Player Matchup

Chang'e
Chang'e
BBYChalamet
Chang'e
Level 87
God Stats
0W - 2L
1,727 SR
Queue Stats
32W - 20L
1,627 Elo+
Party 1
Mulan
Mulan
GainsGretzky99
Mulan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 60L
1,555 Elo+
Party 2
Nike
Nike
Horkerborn
Nike
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Party 2
Hachiman
Hachiman
SidelingCloud72
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
zer0zero0
Hun Batz
Level 97
God Stats
1W - 2L
1,707 SR
Queue Stats
78W - 84L
1,614 Elo+
Party 2
Team Averages
Level 97
1,587 SR
1,568 Elo+

VS

Team Averages
Level 57
1,552 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CMIDA-D-MRGNCIA
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
ChainLinks221
Nemesis
Level 91
God Stats
5W - 3L
1,546 SR
Queue Stats
181W - 157L
1,546 Elo+
Solo
Fenrir
Fenrir
Jose68Glezz
Fenrir
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 175L
1,438 Elo+
Solo
Sol
Sol
jucs02
Sol
Level 129
God Stats
4W - 0L
1,716 SR
Queue Stats
61W - 56L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBYChalamet
Chang'e
12
2 / 5 / 6
7,079
885
7,381
9,159
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 2
7,603
950
6,758
17,534
10,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 7 / 4
6,549
819
4,092
11,882
8,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
0 / 7 / 4
6,187
773
4,573
9,515
2,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
zer0zero0
Hun Batz
11
2 / 5 / 3
6,535
817
5,614
8,079
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 2 / 17
8,580
1,073
8,149
7,070
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 20
8,195
1,024
6,422
9,304
7,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
14
7 / 0 / 18
8,799
1,100
6,741
4,982
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
12
0 / 4 / 16
7,282
910
5,091
8,758
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
jucs02
Sol
16
13 / 1 / 14
9,782
1,223
23,268
9,133
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
9
Kills
29
29
Deaths
9
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
17
7.75
L
Chang'e
BBYChalamet
Chang'e
2
5
6
1
W
2
2
20
6
W
Nemesis
7
0
18
16
L
4
5
2
1
L
1
7
4
0.43
W
Fenrir
0
4
16
2
L
Hachiman
0
7
4
0.29
W
Sol
jucs02
Sol
13
1
14
20
L
Hun Batz
zer0zero0
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
49,671
56,169
Taken
39,247
27,620
Mitigated
23,264
13,128
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,149
476
5,717
2,704
7,070
2,856
799
1,441
5,629
17,006
0
L
Chang'e
BBYChalamet
Chang'e
7,381
224
3,393
2,444
9,159
2,732
0
6,311
2,820
16,957
0
W
6,422
352
1,218
1,340
9,304
7,742
215
1,951
7,353
8,371
0
W
Nemesis
6,741
1,801
900
1,301
4,982
2,294
544
864
4,118
0
13,983
L
6,758
842
1,141
3,790
17,534
10,583
0
11,948
5,516
0
14,461
L
4,092
320
114
709
11,882
8,534
0
6,116
5,664
0
8,517
W
Fenrir
5,091
1,864
1,089
1,693
8,758
6,773
342
2,030
6,728
0
8,254
L
Hachiman
4,573
1,939
629
113
9,515
2,857
0
7,506
1,981
0
10,851
W
Sol
jucs02
Sol
23,268
6,972
2,214
4,898
9,133
3,599
3,503
1,095
8,038
44,623
0
L
Hun Batz
zer0zero0
Hun Batz
5,614
287
360
435
8,079
2,914
0
5,958
2,086
0
9,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
42,638
65
Minions Killed
79
0
Camps Cleared
0
674,083
Distance Traveled
910,913
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,580
1,073
12
2
0
171,280
0
L
Chang'e
7,079
885
25
3
0
146,834
0
W
Ares
8,195
1,024
1
0
0
177,456
0
W
Nemesis
8,799
1,100
15
2
0
199,133
2
L
Mulan
7,603
950
12
2
0
143,686
0
L
Nike
6,549
819
6
1
0
134,314
3
W
Fenrir
7,282
910
8
1
0
189,172
0
L
Hachiman
6,187
773
6
1
0
112,534
0
W
Sol
9,782
1,223
43
5
0
173,872
1
L
Hun Batz
6,535
817
16
2
0
136,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role