Player Matchup

Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JN Hyper1813
Medusa
Level 104
God Stats
12W - 10L
1,657 SR
Queue Stats
866W - 914L
1,626 Elo+
Solo
Persephone
Persephone
Jinx021
Persephone
Level 146
God Stats
58W - 34L
1,552 SR
Queue Stats
326W - 329L
1,637 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,588 Elo+

VS

Team Averages
Level 82
1,396 SR
1,429 Elo+
Danzaburou
Danzaburou
DatSauceTho
Danzaburou
Level 53
God Stats
2W - 10L
1,363 SR
Queue Stats
35W - 51L
1,303 Elo+
Party 1
Cerberus
Cerberus
whiteguygary66
Cerberus
Level 127
God Stats
6W - 9L
1,275 SR
Queue Stats
32W - 41L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
xDayDay2Freshx
Kukulkan
Level 65
God Stats
3W - 2L
1,550 SR
Queue Stats
4W - 4L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 9
8,312
756
3,415
7,266
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
6 / 0 / 5
8,852
805
6,107
3,580
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Jinx021
Persephone
13
5 / 0 / 4
8,582
780
10,444
3,357
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatSauceTho
Danzaburou
10
0 / 1 / 0
6,423
584
3,732
8,457
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
9
0 / 7 / 0
6,072
552
1,819
11,218
6,880
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
11
0 / 3 / 0
6,438
585
1,623
4,595
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
9
4.5
L
Danzaburou
DatSauceTho
Danzaburou
0
1
0
0
W
Medusa
6
0
5
8.5
W
Persephone
Jinx021
Persephone
5
0
4
7
L
Cerberus
0
7
0
0
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
7,174
14,203
Taken
24,270
11,748
Mitigated
10,518
5,642
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,415
289
0
3,238
7,266
9,045
65
2,496
4,770
16,479
0
L
Danzaburou
DatSauceTho
Danzaburou
3,732
958
0
1,450
8,457
2,369
0
4,706
3,751
0
21,651
W
Medusa
6,107
2,794
0
1,013
3,580
1,557
1,527
695
2,885
0
30,102
W
Persephone
Jinx021
Persephone
10,444
317
0
1,391
3,357
1,146
587
1,275
2,082
41,682
0
L
Cerberus
1,819
163
0
930
11,218
6,880
0
7,097
4,121
7,264
0
L
Kukulkan
1,623
69
173
223
4,595
1,269
0
2,241
2,354
18,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
18,933
136
Minions Killed
96
9
Camps Cleared
1
640,565
Distance Traveled
533,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,312
756
17
2
1
211,544
1
L
Danzaburou
6,423
584
26
2
1
196,113
1
W
Medusa
8,852
805
59
5
5
222,404
0
W
Persephone
8,582
780
60
5
3
206,617
1
L
Cerberus
6,072
552
17
2
0
182,558
3
L
Kukulkan
6,438
585
53
5
0
155,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role