player Matchup

Merlin
Merlin
Dog3DaVu
Merlin
Level 44
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 9L
1,294 Elo+
Solo
Thor
Thor
JoeyTheSandwich
Thor
Level 141
God Stats
1W - 0L
1,714 SR
Queue Stats
77W - 64L
1,626 Elo+
Party 3
Geb
Geb
Shabow36
Geb
Level 17
God Stats
2W - 1L
1,757 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 3
Jing Wei
Jing Wei
Wayvey
Jing Wei
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 36L
1,659 Elo+
Party 3
Nike
Nike
iiAmAniman
Nike
Level 65
God Stats
3W - 2L
1,476 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 3
Team Averages
Level 73
1,547 SR
1,562 Elo+

VS

Team Averages
Level 46
1,569 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Boopyrie
Nemesis
Level 69
God Stats
41W - 28L
1,653 SR
Queue Stats
123W - 132L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Jokerlover13
Nu Wa
Level 77
God Stats
3W - 5L
1,434 SR
Queue Stats
52W - 62L
1,436 Elo+
Party 1
Ganesha
Ganesha
LegoSrAa
Ganesha
Level 24
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 11L
1,503 Elo+
Party 2
Chernobog
Chernobog
TheSpencenaz
Chernobog
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dog3DaVu
Merlin
17
4 / 2 / 5
10,269
540
7,791
7,004
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
12 / 2 / 8
11,098
584
14,157
15,504
8,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 11
8,787
462
5,816
15,357
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Wayvey
Jing Wei
18
8 / 1 / 5
10,662
561
17,771
12,371
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 2
10,183
536
4,153
11,695
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 5 / 3
8,739
460
3,286
7,754
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Boopyrie
Nemesis
13
3 / 5 / 1
8,384
441
7,890
13,455
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 1
8,386
441
8,953
10,420
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
LegoSrAa
Ganesha
13
0 / 5 / 7
8,161
430
5,609
19,032
15,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TheSpencenaz
Chernobog
13
5 / 7 / 3
8,635
454
10,704
13,536
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
28
Kills
10
12
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
3
0.7
L
Nemesis
Boopyrie
Nemesis
3
5
1
0.7
W
Merlin
Dog3DaVu
Merlin
4
2
5
3.25
W
12
2
8
8
L
0
6
1
0.08
L
Ganesha
LegoSrAa
Ganesha
0
5
7
0.7
W
1
5
11
1.3
L
Chernobog
TheSpencenaz
Chernobog
5
7
3
0.93
W
Jing Wei
Wayvey
Jing Wei
8
1
5
10.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
36,442
61,931
Taken
64,197
34,693
Mitigated
27,696
16,181
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,286
384
0
430
7,754
2,095
0
1,777
5,861
34,166
0
L
Nemesis
Boopyrie
Nemesis
7,890
3,588
0
1,505
13,455
4,132
0
3,419
9,973
0
50,625
W
Merlin
Dog3DaVu
Merlin
7,791
446
0
500
7,004
1,988
2,073
1,300
5,648
65,702
0
W
14,157
3,510
0
5,076
15,504
8,318
0
3,293
12,047
0
74,412
L
8,953
1,085
0
1,856
10,420
2,520
564
0
10,061
47,439
0
L
Ganesha
LegoSrAa
Ganesha
5,609
776
763
4,696
19,032
15,027
0
3,654
15,182
30,497
0
W
5,816
465
0
2,464
15,357
13,082
252
5,200
9,748
15,601
7,364
L
Chernobog
TheSpencenaz
Chernobog
10,704
8,277
0
2,413
13,536
3,922
0
3,428
10,108
0
47,599
W
Jing Wei
Wayvey
Jing Wei
17,771
13,693
0
5,405
12,371
3,913
634
3,352
8,463
0
97,918
W
4,153
597
0
2,736
11,695
7,392
60
3,953
7,356
0
56,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
42,305
537
Minions Killed
376
0
Camps Cleared
0
1,806,251
Distance Traveled
1,668,252
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,739
460
78
4
0
344,412
0
L
Nemesis
8,384
441
70
4
0
354,204
2
W
Merlin
10,269
540
140
7
0
340,058
7
W
Thor
11,098
584
112
6
0
386,286
2
L
Nu Wa
8,386
441
103
5
0
312,242
7
L
Ganesha
8,161
430
7
0
0
354,017
6
W
Geb
8,787
462
25
1
0
382,795
0
L
Chernobog
8,635
454
118
6
0
303,377
1
W
Jing Wei
10,662
561
140
7
0
367,046
9
W
Nike
10,183
536
120
6
0
330,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role