Player Matchup

Nemesis
Nemesis
AntiOwen
Nemesis
Level 123
God Stats
13W - 2L
2,013 SR
Queue Stats
1,483W - 282L
1,925 Elo+
Party 1
Jormungandr
Jormungandr
AshenWitch
Jormungandr
Level 129
God Stats
25W - 2L
1,500 SR
Queue Stats
1,483W - 282L
1,925 Elo+
Party 1
Tiamat
Tiamat
NotClear
Tiamat
Level 92
God Stats
27W - 7L
1,815 SR
Queue Stats
1,482W - 282L
1,925 Elo+
Party 1
Team Averages
Level 115
1,776 SR
1,925 Elo+

VS

Team Averages
Level 128
1,637 SR
1,697 Elo+
Discordia
Discordia
O001 Psycho
Discordia
Level 88
God Stats
5W - 5L
1,821 SR
Queue Stats
11W - 12L
1,803 Elo+
Solo
Horus
Horus
WASHEDupNAKED
Horus
Level 142
God Stats
0W - 1L
1,535 SR
Queue Stats
228W - 202L
1,638 Elo+
Solo
Kali
Kali
protofallz11
Kali
Level 154
God Stats
33W - 27L
1,554 SR
Queue Stats
34W - 27L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntiOwen
Nemesis
15
7 / 1 / 5
9,775
698
9,201
11,857
4,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
AshenWitch
Jormungandr
15
5 / 0 / 8
10,978
784
12,656
10,382
14,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
NotClear
Tiamat
15
2 / 1 / 11
9,408
672
12,833
8,481
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
O001 Psycho
Discordia
13
0 / 3 / 1
8,135
581
7,165
6,728
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 0
8,028
573
4,401
19,250
12,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 1
8,502
607
8,930
13,269
6,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AntiOwen
Nemesis
7
1
5
9.5
W
Jormungandr
AshenWitch
Jormungandr
5
0
8
9
W
Tiamat
NotClear
Tiamat
2
1
11
7.5
L
Discordia
O001 Psycho
Discordia
0
3
1
0.17
L
1
8
0
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
20,496
30,720
Taken
39,247
24,059
Mitigated
22,007
10,213
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AntiOwen
Nemesis
9,201
2,309
0
1,257
11,857
4,722
620
1,998
9,859
0
22,887
W
Jormungandr
AshenWitch
Jormungandr
12,656
2,855
281
4,033
10,382
14,848
239
1,758
8,624
33,397
0
W
Tiamat
NotClear
Tiamat
12,833
1,747
0
4,642
8,481
4,489
123
3,737
4,744
48,842
0
L
Discordia
O001 Psycho
Discordia
7,165
107
0
390
6,728
2,459
0
5,637
1,091
31,675
0
L
4,401
1,235
1,216
3,120
19,250
12,935
0
11,281
7,969
0
11,283
L
8,930
2,312
0
2,721
13,269
6,613
0
9,288
3,981
0
37,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
24,665
169
Minions Killed
147
8
Camps Cleared
5
836,747
Distance Traveled
771,840
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,775
698
33
2
1
285,588
3
W
Jormungandr
10,978
784
40
3
2
288,782
6
W
Tiamat
9,408
672
96
7
5
262,377
1
L
Discordia
8,135
581
64
5
4
243,064
0
L
Horus
8,028
573
17
1
0
242,579
2
L
Kali
8,502
607
66
5
1
286,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role