Player Matchup

Baron Samedi
Baron Samedi
Jesusthellamas
Baron Samedi
Level 124
God Stats
3W - 1L
1,576 SR
Queue Stats
17W - 18L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
Shadowzmoses
Erlang Shen
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
ThuggaMane
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,533 Elo+
Party 2
Shiva
Shiva
imThegreatest14
Shiva
Level 121
God Stats
1W - 2L
1,470 SR
Queue Stats
384W - 382L
1,540 Elo+
Solo
Khepri
Khepri
shadowzfire11
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,634 Elo+
Party 2
Team Averages
Level 136
1,509 SR
1,556 Elo+

VS

Team Averages
Level 99
1,522 SR
1,537 Elo+
Danzaburou
Danzaburou
GHSTKN0WS
Danzaburou
Level 146
God Stats
1W - 5L
1,207 SR
Queue Stats
107W - 117L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
GameSuxDevSux
Nu Wa
Level 8
God Stats
9W - 3L
1,592 SR
Queue Stats
41W - 13L
1,812 Elo+
Solo
Guan Yu
Guan Yu
Nonshalant Troy
Guan Yu
Level 93
God Stats
1W - 3L
1,313 SR
Queue Stats
237W - 270L
1,412 Elo+
Party 1
Xing Tian
Xing Tian
Traditionalist1
Xing Tian
Level 122
God Stats
5W - 0L
1,903 SR
Queue Stats
37W - 41L
1,505 Elo+
Party 1
Loki
Loki
zLovable
Loki
Level 124
God Stats
13W - 14L
1,595 SR
Queue Stats
153W - 159L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jesusthellamas
Baron Samedi
14
4 / 7 / 4
7,920
720
10,591
11,553
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Shadowzmoses
Erlang Shen
14
1 / 6 / 6
7,594
690
4,857
13,898
10,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ThuggaMane
Hou Yi
16
5 / 2 / 2
8,577
780
11,481
10,247
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
7,877
716
9,415
12,154
11,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 6
7,292
663
4,333
8,866
7,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GHSTKN0WS
Danzaburou
17
7 / 0 / 9
9,583
871
8,838
7,948
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 13
9,664
879
19,480
7,877
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 11
8,044
731
5,543
12,226
7,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Traditionalist1
Xing Tian
15
1 / 2 / 14
8,822
802
6,437
13,178
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
5 / 3 / 10
8,452
768
7,818
7,406
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
11
Kills
21
21
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GHSTKN0WS
Danzaburou
7
0
9
11.5
W
6
3
13
4.17
L
Baron Samedi
Jesusthellamas
Baron Samedi
4
7
4
0.86
W
2
3
11
2.5
L
Erlang Shen
Shadowzmoses
Erlang Shen
1
6
6
0.67
L
Hou Yi
ThuggaMane
Hou Yi
5
2
2
3
W
Xing Tian
Traditionalist1
Xing Tian
1
2
14
4
L
1
3
8
1.67
L
0
3
6
1
W
Loki
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
48,116
56,718
Taken
48,635
38,679
Mitigated
30,374
13,089
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GHSTKN0WS
Danzaburou
8,838
4,479
0
3,069
7,948
3,179
1,329
2,479
5,345
0
33,541
W
19,480
2,931
228
1,411
7,877
2,754
1,087
1,306
6,501
46,096
0
L
Baron Samedi
Jesusthellamas
Baron Samedi
10,591
677
2,430
2,649
11,553
4,509
246
3,788
7,537
26,198
0
W
5,543
502
2,608
3,854
12,226
7,370
0
4,778
7,061
0
13,639
L
Erlang Shen
Shadowzmoses
Erlang Shen
4,857
1,152
159
1,317
13,898
10,949
0
5,123
8,581
3,600
7,490
L
Hou Yi
ThuggaMane
Hou Yi
11,481
4,546
0
2,837
10,247
4,263
0
4,522
5,495
0
36,772
W
Xing Tian
Traditionalist1
Xing Tian
6,437
290
0
2,713
13,178
13,512
124
4,639
8,246
12,311
0
L
9,415
944
208
1,300
12,154
11,060
190
6,358
5,519
0
23,575
L
4,333
332
665
1,524
8,866
7,898
0
4,930
3,669
13,521
0
W
Loki
7,818
2,258
0
445
7,406
3,559
155
1,950
5,410
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
44,565
159
Minions Killed
206
0
Camps Cleared
0
968,833
Distance Traveled
1,130,454
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,583
871
61
6
0
233,427
0
W
Nu Wa
9,664
879
72
7
0
215,151
2
L
Baron Samedi
7,920
720
36
3
0
183,613
0
W
Guan Yu
8,044
731
29
3
0
243,206
0
L
Erlang Shen
7,594
690
15
1
0
200,632
3
L
Hou Yi
8,577
780
59
5
0
201,389
0
W
Xing Tian
8,822
802
10
1
0
231,902
4
L
Shiva
7,877
716
30
3
0
219,602
0
L
Khepri
7,292
663
19
2
0
163,597
2
W
Loki
8,452
768
34
3
0
206,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role