Player Matchup

Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
COD_SHELLSHOCK
Tyr
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 137L
1,527 Elo+
Solo
Chang'e
Chang'e
ISuckAtSmit
Chang'e
Level 66
God Stats
2W - 2L
1,824 SR
Queue Stats
284W - 283L
1,455 Elo+
Solo
Freya
Freya
SleepyKosher
Freya
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
495W - 522L
1,492 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,495 Elo+

VS

Team Averages
Level 86
1,524 SR
1,521 Elo+
Cerberus
Cerberus
Cool Vybez
Cerberus
Level 146
God Stats
1W - 0L
1,266 SR
Queue Stats
171W - 162L
1,491 Elo+
Solo
Ravana
Ravana
Huntingbigdays
Ravana
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 63L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Rob_tonic
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,504 Elo+
Party 1
Chiron
Chiron
StunfiskQc
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,575 Elo+
Solo
Izanami
Izanami
shepardr88
Izanami
Level 105
God Stats
7W - 7L
1,853 SR
Queue Stats
501W - 513L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 7 / 7
9,176
706
14,356
11,871
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
 
Thoth
13
0 / 8 / 7
7,787
599
10,665
12,862
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 4
9,540
734
12,716
16,972
17,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
ISuckAtSmit
Chang'e
15
0 / 5 / 9
8,390
645
6,735
14,511
15,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 6
9,634
741
12,581
14,847
6,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cool Vybez
Cerberus
16
3 / 2 / 19
9,936
764
11,951
17,366
18,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 2 / 11
11,053
850
15,175
15,515
10,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Rob_tonic
Sylvanus
15
1 / 5 / 18
10,034
772
4,284
16,237
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
StunfiskQc
Chiron
19
13 / 1 / 12
11,653
896
21,624
10,961
6,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
shepardr88
Izanami
19
5 / 1 / 17
10,853
835
14,101
11,393
9,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
11
Kills
30
30
Deaths
11
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
7
7
0.79
L
Thoth
 
Thoth
0
8
7
0.44
L
5
6
4
1.17
W
Cerberus
Cool Vybez
Cerberus
3
2
19
6.25
W
8
2
11
6.75
L
Chang'e
ISuckAtSmit
Chang'e
0
5
9
0.9
W
Sylvanus
Rob_tonic
Sylvanus
1
5
18
2
L
4
4
6
1.75
W
Chiron
StunfiskQc
Chiron
13
1
12
19
W
Izanami
shepardr88
Izanami
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
67,135
71,063
Taken
71,472
45,577
Mitigated
63,830
23,542
Healing
39,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,356
1,321
441
1,369
11,871
3,117
0
2,957
8,907
27,452
0
L
Thoth
 
Thoth
10,665
656
792
1,479
12,862
3,496
0
1,921
10,941
18,924
0
L
12,716
1,485
574
2,152
16,972
17,649
0
4,652
12,320
4,018
15,376
W
Cerberus
Cool Vybez
Cerberus
11,951
616
4,080
8,385
17,366
18,069
621
9,572
7,512
23,047
0
W
15,175
3,733
1,572
4,273
15,515
10,874
336
9,052
6,319
0
29,888
L
Chang'e
ISuckAtSmit
Chang'e
6,735
165
6,583
5,211
14,511
15,088
0
3,736
10,775
17,116
0
W
Sylvanus
Rob_tonic
Sylvanus
4,284
1,108
7,345
4,323
16,237
19,047
264
11,667
4,305
8,124
0
L
12,581
3,659
388
4,553
14,847
6,227
0
2,967
11,880
25,900
0
W
Chiron
StunfiskQc
Chiron
21,624
5,711
3,991
2,941
10,961
6,597
2,399
8,901
1,794
0
39,865
W
Izanami
shepardr88
Izanami
14,101
8,537
614
1,852
11,393
9,243
2,267
6,324
4,855
0
39,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
53,529
144
Minions Killed
168
0
Camps Cleared
0
1,079,673
Distance Traveled
1,142,818
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,176
706
27
2
0
221,160
0
L
Thoth
7,787
599
24
2
0
190,039
1
L
Tyr
9,540
734
21
2
0
207,625
0
W
Cerberus
9,936
764
44
3
0
235,176
0
W
Ravana
11,053
850
22
2
0
258,706
1
L
Chang'e
8,390
645
24
2
0
232,211
1
W
Sylvanus
10,034
772
8
1
0
181,949
0
L
Freya
9,634
741
48
4
0
228,638
0
W
Chiron
11,653
896
35
3
0
239,125
2
W
Izanami
10,853
835
59
5
0
227,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role