Player Matchup

Cliodhna
Cliodhna
Howdi
Cliodhna
Level 129
God Stats
36W - 15L
1,789 SR
Queue Stats
140W - 128L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
Mangalover
The Morrigan
Level 63
God Stats
8W - 8L
1,680 SR
Queue Stats
56W - 37L
1,608 Elo+
Solo
Ymir
Ymir
Olimar
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 125L
1,576 Elo+
Party 1
Chiron
Chiron
SYov
Chiron
Level 148
God Stats
2W - 1L
1,288 SR
Queue Stats
228W - 261L
1,470 Elo+
Solo
Shiva
Shiva
kegekarumomochi
Shiva
Level 157
God Stats
15W - 7L
1,740 SR
Queue Stats
263W - 260L
1,588 Elo+
Solo
Team Averages
Level 127
1,600 SR
1,564 Elo+

VS

Team Averages
Level 123
1,473 SR
1,545 Elo+
Kali
Kali
Gfthief
Kali
Level 87
God Stats
6W - 7L
1,655 SR
Queue Stats
332W - 314L
1,548 Elo+
Solo
Janus
Janus
Retcon
Janus
Level 160
God Stats
12W - 19L
1,666 SR
Queue Stats
786W - 787L
1,547 Elo+
Solo
Hercules
Hercules
SultanMujahideen
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,479 Elo+
Solo
Terra
Terra
cfunksta
Terra
Level 145
God Stats
1W - 6L
1,304 SR
Queue Stats
38W - 31L
1,592 Elo+
Solo
Rama
Rama
kevinlaraz
Rama
Level 127
God Stats
3W - 5L
1,240 SR
Queue Stats
340W - 351L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Howdi
Cliodhna
16
4 / 0 / 5
9,495
559
8,543
10,564
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Mangalover
The Morrigan
16
4 / 1 / 3
9,629
566
6,643
6,879
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Olimar
Ymir
14
3 / 1 / 11
9,034
531
8,602
14,086
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chiron
SYov
Chiron
15
5 / 2 / 6
9,477
557
12,739
13,691
5,409
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 3
10,688
629
10,036
14,345
16,785
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gfthief
Kali
13
1 / 7 / 4
7,866
463
4,413
14,657
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Retcon
Janus
14
4 / 1 / 0
8,726
513
8,574
5,782
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
8,641
508
8,869
15,935
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
cfunksta
Terra
10
0 / 2 / 2
6,884
405
4,665
14,418
9,677
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
7,653
450
7,415
13,520
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
Gfthief
Kali
1
7
4
0.43
W
Cliodhna
Howdi
Cliodhna
4
0
5
6.5
W
The Morrigan
Mangalover
The Morrigan
4
1
3
5.5
W
Ymir
Olimar
Ymir
3
1
11
8.5
L
Janus
Retcon
Janus
4
1
0
4
W
Chiron
SYov
Chiron
5
2
6
4
L
1
5
2
0.4
L
Terra
cfunksta
Terra
0
2
2
0.5
W
5
3
3
2.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,563
Damage
33,936
59,565
Taken
64,312
41,398
Mitigated
29,441
19,800
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Gfthief
Kali
4,413
1,946
0
2,038
14,657
5,708
45
4,091
10,566
0
50,451
W
Cliodhna
Howdi
Cliodhna
8,543
1,408
0
1,811
10,564
3,885
71
1,927
8,637
0
79,348
W
The Morrigan
Mangalover
The Morrigan
6,643
1,101
0
1,972
6,879
2,425
0
2,003
4,876
74,147
0
W
Ymir
Olimar
Ymir
8,602
2,462
0
3,444
14,086
12,894
17
4,921
8,896
30,302
3,718
L
Janus
Retcon
Janus
8,574
163
59
743
5,782
1,436
0
2,090
3,692
59,273
0
W
Chiron
SYov
Chiron
12,739
8,104
696
7,037
13,691
5,409
0
2,905
10,786
0
65,510
L
8,869
2,270
0
5,121
15,935
9,388
0
312
15,623
0
53,231
L
Terra
cfunksta
Terra
4,665
592
2,270
3,845
14,418
9,677
0
5,594
8,824
18,182
0
W
10,036
1,130
915
3,925
14,345
16,785
0
1,483
12,862
0
67,588
L
7,415
6,697
0
4,997
13,520
3,232
252
2,721
10,799
0
55,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
39,770
560
Minions Killed
427
0
Camps Cleared
0
1,744,577
Distance Traveled
1,673,834
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,866
463
82
5
0
335,482
3
W
Cliodhna
9,495
559
115
7
0
403,127
4
W
The Morrigan
9,629
566
149
9
0
362,291
6
W
Ymir
9,034
531
38
2
0
330,443
2
L
Janus
8,726
513
121
7
0
380,006
4
W
Chiron
9,477
557
107
6
0
288,953
4
L
Hercules
8,641
508
100
6
0
326,341
6
L
Terra
6,884
405
25
1
0
353,762
8
W
Shiva
10,688
629
151
9
0
359,763
8
L
Rama
7,653
450
99
6
0
278,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role